‘Silent Hill’ producer needs extra studios to pitch video games for the sequence

Silent Hill sequence producer Motoi Okamoto has shared that he needs “creators from around the world who love Silent Hill” to pitch video games for the horror sequence.

In October, Konami introduced a number of upcoming Silent Hill tasks together with Bloober Team‘s Silent Hill 2 remake in addition to Silent Hill Townfall, which is within the works at No Code and shall be revealed by Annapurna Interactive.

Today (January 16), IGN revealed an interview with a number of key figures within the franchise, together with composer Akira Yamaoka, idea artist Masahiro Ito, and sequence producer Motoi Okamoto.

On the subject of Konami‘s October showcase, Okamoto defined why the corporate selected to work with extra studios to develop the sequence.

“There’s only so much we can do ourselves, which means we need to work with lots of different indie creators if we want to make lots of different Silent Hills,” defined Okamoto. “That’s why we made moves to work together with people around the world who want to make Silent Hill games and approached Bloober Team, as well as Annapurna Interactive and No Code.”

While Okamoto admitted that “there are some projects that never actually got off the ground,” he teased that total “the number of projects we have will only continue to grow.”

“The fact we were reviving Silent Hill was a secret until now, so we couldn’t exactly go out and yell, ‘Hey, everyone! Bring us your Silent Hill projects!’ We can do that now, so if creators from around the world who love Silent Hill bring us their pitches, I promise to look through every one of them. We’re all ears.”

Looking forward, Okamoto says Konami has been “talking with many creators and are still having lots of discussions about what to do going forward.”

Yamaoka added that he wish to see one other 100 years of the horror sequence, whereas Ito needs it to change into “something diverse” that followers “aren’t even able to imagine”.

Earlier within the month, Bloober Team revealed that it has solely made “very safe” modifications in its remake of the second recreation, and shared that the studio was “thunderstruck” when it discovered it will be engaged on the enduring horror sequence.

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