Floating above the Plaguelands, the necropolis often known as Naxxramas serves as the seat of one of the Lich King’s strongest officers, the dreaded lich Kel’Thuzad. Horrors of the previous and new terrors but to be unleashed are gathering inside the necropolis as the Lich King’s servants put together their assault. The Scourge marches once more…
Gather 40 courageous adventurers to take on the terrors inside and reap the rewards resembling the Splinter of Atiesh, Corrupted Ashbringer, The Phylactery of Kel’Thuzad, Shoulder enchantments, and nine-piece raid units for every class, which give further bonuses if you equip 2, 4, 6, or 8 items from the set.
New in Season of Mastery
There’s just a few new surprises for Naxxramas. Archmage Tarsis Kir-Moldir inside Naxxramas now affords a brand new quest to would-be heroes. Venturing inside the unholy necropolis, it’s possible you’ll uncover wondrous artifacts that would have a major impression inside (and probably outdoors!) the raid. Some will assist you in your combat towards the Scourge; others will empower the challenges you face—however with the added problem, additionally come better rewards. Finally, sufficiently intelligent and resourceful adventurers could even discover a technique to earn immortal glory…
If you’re not accustomed to the lich Kel’Thuzad and his terrifying floating citadel, learn on!
Druid: Dreamwalker Raiment, Hunter: Crypstalker Armor, Mage: Frostfire Regalia, Paladin: Redemption Armor, Priest: Vestments of Faith, Rogue: Bonescythe Armor, Shaman: The Earthshatterer, Warlock: Plagueheart Raiment, Warrior: Dreadnaught’s Battlegear
The Key to the Necropolis
To enter Naxxramas, you’ll acquire attunement by turning into Honored with the Argent Dawn, which is able to unlock the quest The Dread Citadel- Naxxramas. You’ll be requested to collect supplies for Archmage Angela Dosantos at Light’s Hope Chapel. Once attuned, you’ll be capable of entry a teleport spire that may take you and your crew instantly into Naxxramas.
Tip: Materials to finish the quest may be expensive, however as you enhance your status with the Argent Dawn, these prices go down and price nothing at Exalted.
Location: Eastern Plaguelands
There are 4 distinct wings inside the necropolis, every with their very own distinctive foes to beat earlier than you face Kel’Thuzad ready inside The Upper Necropolis.
Abomination Wing (Construct Quarter)
The Abomination Wing homes numerous nightmarish abominations stitched collectively from the once-living. A gradual stream of poisonous slime flows by means of this wing of Naxxramas; although it doesn’t pose a menace to the undead constructs that shamble about inside, the viscous ooze is lethal to those that nonetheless take pleasure in doing issues like respiratory and having a pulse.
Patchwerk: One of Kel’Thuzad’s strongest abominations—his energy and pace come as a shock to people who could face him in fight. Far from a sluggish, senseless undead, Patchwerk makes use of his immense energy to pulverize any tiny meat factor that will face him with a flurry of potent, highly effective assaults. He simply desires to play!
Grobbulus: Carrying the similar ooze that flows by means of Naxxramas inside its hulking type, Grobbulus is a flesh big, the first profitable one of its type, created to construct a formidable military succesful of rapidly spreading the undead plague.
Gluth: The undead plague-dog Gluth sits obediently inside Naxxramas, awaiting orders from his masters. No doggie biscuit can fulfill Gluth’s ravenous starvation. It is rumored that Gluth can simply devour a military of undead on a each day foundation, which Gluth makes use of to knit his personal decaying flesh again collectively.
Thaddius: Pieced collectively from the flesh of the harmless, this large abomination dwells in a single of Naxxramas’ experimental laboratories, flanked by two enormous wights—Stalagg and Feugen. Powerful bolts of electrical energy arc by means of the laboratory, supercharging Thaddius and his wight minions.
Deathknight Wing (Military Quarter)
Many of the people and their loyal mounts who had been as soon as troopers in Lordaeron’s military now discover their martial abilities put to make use of in Naxxramas’s Military Quarter. Here, in service to Kel’Thuzad and the Lich King, they hone their expertise far previous what they might have completed in life. Leaders, trainers, and army coordinators—all use their abilities to coordinate the Scourge into a strong preventing pressure reasonably than a senseless horde. Many Deathknights start their coaching inside this quarter below the path of its highly effective lieutenants.
Instructor Razuvious: Trainer of the Deathknights, the fiercest and most loyal of the Lich King’s servants, his strikes are certain and lethal. It’s rumored that solely college students below his tutelage can stand up to even a single blow of his lethal runeblade.
Gothik the Harvester: Master of necromancy, he teaches younger Deathknights the energy of summoning the undead to their assist. Even the most novice Deathknight can name the lifeless from their graves, because of Gothik’s darkish and sinister strategies. Ghosts, ghouls, skeletons—none are protected from Gothik’s affect.
The Four Horsemen: Kel’Thuzad’s royal guard may be present in the Four Horsemen, every with their very own twisted powers at their disposal:
- Lady Blaumeux is a grasp of the shadow, capable of drain the essence of life from these she encounters.
- Thane Korth’azz controls the harmful energy of hearth and might even name forth fiery meteors from the skies.
- Sir Zeliek was as soon as a paladin, so highly effective in life that he can nonetheless wield the Light in loss of life.
- Highlord Mograine is the best warrior the deathknights have ever seen.
Plague Wing (Plague Quarter)
Rife with monstrosities twisted by the undead plague, the Plague Quarter produces and refines the plague into extremely environment friendly weapons, bent on destroying all of humanity as a component of Kel’Thuzad’s undead military.
Noth the Plaguebringer: Once a good mage of Dalaran, who heard the Lich King’s name in a lot the similar approach Kel’Thuzad did. Also pushed by energy, he accepted the summons to serve the Scourge’s wants together with his expertise in necromancy and curse-weaving. However, when Noth noticed that the Third War was taking quite a few harmless lives, he started second-guessing his choice to affix Kel’Thuzad. Kel’Thuzad swiftly handled Noth’s rising compassion by freezing the dwelling coronary heart in Noth’s chest.
Heigan the Unclean: The mastermind behind the magic of the cauldrons that rapidly unfold the undead plague by means of Lordaeron, corrupting not simply the people however wildlife in the space as properly. The total wilderness surrounding Lordaeron is now known as “the Plaguelands”—thanks in no small half to Heigan’s handiwork.
Loaetheb: A first-rate instance of how the plague manifested in the native wildlife is the twisted fen creeper Loatheb. In a twisted mockery of the plant kingdom’s pure capability to regenerate, Loatheb can summon lethal spores that rapidly unfold a sickening miasma that turns magical therapeutic arts towards those that wield them.
Spider Wing (Arachnid Quarter)
The Arachnid Quarter homes undead nerubians, an historical race of clever arachnoid beings. Normally extremely reclusive and suspicious of outsiders, dwelling nerubians fought valiantly towards the undead Scourge however had been overwhelmed by their numbers. While dwelling nerubians had been resistant to the undead plague, nothing might stop the Lich King from bringing again the fallen to affix the Scourge in undeath.
Anub’Rekhan: One of the minions raised by the Lich King was the Crypt Lord Anub’Rekhan. In life, he was one of the nerubians’ strongest lords. Now, he guards the doorways of the Spider Wing.
Grand Widow Faerlina: Once one of the high-ranking members of the Cult of the Damned below Kel’Thuzad, in loss of life, she breeds and takes care of the seemingly countless quantity of arachnids that swarm from the depths of the citadel. A grasp of poisons, she has a eager understanding of what makes mortals undergo.
Maexxna: An enormous spider taken from the depths of Northrend. She feasts on these silly sufficient to enter the necropolis, producing spider after spider that Kel’Thuzad makes use of to his personal foul ends.
At the pinnacle of Naxxramas awaits Kel’Thuzad himself, who’s protected by the historical skeletal frostwyrm Sapphiron.
Sapphiron: Once one of Malygos’ blue dragonflight, Sapphiron was slain by Arthas Menethil and raised from the lifeless to protect Kel’Thuzad for all of eternity. Like many of the blue dragonflight, Sapphiron had immense magical energy, which was solely magnified by the incontrovertible fact that the Lich King personally resurrected him to serve the Scourge. The chill of frost is at his command, and he makes use of his magic to defend Kel’Thuzad in any respect prices.
Kel’Thuzad: The lich often known as Kel’Thuzad sits at the seat of energy inside Naxxramas, coordinating the usually senseless Scourge right into a preventing pressure for the Lich King.
Visit Wowhead for his or her full information to Naxxramas, together with suggestions and methods to defeat every boss.