Sony believes indie devs have been “waiting for the next VR boom”

A senior member of employees at Sony has stated he believes indie builders have been “waiting for this next VR boom” as the corporate prepares to launch its PlayStation VR 2 headset.

The PSVR2 is due out early 2023 and talking at GI Live 2022 earlier this week, PlayStation’s head of unbiased developer initiative Shuhei Yoshida spoke about what the brand new headset will provide (by way of VGC).

“There are big games like Horizon: Call of the Mountain and Resident Evil Village and yes, they’re amazing, but it’s the indies, in my mind, that really take the risk because they want to make games on VR,” he stated earlier than including that “indies have been waiting for this next VR boom.”

He went on to say how “the VR market is small. It’s still growing thanks to Meta doing a great job promoting the Quest, so more people are coming into trying VR for the first time, but still, compared to console gaming, it’s a subset and a growing market.”

PSVR 2 release date confirmed
PSVR 2. Credit: Sony

Speaking to NME final 12 months, Bithell Games’ Nic Tringali stated he believes studios are “only just scratching the surface of what VR can do.”

“There are so many different experiences being made possible right now. Traditional genres are being imported, new genres are being created,” he added.

Sony not too long ago launched a brand new trailer for the headset, with the outline studying: “Discover how the revolutionary immersive features of PlayStation VR2 can transport you to thrilling worlds that feel, look and sound real through PlayStation VR2 Sense technology.”

Earlier this month, it was confirmed that the PSVR 2 is not going to be backwards suitable with PSVR titles.

Explaining the choice, Sony stated it’s as a result of it’s “designed to deliver a truly next-generation VR experience.”

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