Hotfixes: February 27, 2023

Here you will discover a checklist of hotfixes that tackle varied points associated to World of Warcraft: Dragonflight, Wrath of the Lich King Classic, Burning Crusade Classic and WoW Classic. Some of the hotfixes beneath take impact the second they have been applied, whereas others could require scheduled realm restarts to enter impact. Please remember the fact that some points can’t be addressed with out a client-side patch replace. This checklist will likely be up to date as further hotfixes are utilized.

Hotfixes


February 27, 2023

Classes

  • Death Knight

    • Blood

      • [With weekly restarts] All damaging talents elevated by 3%.

  • Paladin

    • Holy

      • [With weekly restarts] Light of Dawn therapeutic elevated by 10%.

    • Protection

      • [With weekly restarts] Greater Judgment’s bonus to your subsequent Holy Power means in opposition to the bothered goal elevated to 40% (was 20%).
      • [With weekly restarts] Hammer of Wrath injury elevated by 30%.
      • [With weekly restarts] Hammer of the Righteous injury elevated by 20%.

  • Shaman

    • Elemental

      • [With weekly restarts] Lightning Bolt injury elevated by 10% for Elemental solely. Does not apply to PvP.
      • [With weekly restarts] Lava Burst injury elevated by 6% for Elemental solely. Does not apply to PvP.
      • [With weekly restarts] Earth Shock injury elevated by 6%. Does not apply to PvP. Does not apply to PvP.
      • [With weekly restarts] Elemental Blast injury elevated by 6% for Elemental solely. Does not apply to PvP. Does not apply to PvP.
      • [With weekly restarts] Icefury injury elevated by 80%.
      • [With weekly restarts] Icefury causes Frost Shock to generate 14 Maelstrom (was 8).
      • [With weekly restarts] Frost Shock injury elevated by 15% for Elemental solely.

        • Developers’ notes: These adjustments are aimed toward bettering Elemental single goal injury. We additionally felt that Icefury ought to deal extra injury in order that the spell is just not solely centered on the follow-up Frost Shocks.

Player versus Player

  • Items

    • [With weekly restarts] Gladiator’s Distinction’ Stamina supplied by the bonus elevated by 40%

      • Developers’ word: Our purpose for PvP pacing is for it to be quick, whereas leaving time for gamers to react; we have continued to see that total PvP pacing has been sooner than we wish, particularly as gamers have been gaining elevated offensive energy by way of tier set acquisition, so we’re adjusting the stamina bonus from Gladiator’s Distinction to assist tackle this.

  • Classes

    • Hunter

      • [With weekly restarts] Improved Kill Shot now will increase Kill Shot’s vital strike injury by 15% in PvP Combat (was 25%).
      • Marksmanship

        • [With weekly restarts] Razor Fragments now will increase Kill Shot’s injury by 40% in PvP Combat (was 50%).
        • [With weekly restarts] Arcane Shot injury elevated by 45% in PvP Combat (was 30%).
        • [With weekly restarts] Chimaera Shot injury elevated by 45% in PvP Combat (was 30%).

          • Developers’ notes: Kill Shot vital strikes have been significantly lethal for Hunters, so we’re lowering the worth of Improved Kill Shot. Marksmanship will likely be receiving a number of different changes to shift extra of their injury profile into their base rotation.

    • Monk

      • Brewmaster

        • [With weekly restarts] Incendiary Breath (PvP Talent) now will increase the Radius and Damage of Breath of Fire by 30% (was 100%).

          • Developers’ notes: Incendiary Breath’s radius improve has been tough to learn as a participant and Brewmaster injury has been larger than we wish.

      • Windwalker

        • [With weekly restarts] Touch of Karma now redirects 105% of absorbed injury in PvP Combat (was 70%).

          • Developers’ notes: Touch of Karma’s redirect injury ought to be a robust deterrent to focusing on a Monk whereas it’s lively, and we really feel that it was too weak beforehand.

    • Rogue

      • Assassination

        • [With weekly restarts] Hemotoxin (PvP Talent) therapeutic discount impact lowered to 30% (was 35%).

          • Developers’ notes: We felt that the Healing discount impact from Hemotoxic was too robust, particularly as it’s straightforward to maintain utilized.

      • Outlaw

        • [With weekly restarts] Dispatch injury elevated by 15% in PvP Combat.

          • Developers’ notes: Outlaw has been underperforming, so we’re rising their finisher injury.

    • Shaman

      • Enhancement

        • [With weekly restarts] Converging Storms will increase Stormstrike injury by 10% per stack in PvP Combat (was 25%).
        • [With weekly restarts] Lava Lash injury elevated by 15% in PvP Combat.
        • [With weekly restarts] Stormstrike injury elevated by 50% in PvP Combat (was elevated by 30%).
        • [With weekly restarts] Windstrike injury elevated by 50% in PvP Combat (was elevated by 30%).

          • Developers’ notes: We’re trying to improve Enhancement’s constant injury whereas lowering its high-end burst potential.

    • Warrior

      • Fury

        • [With weekly restarts] Rampage injury elevated by 15% in PvP fight.
        • [With weekly restarts] Execute injury elevated by 10% in PvP. Arms and Protection injury unchanged.

          • Developers’ notes: Fury Warriors’ offensive stress has been notably decrease than we wish, so we’re rising Rampage and Execute injury.

Wrath of the Lich King Classic

  • Achievements

    • School of Hard Knocks is now not required for the Children’s Week meta-achievement For the Children.


February 24, 2023

Wrath of the Lich King Classic

  • Players in an occasion will now not obtain Exhaustion or Sated debuffs when they don’t seem to be inside vary to learn from Heroism or Bloodlust.

February 23, 2023

Dungeons and Raids

  • Ruby Life Pools

    • Fixed a bug that would trigger Kyrakka’s Flaming Embers to unintentionally strike gamers who seem like exterior of its visible.


February 22, 2023

Classes

  • Evoker

    • Fixed a problem the place Blessing of the Bronze didn’t scale back the cooldown of Shamans’ Gust of Wind means. Blessing of the Bronze’s tooltip will likely be up to date in a future patch.


February 21, 2023

Wrath of the Lich King Classic

  • Items and Rewards

    • Increased the mana regeneration impact on Meteorite Crystal to 85 (was 68).


February 17, 2023

Items and Rewards

  • Fixed various legacy dungeon objects within the present Mythic+ pool that had secondary stats that have been barely decrease than supposed.

Wrath of the Lich King Classic

  • Classes

    • Paladin

      • Fixed a problem with the Vindication expertise’s impact stacking inappropriately with different comparable results.

    • Warlock

      • Fixed a problem with Curse of Weakness stacking inappropriately with different comparable results.

  • System

    • We are including Fire Elemental Totem, Earth Elemental Totem, and Army of the Dead to the checklist of cooldowns which might be reset when an encounter ends. We really feel that is secure now that Naxxramas is just not the first raid.


February 16, 2023

Wrath of the Lich King Classic

  • Dungeons and Raids

    • Ulduar

      • Fixed a problem inflicting autos in Ulduar to generally spin indefinitely.

  • Items and Rewards

    • The following objects have obtained changes to their bonuses to be consistent with different Ulduar merchandise buffs: Comet’s Trail, Dark Matter, Meteorite Crystal, Sigil of the Vengeful Heart.


February 15, 2023

Classes

  • Priest

    • Fixed a problem stopping the foundation from Void Tendrils from being eliminated when the Void Tendril dies.

Dungeons and Raids

  • Mythic+

    • Halls of Valor

      • Hyrja

        • Fixed a problem that allowed gamers to take away the injury discount of Eye of the Storm with immunity results.
        • Eye of the Storm now not damages participant pets.


February 14, 2023

Items and Rewards

  • Fixed a problem the place various PvP objects had an incorrect merchandise degree and have been lacking socket eligibility. This repair is retroactive and requires relogging.

Player versus Player

  • Monk

    • Fixed a problem that brought about Guided Meditation (PvP Talent) to persist on allies after canceling Zen Meditation.


February 13, 2023

Classes

  • Evoker

    • Fixed various points that would generally trigger motion bars to turn out to be quickly grey because of casting Empowered spells.
    • Fixed a problem the place Pyre and Disintegrate would generally not solid regardless of showing to have sufficient Essence.

Dragonriding

  • Tamed the quantity of exertions for Dragonriding mounts. They’ve settled down since chickening out.

Dungeons and Raids

  • Brackenhide Hollow

    • Fixed a problem inflicting Rageclaw’s Bloodthirsty Charge to hit gamers which might be behind and to the facet of Rageclaw.

  • Vault of the Incarnates

    • [With weekly restarts] The Hall of Fame (Horde) for Vault of the Incarnates has now been full of the primary 100 guilds to defeat Mythic Raszageth. Congratulations to all gamers who earned a spot within the annals of raiding historical past this season!
    • [With weekly restarts] Players from totally different servers could now group collectively in Vault of the Incarnates on Mythic issue.
    • Raszageth

      • Heroic

        • [With weekly restarts] Health lowered by 5% on Heroic issue.
        • [With weekly restarts] Reduced the speed that Vault Integrity drains throughout Intermission: The Primalist Strike on Heroic issue.
        • [With weekly restarts] Tempest Wing periodic injury lowered by 20% on Heroic issue.
        • [With weekly restarts] Volatile Current injury lowered by 15%.

      • Mythic

        • [With weekly restarts] Reduced the push impact of Hurricane Wing on Mythic issue.
        • [With weekly restarts] Flamesworn Herald’s Flame Shield now absorbs 45% (was 55%) of its most well being on Mythic issue.
        • [With weekly restarts] Frostforged Zealot’s Shattering Shroud now absorbs 20% much less therapeutic on Mythic issue.
        • [With weekly restarts] Stormseeker Acolyte’s Ascension now will increase by 150% (was 300%) on Mythic issue.
        • [With weekly restarts] Tempest Wing periodic injury lowered by 20%.

  • Mythic+

    • Halls of Valor

      • Hyrja

        • Fixed a problem that would trigger Adaptive Swarm to leap to Hyjra earlier than she engages gamers.

Enemies and NPCs

  • Fixed a problem inflicting the world boss Liskanoth to have interaction close by enemies and reset.

Wrath of the Lich King Classic

  • Classes

    • Death Knight

      • Adjusted Summon Gargoyle in order that it now summons on the Death Knight’s personal location.

        • Developers’ notes: This is meant to stop varied misbehaviors by the Gargoyle, such because it changing into caught in melee fight in opposition to enemies with very giant hit packing containers.


February 10, 2023

Classes

  • Evoker

    • Preservation

      • Fixed a problem the place Essence Burst wouldn’t be granted from Living Flames solid by Echo.
      • Fixed a problem the place Living Flames solid by Leaping Flames would eat Echo.
      • Fixed a problem the place Living Flames solid by Leaping Flames could be saved by Stasis.

Dungeons and Raids

  • Other gamers in your raid group ought to now not be notified once you obtain an Ancient Vault Artifact.
  • Brackenhide Hollow

    • Treemouth

      • Fixed a problem that would stop Treemouth from casting Grasping Vines.

    • Vault of the Incarnates

      • Broodkeeper Diurna

        • Fixed a problem the place immunity results, reminiscent of Anti-Magic Shell, might stop the applying of the visible warning indicator for Broodkeeper Diurna’s Wildfire.

Items and Rewards

  • Trophy of Strife can now not be positioned within the reagent bag or reagent financial institution.

Player versus Player

  • Fixed a problem inflicting Precognition to not immune solid pushback.

February 9, 2023

Wrath of the Lich King Classic

  • Fixed a bug that would stop fight pets from attacking when the participant assaults.

    • Developers’ notes: This bug was generally seen by Death Knights, who reported their Army of the Dead ghouls standing round once they have been anticipated to be attacking the Death Knight’s goal. As a results of this repair, all fight pets ought to now interact enemies as they did in authentic Wrath of the Lich King. Now, pets in Defensive mode will assault once you do, with out requiring that you simply command them to assault, and pets that do not include a pet bar will default to Defensive mode.

  • Classes

    • Paladin

      • Fixed a problem inflicting Paladins’ Improved Concentration Aura to scale back the period of pleasant Death Knights’ Anti-Magic Shell.


February 8, 2023

Dungeons and Raids

  • Brackenhide Hollow

    • Hackclaw’s War-Band

      • Fixed a problem the place Rogues could be knocked out of stealth earlier than fight.

Items and Rewards

  • Vendors have amassed sufficient Serevite Skeleton Keys to lockpick for years to come back and at the moment are providing a cheaper price for them.

Mounts

  • Jade, Bright Foreseer has eliminated its pointless horseshoes and now simply leaves water splashes behind it.

Wrath of the Lich King Classic

  • Items and Rewards

    • Updated the Platinum Disks of Swiftness trinket’s on-use impact to now not be capable to be dispelled, bringing it in parity with the opposite Platinum Disks trinkets.


February 7, 2023

Classes

  • Druid

    • Guardian

      • Fixed a problem inflicting Raze to generally fail to strike giant enemies even whereas in melee vary.

  • Priest

    • Shadow

      • Fixed a problem inflicting Pain of Death to generally deal extra injury than supposed.

  • Warlock

    • Fixed a problem the place Demonic Servitude was not being cleared when Reign of Tyranny is re-talented.
    • Fixed a problem the place Reign of Tyranny wouldn’t dynamically replace when re-talenting into it.

Dungeons and Raids

  • Shrine of the Storm

    • Fixed a problem inflicting Galecaller Apprentice’s Slicing Hurricane to generally inflict extra injury than supposed.

  • Underrot

    • Fixed a problem inflicting Living Rot’s Wave of Decay to generally inflict extra injury than supposed.

Items and Rewards

  • The buffs from the Sands of Temporal Perfection ought to now solely profit the participant wielding them.

Quests

  • The Storm Peaks

    • Fixed a problem the place gamers weren’t capable of full “Changing the Wind’s Course” when out-leveling the content material.

  • Stormsong Valley

    • Fixed and subject the place gamers weren’t capable of full “Aww, Rats!”

Wrath of the Lich King Classic

  • Fixed a problem the place the Glyph of Righteous Defense was not making use of the proper glyph within the Glyph UI. It is now working correctly once more.

February 6, 2023

Classes

  • Death Knight

    • Blood

      • [With weekly restarts] Heart Strike injury elevated by 15%.
      • [With weekly restarts] Blood Plague injury elevated by 15%.
      • [With weekly restarts] Blood Boil injury elevated by 15%.
      • [With weekly restarts] Death and Decay injury elevated by 20%.
      • [With weekly restarts] Shattering Bone injury elevated by 5%.
      • [With weekly restarts] Sanguine Ground injury whereas inside Death and Decay elevated to six% (was 5%).

    • Frost

      • [With weekly restarts] Unleashed Frenzy period elevated to 10 seconds (was 6 seconds).
      • [With weekly restarts] Cleaving Strikes Obliterate now hits 2 further targets (was 1).
      • [With weekly restarts] Frost Fever injury elevated by 15%.
      • [With weekly restarts] Glacial Advance injury elevated by 20%.
      • [With weekly restarts] Frost Strike injury elevated by 10%.
      • [With weekly restarts] Frostwhelp’s Aid injury elevated by 100%.
      • [With weekly restarts] Frostscythe injury elevated by 35%.

  • Druid

    • Fixed a problem that brought about Nature’s Vigil to switch injury from Verdancy and Embrace of the Dream.
    • Nature’s Vigil injury will now not goal enemies in crowd management, stealthed or invisible enemies, totems, or enemies out of fight with the Druid.
    • Guardian

      • [With weekly restarts] Armor bonus from Ironfur elevated by 20%.
      • [With weekly restarts] Reinforced Fur will increase armor from Ironfur by 15% (was 8%) and Barkskin’s injury discount by 10% (was 5%).
      • [With weekly restarts] Ursoc’s Fury now grants take in defend primarily based on 50% of harm dealt by Thrash and Maul (was 30%).
      • [With weekly restarts] Reinvigoration’s Frenzied Regeneration cooldown discount elevated cooldown discount elevated to twenty/40% (was 15/30%).
      • [With weekly restarts] Layered Mane’s probability to set off elevated to 10/20% (was 5/10%).
      • [With weekly restarts] Lunar Beam therapeutic elevated by 230% and cooldown lowered to 1 minute.

    • Developers’ notes: We are holding a detailed eye on variances in survivability throughout tank specializations. These adjustments are supposed to alleviate some difficulties Guardian Druids have been experiencing with sure injury varieties, in addition to focusing on some underperforming abilities which weren’t delivering significant survivability enhancements.
    • Restoration

      • [With weekly restarts] All therapeutic lowered by 3%. This doesn’t apply to PvP fight.

  • Evoker

    • Devastation

      • Living Flame therapeutic will as soon as once more have an opportunity to grant Essence Burst when solid with Leaping Flames.

    • Preservation

      • [With weekly restarts] All therapeutic lowered by 5%.

  • Hunter

    • Beast Mastery

      • [With weekly restarts] Damage dealt by Hunter and pet talents elevated by 5%.

    • Marksmanship

      • [With weekly restarts] Damage dealt by Hunter and pet talents elevated by 5%.

    • Survival

      • [With weekly restarts] Damage dealt by Hunter and pet talents elevated by 5%.

  • Monk

    • Mistweaver

      • [With weekly restarts] All therapeutic elevated by 3%.
      • [With weekly restarts] Vivify therapeutic elevated by 5%.
      • [With weekly restarts] Clouded Focus now will increase therapeutic and reduces mana price by 20% (was 15%) for Enveloping Mist and Vivify.
      • [With weekly restarts] Peaceful Mending now will increase the therapeutic of Enveloping Mist and Renewing Mist by 25/50% (was 15/30%).
      • [With weekly restarts] Spinning Crane Kick injury elevated by 15%.
      • [With weekly restarts] Ancient Concordance will increase the prospect for Rising Sun Kick to reset by 5/10% (was 3/6%).
      • [With weekly restarts] Lesson of Doubt will increase therapeutic and injury by as much as 40% (was 35%).

  • Paladin

    • Protection

      • [With weekly restarts] Avenger’s Shield injury elevated by 10%.
      • [With weekly restarts] Blessed Hammer/Hammer of the Righteous/Crusader Strike injury elevated by 30%.
      • [With weekly restarts] Hammer of Wrath injury elevated by 15%.

  • Priest

    • Holy

      • [With weekly restarts] All therapeutic carried out elevated by 3%.

  • Shaman

    • [With weekly restarts] Healing Surge therapeutic elevated by 10%.
    • [With weekly restarts] Chain Heal therapeutic elevated by 10%.
    • Restoration

      • [With weekly restarts] Healing Wave therapeutic elevated by 10%.
      • [With weekly restarts] Healing Rain therapeutic elevated by 10%.
      • [With weekly restarts] Overflowing Shores therapeutic elevated by 10%.

  • Warlock

    • [With weekly restarts] Inquisitor’s Gaze Fel Barrage injury elevated 35%.
    • [With weekly restarts] Inquisitor’s Gaze now not casts Fel Blast.
    • [With weekly restarts] Summon Soulkeeper injury elevated 35%.
    • Developers’ notes: Inquisitor’s Gaze and Summon Soulkeeper usually are not contributing to the Warlock injury profile as a lot as we’d like. After this adjustment, we’ll proceed to observe Warlocks’ total efficiency and we’ll make additional changes if wanted.
    • Demonology

      • [With weekly restarts] Wild Imp injury elevated 15%.
      • [With weekly restarts] Vilefiend injury elevated 30%.

    • Destruction

      • [With weekly restarts] Soul Fire injury elevated 20%.
      • [With weekly restarts] Incinerate injury elevated 5%.

    • Developers’ notes: We really feel that each Destruction and Demonology might use some enhancements to their total contribution in single-target conditions. These changes are particularly focusing on abilities that we really feel may very well be extra aggressive, whereas additionally placing further energy into rotational spells.

Dungeons and Raids

  • Vault of the Incarnates

    • Sennarth, the Cold Breath

      • Suffocating Webs now reliably hits the supposed variety of targets.

Items and Rewards

  • Chronologically Unstable Loop, Bronze Band of Destinies, and Heat of Primal Winter at the moment are eligible for socket upgrades. This repair is retroactive and requires relogging.
  • [With weekly restarts] Outdoor actions have usually had their merchandise ranges elevated by 6 to 7 merchandise ranges. This consists of: World Quests, Elite World Quests, and first weekly completion of Hunts, Dragonbane Keep, and Community Soup occasion.
  • Vestment of the Raging Tempests and Drakebreaker’s Vestment ought to now be eligible for the Revival Catalyst when totally upgraded.

Player versus Player

  • Items

    • [With weekly restarts] Neltharax, Enemy of the Sky now grants 1% assault pace in PvP (was 5%).

  • Classes

    • Demon Hunter

      • [With weekly restarts] Restless Hunter (Talent) injury bonus for subsequent Blade Dance/Death Sweep lowered by 40% in PvP fight.
      • Developers’ notes: We’ve continued to see the potential burst supplied by Restless Hunter a lot larger than we wish, particularly together with Essence Break and The Hunt.

    • Druid

      • Guardian

        • [With weekly restarts] Frenzied Regeneration therapeutic now 50% (was 62%) efficient in PvP Combat.”

      • Developers’ word: This is meant to offset Reinvigoration’s buff famous above.

    • Evoker

      • [With weekly restarts] Living Flame therapeutic elevated by 30% in PvP Combat.
      • [With weekly restarts] Verdant Embrace therapeutic elevated by 20% in PvP Combat.
      • [With weekly restarts] Oppressing Roar will increase the period of incoming crowd management by 30% (was 20%) in PvP Combat.
      • Developers’ notes: This is meant to offset the above famous game-wide 5% therapeutic discount by focusing on talents that we wish to see extra distinguished in a Preservation Evoker’s PvP therapeutic profile. Additionally, Oppressing Roar has not been as helpful a expertise level as we’d hoped, so we’re barely rising its effectiveness.

    • Hunter

      • Beast Mastery

        • [With weekly restarts] Stormwing Harrier’s Camouflage 4-piece now will increase the injury of your subsequent Kill Command by 10% in PvP (was 20%).

      • Marksmanship

        • [With weekly restarts] Rapid Fire injury elevated by 15% in PvP Combat.
        • [With weekly restarts] Aimed Shot injury elevated by 15% in PvP Combat.
        • [With weekly restarts] Chimaera Shot injury elevated by 30% in PvP Combat.
        • [With weekly restarts] Unerring Vision vital Strike Damage bonus effectiveness lowered by 50% in PvP Combat.

      • Developers’ notes: With the removing of Double Tap, Marksmanship Hunter injury has been decrease than we wish to see, so we’re rising a number of primary rotation talents whereas reducing Unerring Vision, with the purpose of upper sustained injury.

    • Monk

      • Mistweaver

        • [With weekly restarts] Healing Sphere (PvP Talent) now triggers the dispel backlash results from Unstable Affliction and Vampiric Touch. Healing elevated by 320%.

      • Developers word: This change is to have extra consistency amongst dispel results which might be supposed to require cautious consideration of the dangers and advantages of dispelling it. Additionally, we felt that the therapeutic on Healing Sphere has been too weak.

    • Priest

      • Shadow

        • [With weekly restarts] Psyfiend (PvP Talent) therapeutic discount now not stacks with comparable results.

      • Developers’ notes: Psyfiend’s therapeutic discount results seem mechanically just like many others, however have been stacking with different such results and one another in a method that was not clearly communicated to gamers, and but was having a major influence on which specializations have been being favored and sometimes overperforming in PvP. We are standardizing their habits to observe the identical guidelines as comparable results.

    • Rogue

      • Assassination

        • [With weekly restarts] Vault Delver’s Toolkit 4-piece set bonus Bleed injury bonus lowered by 50% in PvP Combat.

      • Developers’ notes: The 4-piece set bonus for Assassination has been extra vital of their injury profile than we wish.

        • [With weekly restarts] Wound Poison (Deathmark model) therapeutic discount now not stacks with comparable results.

      • Developer’s word: The Wound Poison (from Deathmark) therapeutic discount results seem mechanically just like many others, however have been stacking with different such results and one another in a method that was not clearly communicated to gamers, and but was having a major influence on which specializations have been being favored and sometimes overperforming in PvP. We are standardizing their habits to observe the identical guidelines as comparable results.

    • Shaman

      • Restoration

        • [With weekly restarts] Damage dealt to Earthen Wall Totem brought on by injury absorbed by pets is lowered by 90%.

      • Developers’ notes: The intent for this adjustment is to make Earthen Wall Totem really feel extra impactful as a defensive means. As we famous, it was being destroyed too rapidly in situations the place teammates have pets.

    • Warlock

      • Affliction

        • [With weekly restarts] Unstable Affliction backlash injury elevated by 35%.

          • Developers’ notes: After our latest adjustments to normalize Unstable Affliction’s backlash injury, we’re seeing it get dispelled ceaselessly. Our intent is for dispelling Unstable Affliction to require cautious consideration of the dangers and advantages and its injury was not fulfilling that.

      • Destruction

        • [With weekly restarts] Chaos Bolt injury elevated by 40% in PvP Combat (was 15%).
        • [With weekly restarts] Fixed a problem that brought about Bane of Havoc (PvP Talent) to deal extra injury than supposed to targets.
        • Developer Note: We’re addressing a bug with Bane of Havoc that was inflicting Havoc to deal full injury as a substitute of the supposed 60%, which is a major nerf to the spec in PvP. Chaos Bolt has not been as threatening as supposed in Dragonflight, so we’re rising its injury to compensate for the bug repair.
        • [With weekly restarts] Fel Fissure (PvP Talent) Healing discount now not stacks with comparable results.

          • Developers’ notes: Fel Fissure’s therapeutic discount results seem mechanically just like many others, however have been stacking with different such results and one another in a method that was not clearly communicated to gamers, and but was having a major influence on which specializations have been being favored and sometimes overperforming in PvP. We are standardizing their habits to observe the identical guidelines as comparable results.

    • Warrior

      • Arms

        • [With weekly restarts] Executioner’s Precision is now 30% efficient in PvP Combat (was 50%).
        • [With weekly restarts] Martial Prowess is now 33% efficient in PvP Combat (was 50%).
        • [With weekly restarts] Overpower injury elevated by 20% in PvP Combat.
        • [With weekly restarts] Slam injury elevated by 40% in PvP Combat.

      • Developers’ notes: We’ve seen Mortal Strike come to symbolize an excessive amount of of Arms Warriors’ whole injury in PvP. Additionally, it typically ends in spikier injury than we’re snug with, so we’re transferring towards an total rebalance throughout a number of talents.

Professions

  • Alchemy

    • Potion Cauldrons have had their measurement drastically elevated.

  • Enchanting

    • The Prismatic Diamond Loop that drops from Avalantus within the Primalist Future ought to now disenchant into Dragonflight supplies.

Quests

  • [With weekly restarts] Gold rewards from world quests have been elevated.
  • The Azure Span

    • Big Kinook ought to now give out duties to extra gamers at a time when the Community Feast may be very busy.
    • [With weekly restarts] The Tuskarr of Iskaara will now maintain their Community Feast as soon as each 1.5 hours (was each 3.5 hours).

      • Developers’ word: After this modification the occasion timer will all the time be seen on the map to point out the 15-minute meal prep timer earlier than cooking begins, the quarter-hour whereas cooking is lively, and the 60 minutes of eating time for adventurers to chow down on the soup that you simply labored so diligently on.

Wrath of the Lich King Classic

  • Daily quests now reset at 7:00 a.m. realm time, with the intention to coincide with all different every day resets.
  • Fixed an error when exchanging Emblems with Usuri Brightcoin.
  • Classes

    • Paladin

      • Retribution

        • [With weekly restarts] New glyph recipe added to inscription requiring 390 talent: Glyph of Reckoning. “Your Hand of Reckoning spell no longer taunts the target and can be used on targets immune to taunt effects.” This glyph will seem on inscription trainers.
        • Seal of Vengeance and Seal of Corruption now apply stacks of their debuffs (Holy Vengeance and Blood Corruption respectively) when utilizing melee talents reminiscent of Divine Storm and Crusader Strike.

  • Dungeons and Raids

    • Ulduar

      • Fixed a problem the place some gamers randomly obtained full assets (i.e. mana) unexpectedly in Ulduar.

  • Items and Rewards

    • Fixed a problem the place sure gloves would show a texture on a personality’s higher arms.


February 3, 2023

Dungeons and Raids

  • Algeth’ar Academy

    • Fixed a problem inflicting Echo of Doragosa’s Arcane Missiles to fail to solid.

  • Mythic+

    • Shadowmoon Burial Grounds

      • Bonemaw

        • Quaking will now not apply to gamers throughout Inhale.

Items and Rewards

  • Rare Vintage Arcwine now appropriately consumes upon use.

Professions

  • The factions of the Dragon Isles have determined to make their overflowing provide baggage extra profitable. They at the moment are going to incorporate some Primal Chaos, in addition to hardly ever together with a Dragon Shard of Knowledge or Bottled Essence. The tooltips of those caches will likely be adjusted to mirror this modification sooner or later.

Quests

  • Storm’s Fury

    • The map icons for “Storm Warning” will now not overlap with the occasion icon, obscuring if the occasion is lively.

Wrath of the Lich King Classic

  • Achievements

    • Alone within the Darkness ought to now be rewarded appropriately to guilds killing Yogg-Saron on 25 participant issue.

  • Classes

    • Mage

      • Arcane

        • The Arcane Stability expertise ought to now appropriately stop pushback whereas channeling Arcane Missiles with the Missile Barrage set off lively.


February 2, 2023

Classes

  • Druid

    • Skull Bash will now not set off Precognition when efficiently interrupting a Holy Paladin with Concentration Aura.
    • Guardian

      • Fixed a problem the place Tooth and Claw didn’t appropriately grant 15% magic injury mitigation.

  • Evoker

    • Temporal Anomaly can now be solid whereas transferring when releasing it by way of Stasis.

  • Monk

    • Mistweaver

      • Fixed a problem that brought about Lesson of Anger to not duplicate some injury or therapeutic sources.

Items and Rewards

  • Fixed a problem that prevented Blueprint: Utility Mechaclaw from dropping from the Caustic Mechaslime in Mechagon.

Player versus Player

  • Classes

    • Evoker

      • Quell will now not set off Precognition when efficiently interrupting one other participant who’s affected by Concentration Aura.

  • Solo Shuffle

    • Fixed a problem the place summoned pets’ cooldowns weren’t appropriately being reset between rounds.

Professions

  • Rabul of the Artisan’s Consortium now sells a Satchel of Coalescing Chaos that binds to your Blizzard Account. This merchandise prices 80 Primal Chaos and offers 60 Primal Chaos to the character who makes use of it.

    • Developers’ notes: We’ve heard and agree with suggestions that gamers have amassed surplus Primal Chaos on their mains whereas their alts want all of the Primal Chaos they will get. Some Primal Chaos will likely be misplaced within the transaction. This is as a result of we need to be sure that whereas it is a good way for a primary to assist an alt, the easiest way to gear up a personality ought to usually be by way of really enjoying that character. Nonetheless, this could present a further use on your Primal Chaos, in addition to a great way to get some highly effective gear to your alts rapidly.

  • Inscription

    • Fixed a problem with Darkmoon Decks the place the Sagescale Sigil’s shuffle-when-jumping mechanic was being prolonged to all Darkmoon Decks.

Wrath of the Lich King Classic

  • Classes

    • Death Knight

      • Fixed a problem the place creating your first Death Knight would fail on the primary try.

    • Druid

      • Nightsong Regalia (Tier 8) 4-set bonus heal now appropriately triggers on every Rejuvenation.

        • Developers’ word: The once-on-every-other-Rejuvenation solid is true to the habits in patch 3.3.5. However, the wording of the Tier 8 set bonus doesn’t mirror this, and as a substitute signifies that Rejuvenation ought to present an instant-heal on solid. It appeared just like the truthful factor to do could be to reimplement the once-on-every-Rejuvenation-cast set off fee.


February 1, 2023

Classes

  • Evoker

    • Fixed a problem the place some Echoes might often not be consumed by spell casts.

Dungeons and Raids

  • Vault of the Incarnates

    • Fixed a problem stopping gamers from returning to different areas of the raid when returning to an occasion with Broodkeeper Diurna already defeated.
    • Kalecgos now summons a portal that can return gamers to the raid entrance after Broodkeeper Diurna has been defeated.

  • Mythic+

    • Completing a Mythic 21 or larger dungeon, however exceeding the goal time, now awards Mythic+ Rating as if the dungeon have been a Mythic 20.

      • Developers’ word: We award partial Mythic Rating credit score for untimed dungeons (as much as 40% over the goal time) to acknowledge the talent and energy concerned, and to encourage teams to stay collectively even when it looks as if they’ll fall a bit wanting the timer. But on the very excessive finish of the system, we have heard suggestions that generally the surest path to additional incremental Rating will increase lies in looking for out keys a gaggle could haven’t any hope of clearing throughout the timer. We do not need to change the best way the system works for the overwhelming majority of gamers who’re working their method in direction of new Valor improve tiers, or beauty unlocks, however previous the Mythic 20 threshold, there are not any additional tangible rewards aside from the leaderboards and eventual end-of-season competitors for the Thundering Hero title. The purpose of this modification is thus to make sure that the best way to climb the leaderboards and earn a title meant for the most effective Mythic+ gamers on the planet is by efficiently finishing dungeons throughout the allotted time, with out negatively impacting nearly all of gamers utilizing the system. When this modification takes impact, some gamers who’re simply barely at 2400 score, with a few of that score coming from untimed 21+ keys, could drop beneath 2400 and must re-earn that Rating with the intention to proceed to improve new objects to Rank 13.

Items and Rewards

  • Fixed a problem the place sure merchandise improve previews would show larger merchandise ranges than supposed.

Player versus Player

  • Druid

    • Feral

      • Fixed a problem that would trigger Leader of the Pack to not all the time apply appropriately to the character whereas in Cat Form.

  • Mage

    • Frost

      • Fixed a problem the place Snowdrift would inconsistently be utilized on elevated terrain.

Quests

  • Fixed a problem the place Benthic gear couldn’t be upgraded stopping the completion of “Create Your Own Strength.”

System

  • Fixed a problem that brought about efficiency decreases when utilizing sure addons.

Wrath of the Lich King Classic

  • Items and Rewards

    • Stormjewels at the moment are appropriately unique-equippable.
    • The Blood of the Old God trinket now has the proper assault energy worth set off in its tooltip.


January 31, 2023

Auction House

  • The Mobile Auction House now correctly shows Dragonflight enchantments.

Dungeons and Raids

  • Algeth’ar Academy

    • Crawth

      • Fixed a problem that would generally trigger Crawth to not seem after defeating the gauntlet.

  • Mythic+

    • The Nokhud Offensive

      • Fixed a problem that brought about Quaking to use to gamers throughout Blakar Khan’s Static Spear impact.

Quests

  • Ohn’ahran Plains

    • Fixed some points to stop “Field of Ferocity: Redux Master of the Hunt” fights from completely getting caught in an unusable state.

Wrath of the Lich King Classic

  • Classes

    • Druid

      • The Cenarion Raiment Druid set from Molten Core now reduces the cooldown of Tranquility by solely 15%, reasonably than 50%.

  • Dungeons and Raids

    • Ulduar

      • XT-002 Deconstructor

        • Developers word: We need to make XT-002 Hardmode extra approachable on each 10 and 25 participant difficulties whereas sustaining the thrilling pacing of the unique pre-nerf 6 minute berserk timer. This will lead to hp values which might be technically decrease total than the post-nerf model of XT however the problem, albeit a extra affordable one, will nonetheless exist with a a lot shorter battle period.
        • 10 Player Hardmode

          • Total Damage required to defeat XT-002 lowered by 20% in the course of the Heartbreak Phase.
          • Heartbreak Health % Buff is now 40% (was 90%).
          • Heartbreak Buff Health: is now 8,400,000 (was 11,400,000).
          • Life Spark Health is now 100,800.

        • 25 Player Hardmode

          • Heartbreak Health % Buff is now 40% (was 90%).
          • Base Health is now 18,000,000 (was 25,000,000).
          • Heart Health is now 4,410,000 (was 6,125,000).
          • Heartbreak Buff Health is now 25,200,000 (was 47,500,000).
          • Life Spark Health is now 302,400 (was 352,800).

  • Items and Rewards

    • Block worth socket bonus tooltips for the next objects at the moment are in keeping with their in-game results:

      • Valorous Redemption Legguards
      • Heroes’ Redemption Legguards
      • Greaves of the Shatterer
      • Timewarden’s Leggings
      • Skadi’s Iron Belt
      • Jungle Stompers
      • Topaz-Studded Battlegrips


January 30, 2023

Classes

  • Hunter

    • Marksmanship

      • Fixed a problem the place Calling the Shots was incorrectly receiving extra profit than supposed whereas utilizing the Chimaera Shot expertise.

    • Survival

      • Fixed a problem the place Deadly Duo was not correctly rising the injury of Kill Command.

  • Monk

    • Brewmaster

      • Fixed a problem the place Stagger’s impact was incorrectly lowered.

    • Mistweaver

      • Fixed a problem that brought about Rapid Diffusion to eat Thunder Focus Tea, Tea of Plenty, and Tea of Serenity Renewing Mist procs.

  • Shaman

    • Mana Spring now restores 200 mana when triggered at degree 70 (was 400).

      • Developers’ word: With its adjustments in 10.0.5, the mana restored by Mana Spring is outperforming comparable results, so its worth is being introduced down consistent with our intent.

  • Warlock

    • Affliction

      • Soul Swap now appropriately copies the stack depend of Agony.
      • Soul Swap now appropriately copies Soul Rot, Phantom Singularity, and Vile Taint.
      • Haunted Soul is now not canceled when Haunt is Soul Swapped.
      • Soul Swap now not causes Corruption to break you if Absolute Corruption is gifted.
      • Soul Swap now appropriately reveals its remaining cooldown after exhaling.
      • Malefic Affliction is now appropriately eliminated when your Unstable Affliction goal dies.
      • Soul Rot is now affected by Dread Touch and Mastery: Potent Afflictions.
      • Fixed a problem the place Malefic Affliction would not be granted if Malefic Rapture injury was absorbed.
      • Fixed a problem the place Grim Reach was benefitting twice from injury modifiers.
      • Fixed a problem the place Inevitable Demise was rising the injury of Drain Life by an incorrect quantity.
      • Fixed a problem the place Deathbolt would deal extra injury than supposed in low degree areas.

Dungeons and Raids

  • The Nokhud Offensive

    • Balakar Khan

      • Fixed a problem inflicting Nokhud Stormcasters to generally turn out to be immune to break in the course of the encounter.
      • Fixed a problem inflicting Nokhud Stormcallers across the perimeter of Nokhudon Hold to generally turn out to be attackable.
      • Fixed a problem inflicting Nokhud Stormcasters to turn out to be attackable earlier than the intermission of the encounter.

  • Vault of the Incarnates

    • Dathea, Ascended

      • [With weekly restarts] Static Discharge injury lowered by 15% on Mythic issue.
      • [With weekly restarts] Volatile Infuser well being lowered by 10% on Mythic issue.

    • Kurog Grimtotem

      • [With weekly restarts] Frostwrought Dominator, Earthwrough Smasher, Flamewrought Eradicator, Stormwrought Despoiler, Tectonic Crusher, Frozen Destroyer, Blazing Fiend, and Thundering Ravager well being lowered by 10% on Mythic issue.
      • [With weekly restarts] Earth, Flame, Frost, and Storm Dominance injury lowered by 10% on Mythic issue.
      • [With weekly restarts] Shattering, Blistering, Chilling, and Thundering Presence injury lowered by 10% on Mythic issue.

    • Raszageth

      • [With weekly restarts] Raszageth’s well being lowered by 3% on Mythic issue.
      • [With weekly restarts] Static Charge injury lowered by 15% on Mythic issue.
      • [With weekly restarts] Static Charge’s injury is additional lowered by distance on Mythic issue.
      • [With weekly restarts] Volatile Spark’s Burst solid time elevated to 4.5 seconds on Mythic issue (was 3.5 seconds).
      • [With weekly restarts] Volatile Spark now spawn with 3 stacks of Volatile on Mythic issue (was 4).
      • [With weekly restarts] Stormsurge’s Shield impact lowered by 10% on Heroic issue.
      • [With weekly restarts] Volatile Spark’s Burst solid time elevated to six seconds on Heroic issue (was 5 seconds).

Enemies and NPCs

  • Fixed a problem the place a number of the new uncommon enemies didn’t have the silver Rare Elite dragon border.

Items and Rewards

  • The Tamed Eagle trinket now summons the flying eagle visible impact upon use (was when geared up).
  • Added Apprentice’s Robes and Apprentice’s Boots (Night Elf Mage variant) to Carla Granger.
  • Carla Granger’s Rugged Trapper’s Boots and Battleworn Shoes at the moment are Bind on Equip and may be collected.
  • Fixed a problem the place All-Totem of the Master shockwaves might hit further enemies by way of flooring or different terrain.

Player versus Player

  • Evoker

    • Chrono Loop (PvP Talent) can now not be utilized by way of immunities.

  • Rogue

    • Assassination

      • [With weekly restarts] The amplified type of Numbing Poison as utilized by Shiv now has 40% lowered effectiveness in PvP fight.

        • Developers’ word: This was supposed to go alongside the PvP change to Numbing Poison earlier within the season.

Professions

  • Enchanting

    • Vendors have bought so many Enchanted Writhebark Wands that they’re now providing a cheaper price for them.

  • Engineering

    • [With weekly restarts] Piece of Scrap is now all the time granted on profitable Tinker utilization for specialised engineers (apart from Tinker: Arclight Vital Correctors and Tinker: Grounded Circuitry).
    • [With weekly restarts] Tinker: Plane Displacer now lasts between 15 and 18 seconds (was 12 and 18 seconds) and appropriately locations potions on a 5 minute cooldown (was 10 minutes).
    • [With weekly restarts] Aspects of Tinker and Bomb malfunctions have been redesigned or retuned:

      • Safety Component elective reagents at the moment are all the time found when Tinkers malfunction.
      • Significantly lowered the injury dealt from explosion malfunctions.
      • Success probability now not scales with Engineering Skill. The quantity this granted has been made baseline.
      • Success probability granted from casting merchandise high quality has been halved, the quantity misplaced has been made baseline.
      • Success probability granted from Specialization nodes has been doubled.
      • Maximum quantity of success probability for Engineers stays unchanged. Non-engineers can obtain a barely larger worth than beforehand.
      • Tinker: Arclight Vital Correctors now has a slight bonus to success probability for Engineers, with its most success probability equal to the Shadowlands variant.

        • Developers’ word: There are a number of avenues of development to extend your gadget success probability in Dragonflight, and the distinction between a beginner Engineer and an skilled tinker is substantial. However, it’s clear that the gameplay didn’t help the fantasy and as a substitute resulted in principally irritating experiences. These changes are supposed to handle lots of these pain-points whereas sustaining the sensation of progressive mastery. While we is not going to be sharing actual values, we might additionally prefer to make clear that an Engineer with all 4 Safety specialization nodes and a Quality 3 tinker will attain the utmost success probability and don’t want to make use of the Calibrated Safety Switch elective reagent. We will search for alternatives to make this method extra clear in future patches. Thank you all on your suggestions!

  • Jewelcrafting

    • Sundered Onyx Loupe and Chromatic Focus have had their recipe issue corrected to their supposed values.

Quests

  • To make “The Fifth Challenge of Tyr” extra pleasing and group pleasant, the next changes have been made:

    • The quantity of progress awarded for utilizing Irideus’ Power Core on Elite denizens of Tyrhold was elevated to 35% (was 20%), that means that you simply solely want to make use of it 3 occasions (was 5).
    • 4 extra enemies have been added as viable targets for Irideus’ Power Core: Ancient Protector, Phenran, Overloading Defense Matrix, and Overseer Stonetongue.
    • Irideus’ Power Core’s solid time has been lowered to 1.5 second (was 3 seconds).


January 27, 2023

Classes

  • Druid

    • Restoration

      • Fixed a problem that would trigger Regrowth to generally not apply its direct therapeutic after casting Nourish.

  • Monk

    • Mistweaver

      • Fixed a problem that brought about Awakened Faeline and Ancient Concordance to fail to use in some situations whereas a number of Faelines have been current.

  • Paladin

    • Retribution

      • Lawbringer now appropriately offers 8% of enemy most well being in injury.

  • Rogue

    • The Outlaw 2pc set bonus now appropriately interacts with Echoing Reprimand.

  • Warlock

    • Affliction

      • Fixed a problem the place Inevitable Demise was granting double profit to Drain Life.
      • Fixed a problem the place Malefic Affliction was not being eliminated when casting Unstable Affliction on one other goal.
      • Fixed a problem the place Withering Bolt was exceeding the described injury improve cap when utilizing Drain Soul.
      • Fixed a problem the place Malefic Rapture and Seed of Corruption consumed a number of purposes of Cruel Epiphany.

Dungeons and Raids

  • Mythic+

    • Affixes

      • Bolstering now not applies to gamers’ summons.

Items and Rewards

  • The Ensemble: Tuskar Trader’s Leather Armor bought by Lontupit or Murik in Iskaara will now not require Resilient Leather, which wasn’t exhibiting on the seller’s checklist of required objects.

Professions

  • Alchemy

    • Potion of Sacrificial Anima can now not be used above degree 60. The tooltip will mirror this in a future patch.

  • Engineering

    • The Magazine of Healing Darts embellishment will now solely hearth in direction of and be consumed by different gamers.

Quests

  • Valdrakken

    • Players who haven’t but began “Reviving the Machine” ought to now see its beginning location displayed in Valdrakken’s map.

Wrath of the Lich King

  • Classes

    • Death Knight

      • Sigil of the Vengeful Heart now will increase Death Coil injury and Frost Strike injury by the proper quantities listed on the merchandise’s tooltip.


January 26, 2023

Classes

  • Druid

    • Protector of the Pack therapeutic bonus to Regrowth and injury bonus to Moonfire has been elevated by 60%.

      • Developers’ word: Previously this expertise was gaining further profit from varied modifiers on the Druid class. With the patch, we modified it to grant the precise bonus listed within the tooltip for readability and to scale back the swings in worth. However, this left the expertise feeling rather a lot weaker, so we’re rising its spell energy considerably to compensate.

    • Guardian

      • Fixed a problem inflicting Raze to eat further Tooth and Claw stacks.

  • Warlock

    • Affliction

      • Fixed a problem to the place the 4pc set bonus, Cruel Epiphany, was being eliminated when casting Seed of Corruption, inflicting it to not profit.

    • Demonology

      • Fixed a problem the place Grimoire: Felguard affected the cooldown of Guillotine, Demonic Strength, and Felstorm.
      • Guillotine, Demonic Strength, and Felstorm now put every means on cooldown for the suitable period of time.

Dungeons and Raids

  • Vault of the Incarnates

    • Sennarth, the Cold Breath

      • Sennarth now not casts Chilling Blast instantly earlier than coming into Phase 2.

Enemies and NPCs

  • Fixed a problem that brought about the uncommon enemy, Bloodbeak the Ravenous, in Nokhudon Hold to have its well being scale with attackers.
  • Experience granted by enemies related to the Cobalt Assembly has been drastically lowered.

    • Developers’ notes: From the beginning, the Cobalt Assembly was supposed to be a max-level characteristic, and Sundered Flame enemies shouldn’t have granted vital quantities of XP. Having a max-level participant kill enemies whereas in a celebration with lower-level gamers who stand round and do nothing however obtain XP and popularity is just not the kind of gameplay we want to encourage. We’ve adjusted the XP fee, reasonably than eliminated it fully, to encourage gamers to degree in additional enjoyable, interactive methods, whereas nonetheless leaving this as an possibility that’s now not the most suitable choice.

Items and Rewards

  • The Falling Star Flinger and Falling Star Catcher can now solely be used outdoor.
  • Thanks to the help of a pair Bronze dragons, the Legion timewalking vendor objects now mirror the proper merchandise ranges.
  • Removed the vacation requirement for a lot of vacation transmog rewards.
  • Fixed a problem the place utilizing Windscar Whetstone brought about different on-use trinkets to stay unusable for a number of further seconds previous the displayed cooldown.

Player versus Player

  • Warmode

    • Fixed a problem that prevented characters from incomes “the Horde Slayer” and “the Alliance Slayer” titles.

Professions

  • Fixed a problem the place crafting EZ-Thro Gravitational Displacer would craft peculiar Gravitational Displacers at sure qualities.

Quests

  • The Azure Span

    • In addition to finishing duties for Big Kinook, gamers may earn credit score for the quests “Community Feast” and “Aiding the Accord: A Feast For All” by throwing any found meat into the pot, or by yelling “Yes Chef!” when given a brand new process.

  • Storm’s Fury

    • Fixed a problem that may trigger gamers to proceed to achieve stacks of Warmth when on the Temporal Conflux space after the occasion is over.
    • Fixed a problem with portal seize in order that captures happen sooner primarily based on variety of close by gamers.
    • Fixed a problem that brought about the lighting to quickly change when coming into or exiting a warmth supply.
    • “Resisting the Storm” can now be accomplished when in a raid group.
    • The HP of all Bosses within the Storm’s Fury occasion has been considerably lowered.
    • The HP of the Winter’s Aegis enemies in the course of the Glakis, Winter’s Wrath boss encounter has been considerably lowered.


January 25, 2023

Classes

  • Evoker

    • Devastation

      • Fixed a problem inflicting Firestorm to increase Fire Breath longer than supposed with the Everburning Flame expertise.

    • Preservation

      • Resonating Sphere will now not depend pets in direction of the 6 participant cap.
      • Lifebind and different therapeutic results will now not be capped at replicating to 7 targets from Echo.
      • Fixed a problem that brought about Dream Breath to generally solid immediately when the spell was canceled.

  • Monk

    • Mistweaver

      • Fixed a problem that brought about Renewing Mist to not apply its heal over time impact.

Creatures and NPCs

  • The War Mode and Primal Storm distributors have returned for your whole upgrading wants.

Dragonriding

  • Fixed a problem the place Dragonriding customizations wouldn’t correctly apply to mounts after being saved.

Items and Rewards

  • Crimson Gladiator’s Prestigious Cloak transmog now correctly unlocks after incomes Duelist: Dragonflight Season 1.
  • Crimson Gladiator’s Tabard transmog now correctly unlocks after incomes Elite: Dragonflight Season 1.
  • Crimson Gladiator’s Tabard may be bought from Glamora within the Gladiator’s Sanctum inside Valdrakken.
  • Crimson Gladiator’s Prestigious Cloak and Crimson Gladiator’s Tabard appearances will likely be granted to gamers who’ve earned the suitable necessities throughout Dragonflight Season 1.

    • Developers’ word: For characters who’ve accomplished the suitable necessities to earn the appearances throughout Season 1 could must relog a number of occasions to be added retroactively.

Quests

  • Rupert the Gentleman Elemental has redoubled his efforts to make sure that Handholds for Climbing World Quests throughout the Dragon Isles are all the time the place they have to be.
  • The Azure Span

    • Fixed a problem the place gamers who participated within the Community Feast wouldn’t get quest credit score for the quests “Community Feast” or “Aiding the Accord: A Feast For All.”


January 24, 2023

Dungeons and Raids

  • Algeth’ar Academy

    • Echo of Doragosa

      • Fixed a problem inflicting Overwhelming Power to not improve pet injury.

  • Shadowmoon Burial Grounds

    • Nhallish

      • Fixed a problem inflicting Returned Soul to not improve pet injury.

  • Temple of the Jade Serpent

    • Lorewalker Stonestep

      • Fixed a problem inflicting Feeling of Superiority to not improve pet injury.

Wrath of the Lich King Classic

  • The Transitus Shield will now not dismount flying gamers or stop flying.

The hotfix notes for the earlier patch may be discovered right here.

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