Employees at Raven Software – the studio behind Call Of Duty: Warzone – have voted to type a union.
Yesterday (May 23), high quality assurance staff at Raven Software gained their bid to unionise because the Game Workers Alliance.
As counted by the National Labour Relations Board, 19 staff voted in favour of unionising, whereas three voted in opposition to. The poll’s outcomes will develop into official on May 31, except Activision Blizzard or staff at Raven Software file an objection.
Speaking to The Washington Post, Becka Aigner – a Raven Software worker who voted – stated “The outcome of this election, the voice of the people coming together to vote yes for this union, is further validation that even a small group of folks in Madison Wisconsin standing together in solidarity can face up against a AAA studio giant like Activision, and come out the other side victorious.”
Looking forward, Aigner shared that “now that the fight for recognition is through, we can focus our efforts on negotiations. We’ll fight for respect, fight for better wages, better benefits, better work-life balance, fight for sustainability and job security, and continue to fight for our fellow workers in solidarity.”
Jessica Taylor, a spokesperson for Activision Blizzard, shared that whereas the corporate “respect and believe in the right of all employees to decide whether or not to support or vote for a union,” it feels “an important decision that will impact the entire Raven Software studio of roughly 350 people should not be made by 19 of [Raven’s] employees.”
“We’re committed to doing what’s best for the studio and our employees,” added Taylor, although didn’t say whether or not Activision Blizzard plans to file an objection to the outcomes.
In different gaming information, a former Xbox government has shared that he’s “nervous” concerning the potential affect that Xbox Game Pass might have on the video games trade.