Infinity Ward has launched the patch notes for Call Of Duty: Modern Warfare 2’s first main replace, and has promised much more modifications coming with the launch of season one.
Since Call Of Duty: Modern Warfare 2 launched final week (October 28), the sport has had points with the brand new weapon attachment tuning characteristic, gamers exploiting a “god mode” glitch in addition to a serious bug with the ping system.
Yesterday (November 4) Infinity Ward launched the primary main replace for the sport, which restored attachment tuning and shut down varied map exploits.
Our first #ModernWarfare2 patch notes are right here. Thank you for a tremendous first week!https://t.co/o1lUXrjPc7
— Infinity Ward (@InfinityWard) November 4, 2022
The replace additionally offered fixes for varied camos not unlocking throughout development, stuttering and lag points in addition to framerate drop points. Infinity Ward additionally carried out a number of total efficiency enhancements, based on the patch notes.
However, the notes additionally reveal that a number of fixes received’t be launched till the discharge of season one, which is about to go reside on November 16.
“We are actively collecting weapon performance/usage data and will provide detailed updates on weapon-balancing with the launch of Season 01,” mentioned builders, which means gamers having enjoyable with the chaotic Kastov 7.62 have over every week of overpowered gameplay.
Modern Warfare 2’s season one launch will additionally see Infinity Ward “continue to refine our UI.”
They additionally confirmed that “enemy or live ping will remain disabled in multiplayer until a fix is implemented with the launch of season one. This is due to a bug where ping remained on some players after death.”
While there’s no quick repair for gamers exploiting the “god mode” glitch or exploring out-of-bounds areas on the map, Infinity Ward is conscious of the problems and is engaged on a repair.
Modern Warfare 2‘s season one will coincide with the launch of Warzone 2.0 – here’s every little thing we all know thus far.
In different information, Final Fantasy 16 director Naoki Yoshida has defended the obvious lack of variety within the recreation.