Hotfixes: July 5, 2022

Here you may discover a checklist of hotfixes that tackle varied points associated to World of Warcraft: Shadowlands, Burning Crusade Classic and WoW Classic. Some of the hotfixes under take impact the second they have been applied, whereas others could require scheduled realm restarts to enter impact. Please remember that some points can’t be addressed with no client-side patch replace. This checklist can be up to date as extra hotfixes are utilized.

Hotfixes


July 5, 2022

Dungeons and Raids

  • Sepulcher of the First Ones

    • Anduin Wrynn

      • Anduin’s Hope and Anduin’s Doubt well being diminished by 20% on Heroic and Normal difficulties.
      • Reduced the motion pace of Anduin’s Hope by 15% on Heroic and Normal difficulties.
      • Grim Fate diminished to 150% on Mythic problem (was 200%).

    • Lords of Dread

      • Boss Health diminished by 10% on all difficulties.
      • Swarm of Decay and Swarm of Darkness harm diminished by 15% on Heroic problem.

    • Rygelon

      • Boss Health diminished by 10% on all difficulties.
      • Damage of Dark Eruption diminished by 75% on Heroic problem.

    • The Jailer

      • Health diminished by 15% on Heroic and Normal difficulties.
      • Health diminished by 10% on Mythic problem.
      • Azerite Radiation elevated to 7%/stack (was 3%/stack).
      • Domination is now triggered on gamers with 3 stacks of Tyranny (was 2 stacks).
      • Decimator now not contains knockback on Heroic and Mythic difficulties.
      • Surging Azerite harm diminished by 15% on Mythic problem.
      • Surging Azerite heals Azeroth for five% per tick (was 4%).
      • Rune of Damnation harm diminished by 15% on all difficulties.
      • Rune of Domination can be solid 3 occasions throughout Phase 2 on Mythic problem (was 4 casts).
      • Rune of Compulsion take up diminished by 35% on Heroic problem.
      • Shattering Blast harm diminished by 20% on all difficulties.
      • Chains of Anguish harm diminished by 30% on Mythic problem.
      • Dominating Will take up diminished by 15% on Heroic and Mythic difficulties.
      • Chain Breaker harm diminished by 20% on Heroic problem.

Player versus Player

  • Rogue

    • Outlaw

      • Fixed a problem that prevented True Bearing from granting an extra 0.5 second cooldown discount to Feint and Evasion when modified by Float like a Butterfly (PvP Talent) when spending combo factors.

Quests

  • While on the search “Nal’ragas”, different characters’ summons ought to now not have an underglow visible impact as in the event that they have been goals of the search.
  • Fixed a problem the place Fleet Admiral Tethys and Valeera Sanguinar have been lacking within the Rogue Order Hall for the quests “The Dreadblades” and “Fangs of the Devourer.”

June 28, 2022

Classes

  • Hunter

    • Fixed a problem that precipitated Auto Shot to be solid when concentrating on a Sepulcher of the First Ones boss with left mouse button after being resurrected.

Items and Rewards

  • The Tangled Dreamweaver mount now has an animation when chickening out.

Player versus Player

  • Fixed a problem the place, if a participant was invited to a cross-faction occasion whereas in a PvP match, they’d turn out to be hostile to their teammates.

June 24, 2022

Classes

  • Druid

    • Guardian

      • [With realm restarts] Mangle and auto assault harm elevated by 10%.

        • Developers’ observe: Vengeance Demon Hunter and Guardian Druid have fallen behind in harm, notably in single goal. Our intent with these modifications is to enhance their efficiency in single-target with out unduly impacting AOE environments.

  • Demon Hunter

    • Vengeance

      • [With realm restarts] All harm and therapeutic talents elevated by 3%.
      • [With realm restarts] Fracture and Shear harm elevated by 20%.
      • [With realm restarts] Auto assault harm elevated by 10%.

        • Developers’ observe: Vengeance Demon Hunter and Guardian Druid have fallen behind in harm, notably in single goal. Our intent with these modifications is to enhance their efficiency in single-target with out unduly impacting AOE environments.

  • Warlock

    • Affliction

      • [With realm restarts] All means harm elevated by 5%.

        • Developers’ observe: We’re seeing Affliction falling behind a bit in varied content material and really feel a straight improve to their harm is warranted.

Dungeons and Raids

  • Sepulcher of the First Ones

    • Halondrus

      • Fixed a problem inflicting gamers to be unable to choose up Earthbreaker Charge instantly after recovering from the consequences of Podtender (Dreamweaver Soulbind).

  • The Necrotic Wake

    • Fixed a problem inflicting Destruction Warlock’s Rain of Fire to not proc Rain of Chaos or set off Blasphemy whereas combating on the necropolis.

Player versus Player

  • Developers’ observe: We have been monitoring PvP stability over Season 3 and are making the next changes. We stay up for proceed to look at how the remainder of the PvP season progresses.
  • Druid

    • Balance

      • (2) Set Bonus: Fixed a problem the place Celestial Pillar would break gamers from stealth.

  • Hunter

    • [With realm restarts] Craven Strategem (Runecarving Power) now reduces the cooldown of Feign Death by 5 seconds in PvP fight (was 15 seconds).

      • Developers’ observe: The brief cooldown of Feign Death from Craven Strategem could be irritating to play in opposition to, particularly for courses whose major harm comes from harm over time results. We are altering the cooldown discount from Craven Strategem to deal with this.

  • Mage

    • [With realm restarts] Flow of Time (Conduit) effectiveness diminished by 50% in PvP fight.
    • [With realm restarts] Netherwind Armor (PvP Talent) now reduces the possibility of struggling a vital strike by 10% (was 15%).

      • Developers’ observe: Mage survivability has continued to be increased than we wish, so we’re concentrating on a few of their defensive instruments to deal with that whereas retaining the general really feel of Mage gameplay intact.

  • Monk

    • Mistweaver

      • [With realm restarts] Renewing Mist now heals for an extra 25% in PvP fight (was 10%).
      • [With realm restarts] Enveloping Mist now heals for an extra 10% in PvP fight.
      • [With realm restarts] Chrysalis (PvP Talent) now reduces the cooldown of Life Cocoon by 45 seconds (was 30 seconds).

        • Developers’ observe: Mistweavers are persevering with to have a tough time responding to burst harm reliably, as they commonly must open their major faculty with the intention to catch up. Increasing therapeutic over time results and having Cocoon accessible extra steadily is meant to supply them with higher instruments to answer burst harm extra reliably.

  • Paladin

    • Retribution

      • [With realm restarts] Templar’s Vindication (Conduit) now causes Templar’s Verdict to deal an extra 15% harm (was 30%) in PvP fight.
      • [With realm restarts] Shield of Vengeance harm diminished by 40% in PvP fight. Absorption quantity unchanged.

        • Developers’ observe: Retribution Paladin burst harm has scaled increased than we’d like, outpacing survivability and counterplay. We want to tackle a few of these greater swing moments with out affecting their total toolkit.

  • Priest

    • Holy

      • [With realm restarts] Mana regeneration diminished by 60% in PvP fight (was 55%).
      • [With realm restarts] Holy Word: Chastise now incapacitates enemy gamers for 3 seconds (was 4 seconds).
      • [With realm restarts] Censure (Talent) now causes Holy Word: Chastise to stun enemy gamers for 3 seconds (was 4 seconds).
      • [With realm restarts] Ray of Hope (PvP Talent) cooldown is now 90 seconds (was 60 seconds).

        • Developers’ observe: Holy Priests have been outperforming different healers, and we want to scale back the facility of generally picked abilities and mana effectivity to raised match inside different spec illustration and efficiency.

    • Shadow

      • [With realm restarts] Shadow Word: Pain harm elevated by 15% in PvP fight.
      • [With realm restarts] Vampiric Touch harm elevated by 10% in PvP fight.

        • Developers’ observe: Shadow Priest has not obtained as a lot profit from its set bonus as different specializations in PvP, so we’re growing components of their constant harm to assist their total efficiency.

  • Rogue

    • Outlaw

      • [With realm restarts] Float like a Butterfly (PvP Talent) now reduces the cooldown of Evasion and Feint by 0.5 seconds per combo level spent (was 1 second).

        • Developers’ observe: The uptime of defensive talents for Outlaw has been some extent of frustration as a consequence of much less alternative for enemies to capitalize on gaps of defensive cooldowns. This is meant to deal with that, whereas retaining the texture of Outlaw intact.

  • Warlock

    • [With realm restarts] Dark Pact (Talent) now supplies an take up protect based mostly on 300% of well being sacrificed in PvP fight (was 250%).
    • [With realm restarts] Essence Drain (PvP Talent) now causes the goal to deal 9% much less harm to the Warlock per stack.
    • [With realm restarts] Essence Drain (PvP Talent) now stacks as much as 4 occasions (was 5).
    • [With realm restarts] Gateway Mastery (PvP Talent) now reduces the time between how typically gamers can take your Demonic Gateway by 30 seconds (was 15 seconds).
    • Affliction

      • [With realm restarts] Soul Leech grants an take up protect based mostly on 12% of injury dealt in PvP fight (was 8%).

        • Developers’ observe: In 9.2.5 we eliminated the PvP expertise Demon Armor and adjusted Gladiator’s Echoing Resolve to now not work together with interrupt results, which impacted Affliction Warlocks with their spell casts being a single faculty. With the mix of those modifications, Affliction Warlocks’ defensives have been decrease than we’d like even after our stamina improve to their base package, so we’re concentrating on to equip them with higher survival instruments in PvP.

  • Warrior

    • [With realm restarts] The quantity of Mastery granted by Conqueror’s Banner (Necrolord Ability) diminished by 33% in PvP fight.
    • Fury

      • [With realm restarts] Crushing Blow (Raging Blow from Reckless Abandon (Talent)) now offers 20% diminished harm in PvP fight.

        • Developers’ observe: Overall Fury harm has scaled increased than we’d like in Season 3 particularly with their set bonus. We are aspiring to deliver down a few of the moments of volatility whereas nonetheless sustaining the excessive constant harm that fulfills the fantasy of a Fury Warrior.


June 22, 2022

User Interface and Accessibility

  • Fixed a problem the place the digicam’s discipline of view could possibly be elevated previous 90.

    • Developers’ observe: The means to limit the sector of view was added in 9.2.5 as an accessibility measure to assist alleviate movement illness. All of World of Warcraft — the artwork, fight mechanics, and participant interactions — are constructed inside the parameters of the consumer interface expertise and scale. Increasing the sector of view past the restrict that has been in place since WoW launched was not supposed.

Burning Crusade Classic

  • [With realm restarts] To tackle a bug that prevented Midsummer Fire Festival bonfire quests from resetting for gamers who beforehand accomplished them, all Midsummer bonfire quests can be reset. This contains any yearly quests that gamers might need accomplished for the primary time because the occasion started at 12:01 a.m. on June 21.

    • Developers’ observe: This repair requires that we restart all realms, so to get the repair utilized as quickly as doable, we’re preforming realm restarts quickly throughout off-peak hours in every area.


June 21, 2022

Creatures and NPCs

  • Fixed a problem the place Princess Tess Greymane wouldn’t be current within the Hall of Shadows.

Dungeons and Raids

  • Sepulcher of the First Ones

    • Halondrus

      • Fixed a number of visible points with the atmosphere disappearing through the encounter.

  • The Necrotic Wake

    • Surgeon Stitchflesh

      • Fixed a problem inflicting Festering Rot to not scale its harm correctly when solid by Surgeon Stitchflesh’s first Creation.
      • Reduced the utmost purposes of Festering Rot to fifteen on Mythic problem.

        • Developers’ observe: Our objective with this alteration is to deal with a problem that precipitated Festering Rot to behave inconsistently with out inadvertently growing the issue of the encounter.

Quests

  • The Ilskahorn horn visible ought to now be eliminated upon abandoning or completion of “Focusing the Eye.”

June 20, 2022

Dungeons and Raids

  • Sepulcher of the First Ones

    • Developers’ observe: We’ve heard suggestions that a number of encounters in Sepulcher of the First Ones would profit from changes, as they’re too tough as a consequence of punishing mechanics, and we need to additional scale back the probability that these mechanics can shortly trigger an unrecoverable wipe.

      We have additionally obtained suggestions that the Lihuvim encounter was too constrained as a result of problem of a few of the Automa, so we wished to make changes to open the potential of completely different methods to gamers.

    • The following raid changes can be made with this week’s scheduled weekly upkeep:

      • Lihuvim

        • Lihuvim well being diminished by 15% on Mythic problem.
        • Resonance Cascade harm diminished by 90% on Mythic problem.
        • Increased the cooldown of Guardian Automa’s Form Sentry Automa on Mythic problem.

      • Halondrus

        • Aftershock harm diminished by 75% on Mythic problem.
        • Planetcracker Beam harm diminished by 65% and its harm happens much less steadily on Mythic problem.

      • Anduin Wrynn

        • Hopelessness and Overconfidence period elevated to 16 seconds on all difficulties (was 12 seconds).
        • Blasphemy will now not be triggered when coming involved with an unmarked participant on Mythic problem. The tooltip will mirror this alteration in a future patch.
        • March of the Damned harm diminished by 75% on all difficulties.
        • Soul Explosion harm and journey pace diminished by 30% on all difficulties.
        • Banish Soul solid time elevated to 16 seconds on Mythic problem (was 12 seconds).
        • Necrotic Detonation solid time elevated by 30% on Mythic problem.

      • Rygelon

        • Dark Eclipse now targets 3 gamers on Mythic problem (was 4).
        • Unstable Matter well being diminished by 25% on Mythic problem.

      • The Jailer

        • The Jailer’s melee harm diminished by 25% on all difficulties.
        • Torment harm diminished by 30% on all difficulties.
        • Unholy Eruption harm diminished by 30% on all difficulties.
        • Rune of Compulsion take up diminished by 30% on Mythic problem.
        • Chain Breaker now targets the closest 3 allies on Mythic problem (was 4).
        • Incarnation of Torment well being diminished by 20% on Mythic problem.
        • Diverted Life Shield diminished by 75% on Mythic problem.
        • Chains of Anguish will now not reposition linked targets when the first goal strikes out of vary on Mythic problem.

Items and Rewards

  • Fixed a problem that precipitated Ominous Seedling to not seem after planting the Ominous Seed.

June 16, 2022

Dungeons and Raids

  • Sepulcher of the First Ones

    • Halondrus

      • Fixed a problem that might trigger Volatile Charge to not show accurately.


June 15, 2022

Dungeons and Raids

  • Sepulcher of the First Ones

    • Halondrus

      • Fixed a problem inflicting Planetcracker Beams to be invisible through the ultimate stage.

  • Theater of Pain

    • Fixed a problem that might forestall Putrid Butcher’s Devour Flesh from being solid.


June 14, 2022

Creatures and NPCs

  • It is now not doable to see two Tess Greymane NPCs in The Hall of Shadows.

Quests

  • Fixed a problem that allowed the mirror to be entered earlier than finishing “Through Glass,” inflicting the participant to must return to the search beginning location to show in.
  • Vial of Wracking Poison will as soon as once more apply the Wracking Poison weapon impact through the quest “The Power of Poison.”

June 13, 2022

Achievements

  • Credit for the Path of Ascension achievement To the Moon ought to now be granted constantly.

Dungeons and Raids

  • Sepulcher of the First Ones

    • Rygelon

      • Fixed a problem the place gamers may by the way eat two Collapsing Quasar Fields that overlap.

Quests

  • Fixed a problem the place the “The Catalyst Awakens” would typically not full when interacting with the Creation Catalyst.
  • Players ought to now all the time have the ability to see the Twisted Gateway to enter the state of affairs for “Fangs of the Devourer.”

June 10, 2022

Dungeons and Raids

  • Developers’ observe: In this second batch of updates to Shadowlands dungeons, we have addressed extra circumstances the place enemy talents could possibly be solid on close by targets in melee when their present goal turned out of vary, which may typically result in unfair deaths, or encourage teams to keep away from bringing melee DPS completely.

    • The following talents will now not hit close by targets in melee when the enemy’s goal is out of vary:

      • Encrypted Affix

        • Urh Dismantler’s Deconstruct

      • De Other Side

        • Headless Client’s Discharge

      • Plaguefall

        • Domina Venomblade’s Cytotoxic Slash
        • Plagueroc’s Blightbeak
        • Mire Soldier’s Mighty Swing
        • Rotting Slimeclaw’s Corroded Claws

      • Sanguine Depths

        • Rockbound Sprite’s Animate Pebble
        • Chamber Sentinel’s Severing Slice

      • Tazavesh: So’leah’s Gambit

        • Devoted Accomplice’s Energy Slash

      • The Necrotic Wake

        • Zolramus Bonecarver’s Boneflay
        • Stitched Vanguard’s Bone Claw
        • Loyal Creation’s Bone Claw

      • Theater of Pain

        • Dessia the Decapitator’s Slam
        • Shackled Soul’s Soul Touch
        • Heavin the Breaker’s Colossus Smash
        • Rek the Hardened’s Unbalancing Blow
        • Putrid Butcher’s Chop and Devour Flesh

Quests

  • Fixed a problem the place degree 10 Horde characters leaving Exile’s Reach may typically arrive on the Alliance ship as an alternative of Orgrimmar through the quest “An End to Beginnings.”

June 9, 2022

Dungeons and Raids

  • Developers’ observe: With the next hotfixes, our objective is to deal with circumstances in Shadowlands dungeons the place enemy spells could possibly be solid on close by melee targets when their present goal moved out of vary, typically resulting in unfair participant deaths.

    • De Other Side

      • Fixed a problem that may trigger Territorial Bladebeak and Bladebeak Matriarch’s Beak Slice to be solid on a close-by goal if their present goal was out of vary.

    • Halls of Atonement

      • Fixed a problem that may trigger Depraved Darkblade’s Deadly Thrust to be solid on a close-by goal if their present goal was out of vary.

    • Mists of Tirna Scithe

      • Fixed a problem that may trigger Mistveil Matriarch’s Shred Armor to be solid on a close-by goal if their present goal was out of vary.

    • Tazavesh: So’leah’s Gambit

      • Fixed a problem that may trigger Burly Deckhand’s Haymaker to be solid on a close-by goal if their present goal was out of vary.
      • Increased the solid time of Haymaker to 1.5 seconds (was 0.75 seconds).

    • Theater of Pain

      • Fixed a problem that may trigger Ancient Captain’s Shield Bash to be solid on a close-by goal if their present goal was out of vary.

  • Karazhan

    • Fixed a problem the place gamers in Cross-Faction teams may play the Chess Event in opposition to one another and forestall victory.

Quests

  • The Vol’dun introduction quest, “Into the Dunes” is working as anticipated as soon as once more.

June 8, 2022

Dungeons and Raids

  • Sanguine Depths

    • Executor Tarvold

      • Castigate harm diminished by 20%.

    • Grand Proctor Beryllia

      • Agonize harm diminished by 20%.
      • Fixed a problem inflicting some talents to scale with the Fortified affix as an alternative of the Tyrannical affix.

  • Spires of Ascension

    • Astronos, Lakesis, and Klotos

      • Health diminished by 20%.
      • Aura of Intimidation harm diminished by 20%.

  • The Necrotic Wake

    • Nalthor the Rimebinder

      • Icebound Aegis take up diminished by 20% on Mythic problem.

  • Theater of Pain

    • Xav the Unfallen

      • Seismic Leap harm diminished by 10%.

Items and Rewards

  • Fixed a tooltip subject the place Cosmic Gladiator’s Echoing Resolve’s tooltip indicated it supplied immunity to interrupt results.

Burning Crusade Classic

  • Fixed a problem with Shifting Naaru Sliver the place gamers standing shut collectively may have an effect on the period of the impact from one another’s trinkets.

June 7, 2022

Achievements

  • Fixed a problem the place the final Rival, Challenger, and Duelist area achievements wouldn’t be granted after receiving the Season 3 ranking achievements.

Cross-Faction Instances

  • Cross-Faction teams can now queue up for Rated PvP actions as soon as once more, as supposed.

Items and Rewards

  • Antumbra, Shadow of the Cosmos will now correctly grant its motion pace bonus.

Quests

  • Fixed a problem the place looting Journal Pages would typically not earn quest credit score for “Treasure Contract: Gutrek’s Cleaver.”

Torghast, Tower of the Damned

  • To assist with finishing Torghast achievements, jailbreaks will now occur far more typically on Floor 4 of normal wings, and can occur on Floor 4 and each third ground thereafter in Twisting Corridors.

June 6, 2022

Cross-Faction Instances

  • Fixed a problem that precipitated Group Finder listings to not replace to Cross-Faction when chosen.
  • Cross-Faction occasion member’s guilds now show the right faction upon inspection.

Dungeons and Raids

  • Sepulcher of the First Ones

    • Artificer Xy’mox

      • Fixed a problem the place Crippling Ephemera could possibly be eliminated prematurely, blocking achievement success.

    • Prototype Pantheon

      • Fixed a problem the place gamers may suffer from Runecarver’s Deathtouch however don’t have any Bastion’s Ward to cut back the harm.

    • Rygelon

      • [With realm restarts] Rygelon’s well being diminished by 5% on Mythic problem.
      • [With realm restarts] Rygelon’s auto-attack harm has been diminished by 15% on all difficulties.

        • Developers’ observe: Due to the bug fixes in 9.2.5, we’re receiving suggestions that Rygelon in Mythic raids is tougher than supposed on subsequent kills, and so we’re decreasing Rygelon’s well being to compensate. Additionally, we’re decreasing Rygelon’s melee harm throughout the board as he inflicts important tank harm, however we wish to keep away from altering present methods round Corrupted Strikes.

Items and Rewards

  • Fixed a problem the place passengers have been in a position to collect unintentionally whereas driving on a multi-passenger mount.
  • Fixed a problem the place Cache of Acquired Treasures trinket would fail to activate when touchdown on the “Acquired Sword” buff after which be unusable for the remainder of fight.
  • Fixed a problem the place Codex of the First Technique’s most take up was not growing with the trinket’s merchandise degree.
  • Fixed a problem the place Codex of the First Technique was unintentionally reflecting harm from allies or useless enemies.
  • Fixed a problem the place the Antecedent Drape was unable to be transformed on the Creation Catalyst.
  • The Earpieces of the Tranquil Focus toy impact now persists via loss of life.
  • Fixed a problem that made the Resonating Disc drop constantly if the participant’s quest log is full.
  • Fixed a problem the place Choral Vestments offered by Rafiq in Zereth Mortis was refundable.
  • Fixed a number of show points with the Dark Ranger’s Cowl.

Player versus Player

  • Mage

    • Ice Wall (PvP Talent) will now not sometimes rotate when a close-by participant is stealthed.

Quests

  • The Gloomtail’s Head basket can now be correctly interacted with throughout “The Head of Her Enemy” quest in Zuldazar.
  • Fixed a problem the place torches in “Vol’jin, Son of Sen’jin” couldn’t be interacted with.

Burning Crusade Classic

  • Fixed a problem the place Seal of the Martyr and Seal of Blood weren’t correctly discounted by Libram of Hope.

June 2, 2022

Dungeons and Raids

  • World Bosses

    • Resolved a problem which may trigger gamers to be unable to finish a Shadowlands World Boss World Quest.
    • Resolved a problem which may trigger gamers to achieve the Fated Raid aura whereas combating Shadowlands World Bosses outdoors of Season 4, leading to a tougher than supposed expertise.

Achievements

  • The achievement “Pursuing Loyalty” now signifies which Loyalty-difficulty Path of Ascension encounters have and haven’t been accomplished.
  • The achievement “Things To Do When You’re Dead” can as soon as once more be accomplished.

Items and Rewards

  • Au’Dara the Heirloom dealer positioned in Oribos subsequent to the Flight Master now sells the next bind-on-account gadgets:

    • Encrypted Equipment Chest: Contains one piece of merchandise degree 236 Mythic 0 gear. The chest can solely be bought with Valor by a personality with a 1500 or increased Mythic+ Rating.
    • Cosmic Equipment Chest: Contains one piece of merchandise degree 249 unranked PvP gear. The chest can solely be bought with Conquest by a personality with a 1400 or increased ranking in any PvP bracket.


June 1, 2022

Classes

  • Mage

    • Resolved a problem that precipitated Mage Portals to Oribos to not seem whereas phased.

  • Warlock

    • Affliction

      • Malefic Wrath (Runecarving Power) will as soon as once more have the ability to stack as much as 3 occasions.

Dungeons and Raids

  • Sepulcher of the First Ones

    • Resolved a problem that was precipitated Mythic problem to not seem as an accessible possibility within the Premade Group Finder.

  • Tazavesh: So’leah’s Gambit

    • So’leah

      • Resolved a problem that may trigger So’leah to path erratically after Power Overwhelming.

Developer’s observe: It seems that previous to 9.2.5 some creatures and skills weren’t scaling with Mythic+ Keystone degree as supposed. A bug repair with the patch corrected the scaling, but in addition unintentionally elevated the well being and harm of these creatures. The changes under for Halls of Atonement, Theater of Pain, and Tazavesh: Streets of Wonder are supposed to offset this improve in problem and convey affected creatures again in step with participant expectations.

  • Halls of Atonement

    • High Adjudicator Aleez

      • Pulse from Beyond harm diminished by 66%.

  • Theater of Pain

    • Mordretha

      • Deathwalker Health diminished by 60%.
      • Death Bolt harm diminished by 40%.
      • Death Bolt solid time elevated to three seconds (was 2 seconds).
      • Fixed a problem the place Deathwalkers have been handled as gamers for the aim of crowd management period.

  • Tazavesh: Streets of Wonder

    • Zo’phex

      • Health diminished by 5%.
      • Security Measure harm diminished by 66%.
      • Armed Security harm diminished by 60%.

Items and Rewards

  • Players who unlocked Dark Iron Dwarf Heritage Armor on one character can now unlock the Dark Iron Dwarf Heritage Weapons and mount on a distinct character.

The hotfix notes for the earlier patch could be discovered right here.

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