Hotfixes: November 30, 2022

Here you will discover a checklist of hotfixes that tackle varied points associated to World of Warcraft: Shadowlands, Wrath of the Lich King Classic, Burning Crusade Classic and WoW Classic. Some of the hotfixes under take impact the second they have been applied, whereas others might require scheduled realm restarts to enter impact. Please needless to say some points can’t be addressed and not using a client-side patch replace. This checklist will likely be up to date as further hotfixes are utilized.

Hotfixes


November 30, 2022

Achievements

  • Fixed a difficulty the place Bronze Timelock necessities listed the inaccurate achievement.
  • Fixed a difficulty the place Possessive Hornswog was not granting credit score in direction of Adventurer of The Waking Shores.

Adventure Mode

  • Fixed a difficulty the place gamers in Adventure Mode have been unable to make use of the portal to Valdrakken till they accomplished the marketing campaign within the Azure Span.

Classes

  • Fixed a difficulty that induced Cleanse Toxins, Purify Disease, and Detox (Windwalker/Brewmaster Monk) to not go on cooldown accurately.
  • Death Knight

    • Blood

      • Fixed a difficulty with Tightening Grasp granting 10% elevated injury as an alternative of the supposed 5%.

    • Frost

      • Fixed a difficulty the place Avalanche wouldn’t at all times deal injury when Howling Blast consumes Rime.

  • Demon Hunter

    • Vengeance

      • Fixed a difficulty that induced Spirit Bomb to use an extra utility of Frailty to the Demon Hunter’s present goal, no matter distance.

  • Druid

    • Balance

      • Fixed a difficulty the place Starlord couldn’t attain 3 stacks.

    • Guardian

      • Fixed a difficulty the place Tireless Pursuit wouldn’t be utilized after leaving Travel Form.

  • Monk

    • Windwalker

      • Fixed a difficulty the place the Touch of Death impact of Fatal Flying Guillotine was at all times an Improved Touch of Death. This tooltip will likely be clarified in a later replace.

  • Paladin

    • Fixed a difficulty inflicting Sanctified Ground to incorrectly persist.

  • Warlock

    • Demonology

      • Fixed a difficulty the place Guillotine may very well be solid and not using a Felguard energetic.
      • Fixed a difficulty the place Wrathguard was not accurately making use of Infernal Command.

Dungeons and Raids

  • The Azure Vault

    • Conjured Lasher’s Mystic Vapors periodic injury decreased by 50%.

  • Halls of Infusion

    • Primal Tsunami

      • Fixed a difficulty that would trigger the boss to not be lootable if defeated proper when the intermission begins.

Items and Rewards

  • Fixed a difficulty the place the leather-based Renown transmog set was out there to all specializations.
  • Dragonriding mount gadgets can now be safely destroyed as characters who’ve accomplished the quests that grant this stuff will study the mount upon relogging in.
  • Fixed a difficulty that typically induced gamers to not earn credit score for the Dragonriding Glyph at Scalecracker Peak.
  • Fixed a difficulty the place Expedition Scout’s Pack was spawning under the terrain within the Waking Shores.

Player versus Player

  • Fixed a difficulty that induced NPCs in stage 61-70 battlegrounds to have extra well being and deal extra injury than supposed.
  • Classes

    • Mage

      • Fixed a difficulty the place Frost Bomb may have incorrect focusing on.

  • War Mode

    • Fixed a difficulty the place War Mode world quests have been awarding gamers incorrect gear for his or her proficiency.

  • Solo Shuffle

    • Resolved a difficulty that prevented characters from interacting with a Warlock’s Demonic Gateway in subsequent rounds.

Quests

  • Fixed a difficulty the place climbing world quests weren’t awarding the correct quantity of status.
  • The Priest Class Hall mount quest “The Sunken Vault” is practical once more, however in a diminished state. Players can full the search, however the NPC will provide little commentary and the enemies no resistance. The quest will return to its authentic state in a future patch.
  • The Azure Span

    • Fixed a difficulty the place gamers have been unable to craft a Fishing Net for “Iskaaran Fishing Net” if it was deserted.

  • Ohn’ahran Plains

    • “Orientation: Maruukai” now accurately shares quest credit score with all group members.
    • Fixed a difficulty the place Hypoxicron was touchdown mid-air throughout “Proto Problems.”
    • Being in stealth will now not trigger points throughout “Reign of the Ram.”
    • Fixed a difficulty the place the Raging Torrent boss was not scaling correctly throughout “Trial of the Flood.”
    • Fixed a difficulty the place the bonus quest was not showing for the uncommon enemy, Ronsak the Decimator.

  • Thaldraszus

    • Fixed a difficulty the place Pandaren, Troll, and Undead characters are typically unable to progress in “Feels Like the First Time.”
    • South Hold Guardians will now not proceed to offer out their signets after “Remember the Fallen” is accomplished.
    • The Scythid prowling the Chittering Caverns will now not solely be encountered at stage 70 for the search “Scythid Gloomhunter.”

Reputation

  • Cobalt Assembly

    • Lowered the drop likelihood for Cobalt Assembly status throughout all enemies.

User Interface and Accessibility

  • Fixed a difficulty the place saved Edit Mode layouts may disappear.

November 29, 2022

Achievements

  • Fixed a difficulty the place some gamers weren’t accurately receiving the Shadowlands Season 4 Shrouded Hero title and achievement.

Classes

  • Death Knight

    • Blood

      • Fixed a difficulty the place Leeching Strike was not therapeutic as supposed.

  • Priest

    • Fixed a difficulty inflicting Shadowfiend to not grant Mana for Holy and Discipline specializations.

Creatures and NPCs

  • Cauldronbearer Blakor’s Molten Pour impact decreased to 1 minute.

Dungeons and Raids

  • Shadowlands dungeons now correctly seem within the Dungeon Finder through the Shadowlands Timewalking Campaign.
  • The Nokhud Offensive

    • Granyth

      • Fixed a difficulty that would trigger the Dragonkiller Lances to fireside twice.
      • Fixed a difficulty the place casting Mind Control or Dominate Mind on Nokhud Saboteurs would trigger them to turn into unresponsive.

    • Teera and Maruuk

      • Fixed a difficulty inflicting the Ancestors’ Treasure Trove awarded after the encounter ends to typically not be lootable.

    • Balakar Khan

      • Fixed a difficulty the place Rending Strike was being solid throughout Phase 2.

Items and Rewards

  • Seltherex in Valdrakken now sells Honor gear. This gear is presently upgradable to rank 3 (merchandise stage 353) and can have the ability to be upgraded to rank 5 when Season 1 begins.
  • Fixed a difficulty the place unusual bind-on-equip gadgets in dungeons have been incorrectly showing as uncommon high quality.
  • Yellow War Ottuk and Yellow Scouting Ottuk now accurately show within the Mount Journal.
  • Addressed a number of weapons that have been dealing much less injury than supposed.
  • Shadowlands Season 4 Tokens of Merit have been decreased to poor high quality and can nonetheless promote for 500 gold.

Professions

  • Fixed a number of points that induced Find Minerals and Find Herbs to behave erratically on the Dragon Isles.
  • Fixed a difficulty the place the Frozen Writ weapon enchant impact was not accurately triggering.
  • Fixed a difficulty the place the Sophic Writ weapon enchant impact was triggering too incessantly.
  • Fixed a difficulty the place you would pores and skin some enemies that weren’t supposed to be skinned.

Quests

  • The Waking Shores

    • Fixed a difficulty the place “Dragon Glyphs and You” couldn’t be accomplished.
    • Fixed a difficulty the place Bothersome Bees would typically assault gamers whereas invisible throughout “Leave Bee Alone.”
    • Fixed a difficulty the place gamers couldn’t work together with Majordomo Selistra to finish “Proto-Fight.””
    • Fixed a difficulty the place there have been no seen factors of curiosity map indicators for “Rapid Fire Plans.””
    • Fixed a difficulty the place killing enemies whereas driving Osoria throughout “Hands Off Operation” wouldn’t present credit score for the search.

  • Ohn’ahran Plains

    • Fixed a difficulty the place the spear and bow quest gadgets weren’t dropping for “The Nokhud Offensive: Founders Keepers.””

  • Thaldraszus

    • Fixed a difficulty the place the focus map indicators weren’t updating accurately for “Eyes and Ears” and “Nowhere to Hide.””
    • Fixed a difficulty the place faction altering may ship you to the inaccurate beginning space throughout “Feels Like the First Time.”
    • Fixed a difficulty the place “The Flow of Time” wouldn’t progress on shoppers utilizing non-English languages.


November 28, 2022

Achievements

  • Evokers at the moment are included within the achievement That Takes Class.

Classes

  • Death Knight

    • Fixed a difficulty with Insidious Chill not correctly slowing auto-attack pace.
    • Unholy

      • Fixed a difficulty with Unholy Aura rank 2 not accurately growing the injury of your summons by the supposed quantity.

  • Demon Hunter

    • Havoc

      • [With weekly restarts] Burning Wound’s Immolation Aura injury bonus decreased to 40% (was 50%).
      • [With weekly restarts] Know Your Enemy essential injury bonus decreased to 40/80% of your essential strike likelihood (was 50/100%).
      • [With weekly restarts] Any Means Necessary injury bonus for affected expertise decreased to 80% of your Mastery: Demonic Presence bonus (was 100%).

    • Vengeance

      • Fixed a difficulty that prevented Charred Flesh from benefitting from its second rank.
      • Fixed a difficulty that prevented the worldwide cooldown incurred by Soul Carver from being accurately modified by Haste.

  • Druid

    • Restoration

      • Fixed a difficulty that induced Lifebloom’s bloom to not be elevated by Mastery whereas proficient into Budding Leaves.

  • Evoker

    • Devastation

      • Fixed a difficulty that induced Disintegrate to not totally profit from Iridescence: Blue if two Disintegrate casts have been chained collectively.
      • Fixed a difficulty the place Burnout may set off extra usually than supposed with sure expertise combos.

  • Mage

    • Fixed a difficulty that induced Ignite to unfold to targets beneath the consequences of crowd management.

  • Monk

    • Windwalking, Close to Heart, and Generous Pour ought to now not fail to reapply in sure very unusual circumstances.

  • Paladin

    • [With weekly restarts] Of Dusk and Dawn has been adjusted:

      • Blessing of Dawn now will increase injury and therapeutic by 5% (was 6%) and period elevated to twenty seconds (was 15 seconds).
      • Blessing of Dusk period elevated to twenty seconds (was 15 seconds).
      • Seal of Order now will increase the therapeutic and injury of your Holy Power spending skills by 8% throughout Blessing of Dawn (was 10%).

    • Protection

      • [With weekly restarts] Word of Glory therapeutic elevated by 40%.
      • [With weekly restarts] Light of the Titans therapeutic elevated by 40%.
      • Fixed a difficulty inflicting Moment of Glory to solely set off from auto-attacks.
      • Fixed a difficulty the place Blessed Hammer’s injury discount was not making use of accurately.
      • Fixed a difficulty inflicting Grand Crusader to set off at a fee greater than supposed.
      • [With weekly restarts] Fixed a difficulty with Righteous Protector’s interplay with free casts from Divine Purpose, Shining Light, and Bastion of Light.
      • [With weekly restarts] Fixed a difficulty inflicting spenders solid with Bastion of Light to eat Divine Purpose triggers.
      • [With weekly restarts] Fixed a difficulty inflicting Words of Glory solid with Shining Light to not eat Bastion of Light stacks.

  • Priest

    • Discipline

      • Fixed a difficulty inflicting queued spells to not enhance the injury of spells when buffed by Twilight Equilibrium.
      • Fixed a difficulty inflicting Power of the Dark Side procs to grant a Holy injury buff as an alternative of a Shadow injury buff when casting Penance with Twilight Equilibrium proficient.
      • Fixed a difficulty inflicting Divine Aegis to eat injury buffs from Twilight Equilibrium.
      • Fixed a difficulty inflicting a queued Penance to not grant Harsh Discipline following a Smite solid that may usually have granted the buff.
      • [With weekly restarts] The period of the Harsh Discipline buff impact has been elevated to 30 seconds (was 15 seconds).

  • Rogue

    • Assassination

      • Fixed a difficulty that prevented Envenom from consuming Amplifying Poison if it had precisely 10 stacks.
      • Fixed a difficulty that prevented Rupture’s period from benefiting from Animacharged combo factors (through Echoing Reprimand) when casting Rupture on an enemy troubled by Deathmark.
      • Fixed a difficulty that prevented Deathmark’s impact from being displayed on enemy nameplates.
      • Fixed a difficulty that prevented some weapon poisons from being utilized at a assured fee by Poisoned Knife.

    • Outlaw

      • Fixed a difficulty with the tooltip of Restless Blades which incorrectly had Sepsis listed as an affected potential.
      • [With weekly restarts] Dispatch injury decreased by 5%.
      • [With weekly restarts] Dreadblades period decreased to eight seconds (was 10 seconds) and Energy value decreased to 40 (was 50).

    • Subtlety

      • Fixed a difficulty that prevented Silent Storm’s buff from being consumed by Shuriken Storm when solid through Shuriken Tornado.
      • Fixed a difficulty the place Shadow Dance’s recast cooldown was at all times 8 seconds, no matter its period. Recast cooldown now accurately matches period.
      • Fixed a difficulty that prevented Shadow injury dealt by Secret Technique’s Shadow Clones from being accurately modified by skills that enhance Shadow injury.

  • Warlock

    • Fixed a difficulty the place Inquisitor’s Gaze wouldn’t assault dummies.
    • Demonology

      • Fixed a difficulty the place Grimoire: Felguard wouldn’t accurately apply 5 functions of Fel Sunder.

  • Warrior

    • Arms

      • [With weekly restarts] Seasoned Soldier now additionally grants 10% decreased injury to space impact injury.
      • [With weekly restarts] Battlelord now additionally will increase the injury of Overpower by 25% always.
      • [With weekly restarts] Martial Prowess will increase the injury of Mortal Strike by 30% per stack (was 25%).
      • [With weekly restarts] Exhilarating Blows likelihood to reset Mortal Strike or Cleave elevated to twenty% (was 15%).
      • [With weekly restarts] Fatal Mark injury elevated by 20%.
      • [With weekly restarts] Fueled by Violence now heals for 65% of the injury dealt by deep wounds (was 50%).
      • [With weekly restarts] Mortal Strike injury elevated by 3.5%.

    • Fury

      • Onslaught’s Rage technology decreased to 25 (was 30) however it’s now once more accurately affected by Recklessness inflicting it to generate 50 Rage whereas beneath Recklessness.
      • Odyn’s Fury’s injury over time impact now not incorrectly shows for different gamers on nameplates.

    • Protection

      • Fixed a difficulty that prevented Unnerving Focus from affecting a number of skills.
      • Brace for Impact’s tooltip clarified to state it will increase block worth somewhat than proportion quantity blocked.
      • Enduring Alacrity now accurately modifies your Armor.
      • Focused Vigor now accurately modifies your Armor.
      • [With weekly restarts] Execute injury elevated by 30%.

Player versus Player

  • Several spells that have been persisting between Solo Shuffle rounds will now be cleared correctly.
  • Rogue

    • [With weekly restarts] Recuperator effectiveness is now not decreased by 50% in PvP fight.
    • [With weekly restarts] Echoing Reprimand injury is now not decreased by 50% in PvP fight.
    • [With weekly restarts] Reverberation injury is now not decreased by 33% in PvP fight.
    • Outlaw

      • [With weekly restarts] Killing Spree injury is now not decreased by 20% in PvP fight.
      • [With weekly restarts] Pistol Shot injury is now not decreased by 16% in PvP fight.

    • Subtlety

      • [With weekly restarts] Mastery: Executioner effectiveness is now not decreased by 20% in PvP fight.


November 23, 2022

Achievements

  • Fixed a difficulty the place Alliance gamers trying to finish Pilgrim’s Peril have been unable to get credit score for sitting within the Undercity Bountiful Table in previous Tirisfal Glades.

Classes

  • Demon Hunter

    • Fixed a difficulty that prevented Infernal Armor’s injury worth from growing with its second rank.

  • Druid

    • Balance

      • Fixed a difficulty the place Orbital Strike and Goldrinn’s Fang would at all times critically strike when affected by Balance of All Things.

  • Evoker

    • Quell can now not be used whereas hexed.

  • Shaman

    • Fixed a difficulty inflicting Lightning Shield, Water Shield, and Earth Shield to be eliminated when logging out, coming into cases, or when dying.
    • Lightning Shield now lasts 60 minutes (was half-hour).

  • Warlock

    • Demonology

      • Fixed a difficulty the place Fel Sunder couldn’t be utilized by a number of Demonology Warlocks.

Items and Rewards

  • Fixed a difficulty the place Evokers weren’t eligible to roll on many legacy gadgets.
  • Adjusted the promote worth of some gadgets to raised replicate their values earlier than the current merchandise stage changes.

Professions

  • Fixed a difficulty the place Shadowlands enchants couldn’t be utilized to Enchanting vellums.
  • Developers’ word: This repair will quickly stop enchants that have been out there previous to Shadowlands from being utilized to Enchanting vellums. This new problem will likely be mounted shortly after the discharge of Dragonflight.

November 22, 2022

Classes

  • Druid

    • Balance

      • Fixed a difficulty the place Wild Mushroom’s injury would typically be delayed.
      • Fixed a difficulty the place Lunar Eclipse elevated the injury of Wild Mushroom.
      • Fixed a difficulty the place Balance of All Things (Arcane) elevated the crit of Wild Mushroom.

  • Evoker

    • Soar can now not be solid whereas rooted.

  • Monk

    • Brewmaster

      • Gift of the Ox therapeutic elevated by 60%.
      • Celestial Brew therapeutic elevated by 40%.
      • Pretense of Instability period elevated to five seconds (was 3 seconds) and Dodge bonus elevated to fifteen% (was 10%).

  • Priest

    • Discipline, Shadow

      • Fixed a difficulty inflicting Surge of Light to not cut back the mana value of Flash Heal for Discipline and Shadow.

    • Discipline

      • Harsh Discipline now triggers each 8 / 4 casts of Smite (was each 10 / 5 casts).

  • Rogue

    • Assassination

      • Fixed a difficulty that unintentionally allowed a Rogue to eat Amplifying Poison stacks utilized by one other Rogue.

    • Outlaw

      • Fixed a difficulty that prevented Ambush from being accurately affected by Adrenaline Rush’s decreased world cooldown modifier.
      • Fixed a difficulty that prevented some offensive skills with power prices from being accurately affected by Adrenaline Rush’s decreased world cooldown modifier. Affected skills have been: Ambush, Blade Flurry, Echoing Reprimand, Sepsis, and Shiv.

  • Shaman

    • Resolved a difficulty inflicting Elemental Orbit to double the mana value of Earth Shield when solid on the Shaman.
    • Restoration

      • Fixed a difficulty inflicting Recall Cloudburst Totem to be instantly usable after summoning a Cloudburst Totem.


November 21, 2022

Classes

  • Death Knight

    • Blood

      • Fixed a difficulty with Bonestorm not activating Icy Talons.

    • Unholy

      • [With weekly restarts] Epidemic now offers decreased injury past 8 targets.
      • [With weekly restarts] Bursting Sores injury is decreased by 10%.
      • Fixed a difficulty with the Coils of Devastation not making use of to enemies inside Battlegrounds and Arenas.

  • Demon Hunter

    • [With weekly restarts] Immolation Aura now offers decreased injury past 8 targets.
    • Havoc

      • [With weekly restarts] Fel Rush now offers decreased injury past 5 targets.

  • Druid

    • [With weekly restarts] Protector of the Pack expertise now shops 5% of injury/therapeutic (was 10%). The most saved quantity elevated to 160% of spell energy (was 140%).

      • Developers’ word: Protector of the Pack was reaching its cap too shortly to be a satisfying construct up. The slower construct up and elevated cap ought to end in a greater pacing for this expertise.

    • Feral

      • [With weekly restarts] Tear Open Wounds now offers decreased injury past 5 targets.
      • [With weekly restarts] Lunar Inspiration’s Moonfire injury solid in Cat Form decreased by 40%.

        • Developers’ word: We wish to hold Lunar Inspiration’s worth as a ranged DPS possibility and low-cost combo level generator, however deliver its output extra in step with different skills at its location within the tree.

    • Guardian

      • After the Wildfire now heals a most of 5 close by targets.
      • [With weekly restarts] After the Wildfire is now affected by the Astral Influence expertise.
      • [With weekly restarts] Fixed a number of incorrect interactions between Berserk and Incarnation: Guardian of Ursoc.

    • Restoration

      • Fixed a difficulty that induced Regrowth’s therapeutic to not be elevated correctly by Soul of the Forest whereas utilizing the Undergrowth and Rampant Growth skills.
      • Fixed a difficulty that induced Overgrowth to not eat Soul of the Forest.
      • Fixed a difficulty that induced Flash of Clarity to not enhance the therapeutic of Regrowth in all circumstances whereas utilizing the Rampant Growth expertise.

  • Evoker

    • Fixed a difficulty the place Soar would persist after being summoned.

  • Hunter

    • Marksmanship

      • [With weekly restarts] All injury dealt elevated by 10%.

    • Survival

      • [With weekly restarts] All injury dealt elevated by 5%.
      • Fixed a difficulty the place Wildfire Bomb would incorrectly generate Focus when proficient into Coordinated Kill with out Coordinated Assault being energetic.

  • Mage

    • Fire

      • [With weekly restarts] Ignite injury decreased by 12%.
      • [With weekly restarts] Master of Flame now will increase Ignite’s injury by 15% (was 18%).

    • Frost

      • [With weekly restarts] Frozen Orb injury decreased by 15%.
      • [With weekly restarts] Blizzard now offers decreased injury past 8 targets.

  • Monk

    • Brewmaster

      • [With weekly restarts] Stormstout’s Last Keg’s bonus injury decreased to twenty% (was 30%).
      • [With weekly restarts] Charred Passions’ bonus injury decreased to 50% (was 100%).

    • Mistweaver

      • [With weekly restarts] Blackout Kick injury elevated by 6%.
      • [With weekly restarts] Spinning Crane Kick injury elevated by 5%.
      • [With weekly restarts] Rising Sun Kick injury elevated by 25%.
      • [With weekly restarts] Tiger Palm injury elevated by 30%.
      • [With weekly restarts] Bonedust Brew now copies 50% of injury or therapeutic for Mistweaver Monks (was 40%).
      • [With weekly restarts] Awakened Faeline now causes Spinning Crane Kick to heal 3 close by allies (was 5) for 50% of the injury executed (was 25%).
      • [With weekly restarts] Fixed a difficulty that induced copied Blackout Kicks from Teachings of the Monastery to deal 20% much less injury than supposed.

    • Windwalker

      • [With weekly restarts] Resonant Fists now offers decreased injury past 5 targets.

  • Paladin

    • Protection

      • [With weekly restarts] Bulwark of Righteous Fury injury bonus decreased to twenty% (was 30%).
      • [With weekly restarts] Judgment injury elevated by 10%.
      • [With weekly restarts] Avenger’s Shield injury elevated by 15%.
      • [With weekly restarts] Blessed Hammer injury elevated by 10%.
      • [With weekly restarts] Crusader Strike injury elevated by 10%.
      • [With weekly restarts] Hammer of the Righteous injury elevated by 10%.

  • Priest

    • Discipline

      • [With weekly restarts] The mana value of Power Word: Radiance has been decreased by 15%.
      • [With weekly restarts] Flash Heal therapeutic elevated by 30%.

    • Shadow

      • [With weekly restarts] Mind Sear now offers decreased injury past 5 targets.
      • [With weekly restarts] Psychic Link now causes Mind Blast, Mind Flay, and Mind Spike to deal 30%/60% of their injury to all different targets affected by your Vampiric Touch inside 40 yards (was 15%/30%).

  • Rogue

    • Assassination

      • [With weekly restarts] Indiscriminate Carnage cooldown decreased to 45 seconds (was 60 seconds).

    • Outlaw

      • [With weekly restarts] Fatal Flourish likelihood to revive Energy decreased to 60% (was 65%).

    • Subtlety

      • [With weekly restarts] Shuriken Storm injury elevated by 10%.
      • [With weekly restarts] Shadowstrike injury elevated by 10%.
      • [With weekly restarts] Black Powder injury elevated by 5%.
      • [With weekly restarts] Secret Technique injury elevated by 5%.
      • [With weekly restarts] Shadow Blades cooldown decreased to 2 minutes (was 3 minutes).
      • [With weekly restarts] Fixed a difficulty that prevented Secret Technique’s built-in cooldown discount from benefitting from Echoing Reprimand’s Animacharged combo factors.

  • Shaman

    • Enhancement

      • [With weekly restarts] All injury dealt elevated by 5%.

  • Warlock

    • Fixed a difficulty the place Demonic Circle: Summon and Teleport would regularly get added to the motion bar between Specialization swapping.
    • Affliction

      • [With weekly restarts] Malefic Affliction now causes your energetic Unstable Affliction to deal 8/13% further injury (was 5/10%), as much as 24/39% (was 15/30%), for the remainder of its period.
      • [With weekly restarts] Dread Touch now causes your goal to take 30% further injury out of your injury over time results for six seconds (was 20%).
      • [With weekly restarts] Doom Blossom injury elevated by 15%.

    • Demonology

      • [With weekly restarts] Dreadbite now offers decreased injury past 5 targets.

    • Destruction

      • [With weekly restarts] Rain of Fire injury elevated by 15%.

  • Warrior

    • Arms

      • [With weekly restarts] Executioner’s Precision now grants 35% elevated injury per stack to Mortal Strike (was 30%).
      • [With weekly restarts] Bloodsurge now triggers 10% of the time (was 7%).
      • [With weekly restarts] Bladestorm injury elevated to 60% (was 50%).

    • Fury

      • [With weekly restarts] Odyn’s Fury now offers decreased injury past 8 targets.

Dungeons and Raids

  • Enemy issue has been adjusted to extend relative participant energy in all Legion raid encounters.

Items and Rewards

  • Tome of the Tranquil Mind and different comparable tomes at the moment are grey gadgets and are now not usable.

Professions

  • Fixed a difficulty the place Shadowlands professions couldn’t be educated earlier than stage 48 in Timewalking Campaigns.
  • Fixed a difficulty the place gamers have been unable to fish whereas seated if a fishing pole is provided.

Quests

  • Fixed a difficulty the place utilizing Intruder Alert! throughout “Brought to Light” wouldn’t reveal Horde saboteurs.

Reputation

  • Fixed a difficulty the place Evokers couldn’t achieve status with sure legacy factions.

November 18, 2022

Classes

  • Fixed a difficulty the place Healers’ Cleanses have been occurring cooldown incorrectly.
  • Evoker

    • Hover will now not cancel when the Evoker is struck by crowd management results.
    • Preservation

      • Lifebind now solely shares the Evoker’s therapeutic between bonded allies, as an alternative of sharing all therapeutic acquired.

        • Developers’ word: We are proud of Preservation’s tuning general however had considerations in regards to the very excessive therapeutic throughput of Lifebind when different healers have been casting therapeutic spells onto the Evoker throughout Lifebind.

  • Hunter

    • Beast Mastery

      • Corrected a difficulty the place the Hunter’s Prey expertise doesn’t correctly reset the cooldown of Kill Shot when activated.

  • Mage

    • Frost

      • Fixed a difficulty that induced Brain Freeze to not set off from Ebonbolt if Brain Freeze was already energetic.

  • Shaman

    • Elemental

      • Fixed a difficulty inflicting Improved Flametongue Weapon to be eliminated upon demise.


    • Warlock

      • Affliction

        • Fixed a difficulty the place Malefic Affliction wouldn’t be eliminated on the finish of fight.


      • Demonology

        • Fixed a difficulty the place Demonic Cores could be granted with out realizing Demonbolt.

Creatures and NPCs

  • The Experience Eliminators now enable gamers as much as stage 59 to disable XP positive aspects.
  • The Escaped Wilderling’s nice escape has come to an finish, and it will possibly accurately be recaptured once more.

Items and Rewards

  • Fixed a difficulty the place the Underlight Angler fishing rod couldn’t achieve Artifact Power.
  • The Large Green Bags that Evokers begin with can now be bought to distributors.
  • Fixed a difficulty the place Unstable Elemental Confluence was incorrectly dealing Holy injury as an alternative of Nature injury.

Professions

  • Fixed a difficulty the place gamers couldn’t craft legacy career recipes that required particular objects to craft them.

Quests

  • The Battle for Azeroth Allied Race unlock quests at the moment are accurately out there at stage 50.
  • Evokers ought to now have the ability to settle for the search “From Within.”
  • Fixed a difficulty the place Evokers weren’t in a position to loot some required gadgets for the Tarecgosa’s Rest legendary questline.

Reputation

  • Dracthyr can now accurately achieve status with the Sha’tari Skyguard and The Tillers.

Wrath of the Lich King Classic

  • Classes

    • Paladin

      • Fixed a difficulty the place Hammer of Wrath was incorrectly scaling its injury from ranged Attack Power as an alternative of melee Attack Power.


    • Warlock

      • Fixed a difficulty the place Soul Siphon was growing injury by greater than its supposed 18% restrict in some circumstances.


November 17, 2022

Classes

  • Evoker

    • Preservation

      • Temporal Anomaly will now not sometimes fail to use its take up to full well being targets.
      • Using Temporal Anomaly with Resonating Sphere will now not change a full power Echo.

  • Priest

    • Fixed a difficulty inflicting Rhapsody to be eliminated in the beginning of dungeon encounters.

Items and Rewards

  • Fixed a difficulty the place Evokers have been unable to roll Need on sure off-hand weapons and trinkets.

Professions

  • Fixed a difficulty the place Bone Fishing Pole and Seth’s Graphite Fishing Pole incorrectly had fight stats on them.

  • Quests

    • Fixed a difficulty the place legacy quests weren’t accurately figuring out Dracthyr.
    • Fixed a difficulty the place Evokers weren’t eligible to finish the Tarecgosa’s Rest questline.
    • Fixed a difficulty the place Storm Huntress Suhrakka wouldn’t seem whereas progressing by means of the Vashj’ir introduction if gamers had accepted the search “Call of Duty.”

Wrath of the Lich King Classic

  • Player versus Player

    • Updated the Arena Points cap from 5,000 to 10,000 to be in line with authentic Wrath of the Lich King’s season 5 cap.


November 16, 2022

Achievements

  • New Dracthyr ought to now not trigger a number of chat messages about achievements.

Classes

  • Evoker

    • Fixed a difficulty inflicting newly created Evokers to be unable to enter Iron Docks and Grimrail Depot dungeons.
    • Fixed a difficulty the place spells may very well be solid whereas in Soulshape.
    • Resolved a difficulty the place Evokers have been unable to buy Eternal Aspirant or Eternal Gladiator Armor items.

Dungeons and Raids

  • Uldaman: Legacy of Tyr

    • The dungeon ought to now present up within the Dungeon Finder beneath World Events through the pre-expansion Tempest Unleashed occasion even when the participant is low merchandise stage.

Items and Rewards

  • The drop probabilities for Son of Galleon’s Saddle, Reins of the Heavenly Onyx Cloud Serpent, Reins of the Cobalt Primordial Direhorn, Reins of the Thundering Cobalt Cloud Serpent, and Solar Spirehawk have been enormously elevated.
  • Fixed a difficulty that induced the creation of some bind-on-equip gadgets to be the inaccurate merchandise stage.
  • Fixed a difficulty the place Return to Karazhan Mythic+ end-of-run chests contained incorrect merchandise stage loot.
  • Fixed a difficulty the place some enemies and sport objects appeared at max stage for characters under stage 60 in Shadowlands max stage dungeons.

Quests

  • Fixed a difficulty that prevented reverse faction gamers from with the ability to earn an opportunity at loot for defeating Fire Revenant, Lava Elemental, Earth Revenant, Air Revenant, and Water Elemental.
  • Quaking Spikes throughout Earth Storms will now not hit flying gamers.
  • Fixed a difficulty the place the extent necessities for heritage questlines have been incorrectly scaled.
  • Fixed a difficulty the place customers on decrease graphics settings have been having issue finding Talon Kethahn through the “Awaken, Dracthyr” quest.
  • Fixed a difficulty the place gamers may get caught within the Forbidden Reach.
  • Fixed a difficulty the place the targets of the search “To Be Prepared” have been phased out as soon as the pre-expansion quests have been accomplished.
  • Dracthyr can now settle for and full the search, “The Archon’s Answer.”

Wrath of the Lich King Classic

  • Classes

    • Warlock

      • Fixed a difficulty the place pets weren’t correctly benefiting from resilience.

  • Player versus Player

    • The PvP score calculation has been adjusted to offer a steady, modest enhance of MMR for the remainder of the season.

      • Developers’ word: We’ve been monitoring gamers’ score distribution, and the share of gamers who’ve reached the score necessities is way decrease than we would like it to be.


November 15, 2022

Items and Rewards

  • Fixed a difficulty the place non-obligatory Dragonflight reagents may drop through the Uldaman Prologue.

Quests

  • Fixed a difficulty the place Aquabombs in Ice/Water Storms may immediately kill gamers.
  • Players who’ve reached stage 60 and have accomplished the Shadowlands stage up marketing campaign on a special character will have the ability to select the “Threads of Fate” possibility, permitting them to skip the extent up marketing campaign to start the endgame of Shadowlands.

    • Developers’ word: The Threads of Fate system remains to be now not out there for any characters who have not already entered it previous to the current replace.


The hotfix notes for the earlier patch could be discovered right here.

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