Twistzz details why mechanics aren’t as relevant in pro CS:GO anymore

Twistzz, one of the vital mechanically gifted CS:GO gamers, thinks there’s nearly no distinction in phrases of talent between the very best gamers in the world and people who have nonetheless but to achieve the very best echelons.

“At the end of the day, Counter-Strike is about aiming,” Twistzz mentioned in an interview with Pley.gg at BLAST Premier Fall Final on Nov. 22. “It relies a lot on mechanics, and when young players are grinding the game, they obviously catch up pretty fast. I used to feel before that there was a skill gap between tier-two and tier-one players—but not really anymore. It’s more on who’s having the better leader or the most experience.”

In the previous few years, the distinction in phrases of uncooked talent between the highest 10 groups in the world and groups who’re in the highest 30 has declined significantly. The aggressive CS:GO scene is filled with on-line and LAN tournaments throughout the whole 12 months, and though a number of tier-two groups don’t obtain invites for the largest occasions, they’ll nonetheless get recreation time in smaller tournaments.

What Twistzz mentioned in the interview matches the outcomes at IEM Rio Major, the most recent Valve-sponsored CS:GO occasion. Tier-one groups like FaZe, Natus Vincere, Cloud9, and Vitality bought knocked out sooner than analysts predicted, whereas darkish horses like MOUZ, FURIA, and Outsiders—who find yourself successful the $1.25 million event—made deep runs.

We’ll see if this sample repeats at BLAST Premier Fall Final, an ongoing event that includes S-tier groups such as FaZe, NAVI, and Team Liquid along with underdogs like Fluxo.

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