New variations of the Steam Deck coming from Valve sooner or later

Valve has confirmed in a brand new booklet focused in direction of introducing the corporate and Steam Deck to Asian markets that the machine is the primary of many handheld PCs it has deliberate.

The booklet – which focuses on the hand-held, and the historical past and tradition of Valve itself – was launched final week (August 25), as the hand-held is getting ready to launch in Hong Kong, South Korea, Japan and Taiwan.

Towards the top of the booklet just a few pages look in direction of the way forward for the Steam Deck, with Valve confirming that the hand-held is the beginning of a complete “category” of handheld gaming PCs (by way of GamingOnLinux).

“Steam Deck represents the first in a new category of Steam handheld gaming PCs,” reads the booklet. “In the future, Valve will follow up on this product with improvements and iterations to hardware and software, bringing new versions of Steam Deck to market. Like the original, and like all PCs, these future products will continue to provide access to the same Steam game catalog that gamers already know and love.”

Steam Deck
Steam Deck. Credit: Valve

Future variations of the hand-held, and the present launch, may even proceed to evolve and alter in accordance with Valve. The work that’s been put into the hand-held’s consumer interface may even quickly be obtainable in Big Picture mode.

Valve additionally known as the Steam Deck a “multi-generational product line” that it’ll help properly into the longer term.

“We will learn from the Steam community about new uses for our hardware that we haven’t thought of yet, and we will build new versions to be even more open and capable than the first version of Steam Deck has been.”

The Steam Deck is such a flexible piece of equipment in truth that individuals have already discovered the right way to emulate 3DS titles onto it. The handheld itself acts as the underside display, while the TV mimics the highest one.

In different information, Xbox head Phil Spencer has outlined how cellular gaming was a key incentive behind the pending Microsoft buy of Activision Blizzard.

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