Streamer says ‘Warzone 2.0’ developers want gamers to “stop comparing it” to ‘Escape From Tarkov’

A streamer has mentioned that Warzone 2.0 developers want gamers to “stop comparing” the brand new sport to Escape From Tarkov.

Warzone 2.0 will launch this week (November 16), following launch of Call Of Duty: Modern Warfare 2. Last week (November 10), Activision shared an article outlining a few of Warzone 2.0‘s main adjustments – together with a brand new Gulag system that may let gamers staff up with their rivals to escape – earlier than its much-anticipated DMZ mode was revealed in a content material creator occasion.

During the occasion, numerous streamers have been fast to level out the sport’s variations to Escape From Tarkov, and even revealed that, regardless of constant comparisons between the video games, that developers of the DMZ mode of Warzone 2.0 at Infinity Ward are eager for gamers to “stop comparing” the 2.

Escape From Tarkov streamer Lvndmark mentioned: “The first fucking thing [developers] said to [content creators] was: ‘The internet thinks we tried to make Escape From Tarkov, but we did not’. Stop comparing it. It’s not trying to be [Escape From Tarkov].’”

Then hitting out at these criticising DMZ, the streamer added: “Honestly, [I’m going to be] 100% real with you guys, a lot of people in this community dick ride the fuck out of this game, and anything that isn’t this game they just hate for no reason – simply for the fact that it’s not Tarkov. Other things can be fun and can be different.”

See the feedback right here.

Escape From Tarkov. Credit: Battlestate Games.
Escape From Tarkov. Credit: Battlestate Games.

Warzone 2.0 features a mode impressed by Escape From Tarkov and described as an “open-world, narrative-focused extraction mode where Operator squads have free rein to complete faction-based missions, take on additional side objectives, engage with enemy Operators or AI combatants, and search for valuable items, all while fighting to survive toward exfiltration”.

Since Warzone 2.0 obtained its first trailer in September, Activision has revealed a number of options that may distinguish it from the present iteration of Warzone.

Though the corporate is but to announce something associated to nukes, the battle royale will deliver the brand-new map of Al Mazrah and three areas which are guarded by AI combatants.

“During each match, several Strongholds will be activated around the map. Squads can visit these areas to fight AI combatants,” describe Activision in this text. “The first team to complete a Stronghold must disarm a bomb and will earn a key to a Black Site and their Custom Loadout. Successive teams must eliminate a specific number of defenders (AI or players) and will earn their Custom Loadout, but not a Black Site key.”

Latest News

Related News

Leave a reply

Please enter your comment!
Please enter your name here