Hotfixes: December 13, 2022

Here you may discover a listing of hotfixes that tackle varied points associated to World of Warcraft: Dragonflight, Wrath of the Lich King Classic, Burning Crusade Classic and WoW Classic. Some of the hotfixes beneath take impact the second they have been carried out, whereas others might require scheduled realm restarts to enter impact. Please remember the fact that some points can’t be addressed with no client-side patch replace. This listing shall be up to date as extra hotfixes are utilized.

Hotfixes


December 13, 2022

Achievements

  • Fixed a problem the place The Best at What I Do may get caught at 29/30 progress.
  • Defeating enemies empowered by elemental storms in The Primalist Future will now appropriately rely in direction of the next achievements: Thunderstorms in Thaldrazsus, Sandstorms in Thaldraszus, Firestorms in Thaldraszus, and Snowstorms in Thaldrawszus.

Classes

  • Rogue

    • Fixed a problem that triggered Nightstalker to offer a harm bonus bigger than meant for some expertise below sure circumstances.

Dungeons and Raids

  • Brakenhide Hollow

    • Fixed a problem in Brackenhide Hollow the place after a delicate reset, enemies would respawn and gates could be closed even when bosses linked to them have been defeated.
    • Fixed a problem the place Rotbow Stalker’s Bone Bolt Volley was concentrating on pets.

  • Halls of Infusion

    • The wave gauntlet earlier than Primal Tsunami obtained a number of changes in order that it’s much less punishing.
    • Primal Tsunami

      • Using Shadowstep or Shadowstrike not locations the Rogue so near the Primal Tsunami inflicting them to get them knocked again.

  • The Nokhud Offensive

    • Stormcaller’s Fury now impacts a smaller area round Nokhudon Hold.
    • Players can not use dragonriding skills inside Nokhudon Hold whereas the Nokhudon Stormcallers are lively.
    • Fixed a problem inflicting gamers to typically be hit by Stormcaller’s Fury when double leaping or gliding.
    • Fixed a problem the place Rally the Clan from Nokhud Hornsounder may incorrectly be interrupted.
    • Teera and Maruuk

      • Fixed a problem the place pulling enemies to Teera and Maruuk throughout their roleplay sequence will trigger them to reset.

    • Balakar Khan

      • Balakar Khan now strikes extra rapidly.
      • Slightly elevated the time between casts of Rending Strike, Savage Strike, Conductive Strike, and Thunder Strike.
      • Static Spear’s harm to targets in focused space lowered by 30% and the harm dealt to all gamers lowered by 25%.

  • Ruby Life Pools

    • Fixed a problem that allowed Infernocore to operate after Kyrakka is defeated.
    • Fixed a problem the place Thunderhead’s Rolling Thunder may goal distant gamers who are usually not in fight which may make working again after dying troublesome.
    • The protect from Primalist Flamedancer’s Blaze of Glory is now a Magic impact and will be dispelled.

  • Vault of the Incarnates

    • Eranog

      • Increased the delay earlier than Lava Flow inflicts harm to gamers.

Items and Rewards

  • Reduced Integrated Primal Fire’s cooldown to 2 minutes (was 3 minutes).
  • Rotten Rimefin Tuna not stacks.
  • Obsidian Collar is eligible for socket upgrades. This repair is retroactive and requires relogging.

Player versus Player

  • War Mode

    • Sparks of Life from honorable kills are not awarded whereas in a raid.

Professions

  • Reduced the possibility of receiving a skill-up from recrafting by 60%.
  • Increased the variety of ability factors gained from crafting recipes involving Sparks of Ingenuity to three (was 1) to raised reward you when doing so, and to make it simpler to achieve crafting ability past 50.
  • Lowered the quantity of crafting orders wanted for “[Profession] Services Requested.”

    • Blacksmithing, Tailoring, and Leatherworking lowered to three orders (was 5).
    • Engineering, Inscription, and Jewelcrafting lowered to 2 orders (was 5).

      • Developers’ word: To make it simpler to fulfill the weekly crafting order quests, we now have lowered the variety of crafting orders that must be fulfilled. The main armor professions have extra recipes with orders, so for Blacksmithing, Leatherworking, and Tailoring, necessities have been lowered from 5 to three. For Jewelcrafting, Inscription, and Engineering the necessities have been lowered from 5 to 2.

  • Alchemy

    • Alchemical Experimentation has obtained the next modifications:

      • The success likelihood for all Experimentations has been barely elevated.
      • The failure fee for Basic Experimentation has been barely lowered.
      • Failure now appropriately grants loot, skill-ups, and consumes reagents.
      • You can not expertise a failure twice in a row.

        • Developers’ word: One of the targets with alchemical experimentation was to current a novel and flavorful manner of introducing recipes outdoors of standard reward shops. We knew there could be gamers on both excessive (or each!) of the luck spectrum however hoped we may supply sufficient recipes early that gamers may really feel in a position to carve out their very own area of interest, whereas steadily progressing towards a broader array of merchandise long-term. We really feel that we have been profitable in capturing a enjoyable fantasy, however agree with the sentiment that the gameplay wanted some enchancment. We will control this matter going ahead and should make extra modifications sooner or later. Thank you on your continued suggestions.

  • Engineering

      • Fixed a problem the place recrafting P.E.W. x2 wouldn’t settle for non-compulsory reagents.

  • Inscription

    • Fieldmaster Emberath in Valdrakken now affords scribes a set of Crimson Combatant PvP trinket recipes at the price of Awakened Ire.
    • Fixed a problem the place the Empower with Training Matrix non-compulsory reagent was not correctly displayed on varied Inscription weapons.

  • Jewelcrafting

    • Fixed a problem the place recrafting Torc of Passed Time wouldn’t settle for non-compulsory reagents.

Quests

  • Kryrian Covenant

    • Fixed some points inflicting enemies in some Kyrian Covenant Campaign situations to not deal sufficient harm to degree 70 gamers to finish the search for a very long time.

  • Obsidian Citadel

    • Osoria’s Assistance is now solely usable outdoors of fight throughout “Hands Off Operation” and the harm has been lowered when concentrating on enemies that aren’t a part of the search.
    • Fixed a problem that triggered “Wyrm Food” to not be accomplished if “Securing Our Legacy” or “Greatest of Threats” are turned in first.

  • Thaldraszus

    • Fixed a problem on the “Screechflight Scramble” quest line the place Harleen Chirpsnide would part out and block participant progress.
    • Fixed a problem was mounted the place altering water footwear on “Hydro Tuskarr” wasn’t working correctly.
    • World Quests

      • Moved Glisteneing Salamanthers away from Eclipse Lake throughout “Hydro Tuskarr“ to forestall them from attacking gamers whereas on Iskaara Watergliders.
      • Fixed a problem with Iskaara Waterwalkers throughout “Hydro Thunder” the place the additional motion button for the Net quest merchandise wouldn’t seem whereas utilizing them.

  • Valdrakken

    • Fixed a problem with The Ruby Feast questline that was blocking gamers from advancing previous the primary day’s quests.

  • World Bosses

    • Basrikron

      • Fixed a problem with some gamers failing to obtain credit score for the world boss quest.

  • World Quests

    • The following fame rewards have been elevated:

      • Normal faction world quests elevated to 150 fame (was 100).
      • The bigger elite world quests situated on the main elite areas elevated to 250 fame (was 200).
      • The Tuskarr Fishing Frenzy world quests elevated to 200 fame (was 150).
      • The Dragonscale Expedition weekly “Wanted Poster” quests elevated to 250 fame for the non-dungeon quests (was 200).

        • Developers’ word: While we’re not growing the cadence on most of the Dragonflight World Quests, we’re adjusting the fame on a number of the World Quests to assist a few of our gamers to raised progress the weekly “Aiding the Accord” quests.

Reputation

  • Cobalt Assembly

    • The Cobalt Catch-Up energy now seems much less continuously after accumulating a sure variety of powers, together with stacked powers (was 100%).

      • Developers’ word: Cobalt Catch-Up (the facility that refreshes length on all powers) won’t ever go away utterly, however it’s going to not be trivial to take care of insanequantities of energy by merely killing one creature each 5 minutes.

  • Iskaara Tuskar

    • Tavio in Iskaara is granting gamers who’re 13+ renown 250 Iskaara Tuskarr fame for every kind of fishing improve reagent they convey him every week. He will proceed to present 25 fame for subsequent further reagents as effectively.
    • Made some extra backend modifications to “Community Feast” to cut back lag and enhance efficiency.
    • Fixed a problem the place the map marker for Iskaara was incorrectly displaying that gamers can earn bonus rewards from the Community Feast after they’ve earned their Supply-Laden Soup Pot for the week.
    • Fixed a problem that triggered Hunters to typically not see a reward on the search “Cooking Utensils” supplied by Lil Ki at Renown Rank 2.
    • The Tuskarr internet clearing dailies now give 100 fame (was 15).
    • Fixed a problem the place “Community Feast” was not awarding credit score whereas in a raid group.
    • Big Kinook’s recipe for soup has barely modified, notably when very massive teams of gamers are serving to out. As a facet impact, it needs to be somewhat bit harder to get legendary high quality soup.
    • Big Kinook is rewarding his assistant cooks extra for a few his duties throughout the Community Feast:

      • Fishing and Fetching Ingredient duties elevated to 40 fame (was 25).
      • Protecting the soup from beasts will now give as much as 60 fame while you assist defeat the beasts.
      • Luumak the Insatiable will reward 80 fame when killed after reaching Legendary standing on the soup.
      • Bisquis will now drop a further 50 fame every time he’s killed on prime of the 50 you get for killing him as soon as every day.
      • Bisquis will give a further 10 fame every time you fill the legendary soup bar as much as a further 50. 150 fame max.

  • Valdrakken Accord

    • The quantity of renown required for the search “Aiding the Accord” has been lowered to 3000 (was 4000).


December 12, 2022

Classes

  • Death Knight

    • Blood

      • [With weekly restarts] Blood Fortification not reduces harm taken (was 10% harm discount).

  • Demon Hunter

    • [With weekly restarts] Fixed a problem that unintentionally permitted Fodder to the Flame’s heal impact to crit.
    • [With weekly restarts] The Hunt now heals for 10%/20% (as Havoc/Vengeance) of harm dealt to the marked goal for 20 seconds (was 25%/50% for 30 seconds).
    • [With weekly restarts] Charred Warblades now heals for 3% of Fire harm dealt (was 5%).
    • Havoc

      • [With weekly restarts] Essence Break harm lowered by 8%.

    • Vengeance

      • [With weekly restarts] Demonic Wards Rank 1 and Rank 2 passives have been eliminated, lowering Demonic Wards whole harm discount to 10% (was 20% harm discount).

  • Druid

    • Guardian

      • [With weekly restarts] Ursine Adept not reduces harm taken (was 10% harm discount).

  • Mage

    • Frost

      • Fixed a problem that triggered Frigid Winds to not appropriately profit Freezing Cold’s snare.

  • Monk

    • Brewmaster

      • [With weekly restarts] Brewmaster’s Balance not reduces harm taken (was 10% harm discount).

  • Paladin

    • Protection

      • [With weekly restarts] Aegis of Light not reduces harm taken (was 10% harm discount).

  • Priest

    • Shadow

      • [With weekly restarts] Vampiric Touch therapeutic lowered to 30% of harm dealt (was 50%).
      • [With weekly restarts] Devouring Plague therapeutic lowered to 30% of harm dealt (was 50%).

  • Rogue

    • [With weekly restarts] Leeching Poison leech bonus lowered to five% (was 10%).
    • Assassination

      • [With weekly restarts] Poison Bomb likelihood to set off lowered to 4/8% (was 5/10%).
      • Fixed a problem that prevented Cut to the Chase from benefitting from Echoing Reprimand’s Animacharged combo factors.
      • Fixed a problem that might trigger Garrote to fail to use to all targets if one goal was immune, when forged with Indiscriminate Carnage.

    • Outlaw

      • [With weekly restarts] Dispatch harm elevated by 5%.
      • [With weekly restarts] Pistol Shot harm lowered by 6%.

    • Subtlety

      • [With weekly restarts] Black Powder harm lowered by 5%.
      • [With weekly restarts] Fixed a problem that triggered Secret Technique to work together incorrectly with Cold Blood.

  • Warlock

    • [With weekly restarts] Fel Synergy now causes Soul Leech to heal you for 15% of the absorption it grants (was 25%).
    • [With weekly restarts] Soul Leech now grants shields as much as 5% of most well being (was 10%).
    • [With weekly restarts] Demon Skin now will increase Soul Leech’s absorption as much as 10% of most well being (was 15%).

  • Warrior

    • Fury

      • [With weekly restarts] Gushing Wound harm and therapeutic lowered by 10%.
      • [With weekly restarts] Bloodthirst harm elevated by 1%.
      • [With weekly restarts] Bloodbath harm elevated by 1%.

        • Developers’ word: Bloodthirst and Bloodbath harm has been elevated to compensate for the Gushing Wound harm discount.

    • Protection

      • [With weekly restarts] Vanguard not reduces harm taken (was 5% harm discount).
      • [With weekly restarts] Defensive Stance lowered to fifteen% harm discount (was 20%). Damage discount stays unchanged at 10% effectiveness in PvP.
      • [With weekly restarts] Demoralizing Shout now reduces harm taken by 20% (was 25%).
      • [With weekly restarts] Ignore Pain now ignores 50% of harm taken (was 55%).

Dungeons and Raids

  • The Nokhud Offensive

    • Fixed a problem inflicting the dragonriding tutorial message to seem in Maruukai after Balakar Khan had been defeated.
    • Nokhud Longbow’s Multi-Shot’s harm lowered by 71%.
    • Nokhud Hornsounder well being lowered by 12%.
    • Nokhud Hornsounder’s Rally the Clan frequency barely lowered and its forged time barely elevated.
    • Unstable Squall not casts Violent Dispersion on loss of life.
    • Nokhud Defender not casts Bloodcurdling Shout in Normal and Heroic issue.
    • Nokhud Defender’s Bloodcurdling Shout frequency barely lowered.
    • Nokhud Thunderfist’s Deadly Thunder frequency barely lowered.
    • Batak’s Bloodcurdling Shout frequency lowered.
    • Soulharvesters’ Shatter Soul will now spawn souls nearer to the gamers focused with the power.
    • Granyth

      • Reduced the spawn fee of Nokhud Saboteur on Mythic issue.

    • The Raging Tempest

      • Primal Stormshield’s well being lowered by 23%.
      • Primal Stormshield’s Stormshield frequency barely lowered.

Player versus Player

  • [With weekly restarts] Medals of Honor can not be used if the dignity it grants would put you over the dignity cap.
  • [With weekly restarts] Victorious Contender’s Strongbox is now out there to Level 70 gamers from Seltherex in Valdrakken for five,000 Honor.
  • Classes

    • Death Knight

      • Blood

        • [With weekly restarts] Blood for Blood will increase the harm of Heart Strike by 30% (was 60%).
        • [With weekly restarts] Shattering Bone harm lowered by 25% in PvP fight.

    • Demon Hunter

      • [With weekly restarts] Sigil of Misery PvP length lowered to 4 seconds (was 5 seconds).
      • [With weekly restarts] Concentrated Sigils length improve worth lowered by 50% in PvP fight.
      • [With weekly restarts] Precise Sigils length improve worth lowered by 50% in PvP fight.
      • [With weekly restarts] Extended Sigils length improve worth lowered by 50% in PvP fight.
      • [With weekly restarts] Fodder to the Flame heal impact lowered by 40% in PvP fight.
      • Havoc

        • [With weekly restarts] Consume Soul heal impact when consuming a Demon Soul lowered by 60% in PvP fight.
        • [With weekly restarts] Essence Break harm lowered by 20% in PvP fight.

    • Druid

      • Guardian

        • [With weekly restarts] Moonfire harm lowered by 20% in PvP fight.
        • [With weekly restarts] Thrash harm lowered by 20% in PvP fight.
        • [With weekly restarts] Brambles harm lowered by 50% in PvP fight.
        • [With weekly restarts] Rage of the Sleeper replicate harm lowered by 50% in PvP fight.
        • [With weekly restarts] After the Wildfire therapeutic lowered by 40% in PvP fight.
        • [With weekly restarts] Sharpened Claws will increase the harm of Thrash and Swipe by 10% in PvP fight (was 25%).
        • [With weekly restarts] Tooth and Claw will increase the harm of Maul by 20% in PvP fight (was 40%).

    • Mage

      • Fire

        • [With weekly restarts] Combustion can not be dispelled.

          • Developers’ word: We really feel that the counterplay to Combustion, a significant self-cast offensive cooldown, didn’t really feel applicable because it was simply dispelled. We are hoping with this modification that it’ll immediate extra artistic options to counterplay the power. We didn’t need to make this modification beforehand, because of stability issues, however now really feel it’s an applicable time to deliver it in step with different main cooldowns.

    • Paladin

      • Protection

        • [With weekly restarts] Word of Glory therapeutic lowered by 30% in PvP fight.
        • [With weekly restarts] Light of the Titans therapeutic lowered by 40% in PvP fight.
        • [With weekly restarts] Guardian of the Forgotten Queen cooldown elevated to five minutes.

    • Priest

      • [With weekly restarts] Vampiric Touch and Devouring Plague therapeutic are not lowered in PvP fight.

    • Rogue

      • [With weekly restarts] Soothing Darkness heal impact lowered by 50% in PvP fight.
      • Assassination

        • [With weekly restarts] Hemotoxin (PvP Talent) therapeutic discount impact lowered to 35% (was 40%).

      • Subtlety

        • [With weekly restarts] The Rotten harm bonus for Backstab and Shadowstrike lowered to 30% in PvP fight (was 50%).

          • Developers’ word: Shadowstrike was hitting too arduous, leaving minimal room for counterplay for opponents and taking an excessive amount of harm in a single stun.

    • Warrior

      • Fury

        • [With weekly restarts] Bloodthirst now restores 2% of your well being in PvP fight (was 3%).
        • [With weekly restarts] Slaughterhouse now decreases therapeutic taken by 3% per stack (was 5% per stack).
        • [With weekly restarts] Slaughterhouse now stacks as much as 12 instances (was 8 instances).
        • [With weekly restarts] Slaughterhouse length elevated to 9 seconds (was 6 seconds).
        • [With weekly restarts] Slaughterhouse length is not refreshed when including stacks.

      • Protection

        • [With weekly restarts] Shield Charge harm lowered by 25% in PvP fight.
        • [With weekly restarts] Booming Voice now will increase the harm you deal by 10% in PvP fight (was 20%).

  • Solo Shuffle

    • [With weekly restarts] With Season 1’s begin, the minimal PvP merchandise degree to queue for Rated Solo Shuffle is 408.

Professions

  • Jewelcrafting

    • [With weekly restarts] Stats granted by the Elemental Lariat’s equip impact lowered by 5% and it may possibly not have a number of bonuses up concurrently. This change doesn’t negatively affect proc charges or buff uptime.

      • Developers’ word: Many gamers have their sights set on the Elemental Lariat as certainly one of their first Spark of Ingenuity crafts because it turns into out there tomorrow. Upon additional investigation, this turned out to be barely stronger than meant and we now have adjusted it to raised match our expectations. We needed to make sure these modifications have been in earlier than gamers invested their worthwhile sources into buying it so everybody could make an knowledgeable determination about whether or not to create this merchandise.

User Interface and Accessibility

  • Fixed a problem the place hidden spells in Azmerloth have been being printed within the fight log.

WoW Classic Era

  • Corrected a problem that triggered PvP Rank to fail to be calculated for the week ending December 6.

    • Developers’ notes: The December 6 calculations have been recorded incorrectly, so we have reversed any decay incurred on December 6, and changed it with rank factors calculated utilizing your finest weekly rating from the final 30 days. Additionally, gamers who started doing PvP the week ending December 6 (and due to this fact don’t have any historical past to have a look at within the earlier 30 days) have been granted 5000 rank factors as compensation.
    • Sorcerer’s word: The long-lost Eldritch incantation required to replace PvP Rank was not meant for mortals to invoke.


December 9, 2022

Achievements

  • Fixed a problem the place The Best at What I Do would lose or reset progress. Unfortunately, present achievement progress will reset for this repair.

Classes

  • Mage

    • Fixed a problem the place Energized Barriers was eradicating auras as an alternative of simply the related snare impact.

  • Monk

    • Mistweaver

      • Fixed a problem that triggered Accumulating Mist to not apply its buff if Soothing Mist was channeled on targets aside from the Monk.

  • Priest

    • Discipline

      • Fixed a problem stopping Catharsis from triggering Atonement therapeutic.

  • Shaman

    • Enhancement

      • Fixed a problem the place Static Accumulation didn’t all the time correctly work for the whole thing of the length of Ascendance.
      • Fixed a problem the place Hailstorm’s most stacks may improperly be refreshed to a decrease quantity when gifted into Overflowing Maelstrom.

  • Warlock

    • Soulburn now lasts 20 seconds and might not be canceled.
    • Spells affected by Soulburn at the moment are appropriately highlighted.

Creatures and NPCs

  • Fixed a problem the place Brackenhide Gnolls within the Azure Span may pursue gamers over a a lot higher distance than meant.

Dragonriding

  • Fixed the goal of the parachute when utilizing ride-along. The passenger will now appropriately get the parachute, not the motive force.

Dungeons and Raids

  • Brakenhide Hollow

    • Sentiu now exhibits as much as assist gamers out of the dungeon after they defeat Decatriarch Wratheye.

  • Hackclaw’s War-Band

    • Reduced harm for Rira Hackclaw’s Savage Charge on Normal and Heroic, permitting gamers a greater likelihood to outlive if issues go incorrect. The harm will not be modified on Mythic.

  • Halls of Infusion

    • Gulp Swog Toxin not kills creatures and might solely have an effect on gamers.
    • Improved the visible for the Primalist Galesinger’s Thunderstorm so it’s simpler to see when positioned within the water.

  • Nokhud Offensive

    • The Raging Tempest

      • Fixed a bug the place Orb of Power doesn’t grant gamers Surge of Power if the Stormsurge Totem is destroyed.

  • Return to Karazhan

    • Opera Hall: Westfall Story

      • Corrected a problem the place Thunder Ritual and Wash Away have been doing an incorrectly excessive quantity of harm in Mythic (however non-Keystone) issue.

  • Shrine of the Storm

    • Lord Stormsong

      • Fixed a problem that was inflicting Ancient Mindbender to require an excessive amount of harm to interrupt.

Items and Rewards

  • Fixed a problem the place Furious Ragefeather was not triggering from varied damaging spells.
  • Fixed a problem the place Infurious Legrwraps of Possibility was offering the inaccurate quantity of Haste when triggered.
  • Fixed a problem the place some Dragonflight toys weren’t getting added to the gathering.

Professions

  • Fishing

    • With the rise in fishing exercise within the Dragon Isles, the Tuskarr on the watering holes at the moment are on the lookout for 20 fish (was 10) to restock their finest fishing holes. They shall be granting the next rewards:

      • 200 Iskaara Tuskarr fame for the primary turn-in of Islefin Dorado.
      • 100 Iskaara Tuskarr fame for the primary turn-in of every kind of widespread fish.
      • 5 Iskaara Tuskarr fame for subsequent turn-ins of all fish.

    • The uncommon summoned lunkers are already resistant to loss of life grip, however the Elite lunkers are usually not which might make them trivial to defeat. The Elite lunkers (those summoned at fishing holes with Ominous Conchs) at the moment are resistant to Death Grip.

      • Developers’ Note: Normal lunkers randomly discovered whereas Tuskarr are fishing (and people out there in world quests) are nonetheless inclined to Death Grip.

Quests

  • The most variety of quests {that a} player-character might have has been elevated to 35 (was 25).

    • Developers’ notes: We’ve seen suggestions in regards to the quest log cap for a very long time, and we agree. It’s time to extend it. Have enjoyable taking up (as much as) 10 extra adventures!

  • Fixed a problem the place gamers have been unable to see PvP world quests whereas in Valdrakken.
  • Ohn’ahran Plains

    • Fixed a problem that sometimes triggered a number of Grand Hunts to run on the identical time within the Ohn’ahran Plains.

  • Thaldraszus

    • Fixed a problem the place credit score was not being shared amongst celebration members throughout “Flying Rocs.”
    • Fixed the work together vary for goals on “Time-Locked Timewalkers.”
    • World Quests

      • Updated tooltip to incorporate Digging Spot on “Forgotten Grotto Relics.”

  • The Waking Shores

    • Fixed a problem the place Djaradin within the Burning Ascent weren’t appropriately giving credit score for the search goal in “Make a Statement.”
    • Fixed a problem the place a number of situations of NPCs would stay after handing over “The Shadow of His Wings.”

Reputation

  • Cobalt Assembly

    • Arcane Health will not be supplied past 5 stacks.
    • Arcane Consumption will not be supplied when in War Mode.


December 8, 2022

Achievements

  • Fixed the timer for finishing Three Minutes or It’s Free.

Classes

  • Evoker

    • Ancient Flame now additionally reduces the worldwide cooldown of Living Flame by 40%.

      • Developers’ word: We added this GCD discount to the Ancient Flame expertise so Living Flame will be easily forged in fast succession.

    • Devastation

      • Energizing Flame now restores 70% of Living Flame’s mana price when placing an enemy (was 50%).
      • Living Flame now heals for 30% extra and prices 20% of whole mana (was 10% whole mana).

        • Developers’ word: We need Living Flame to really feel extra impactful for Devastation Evokers when utilizing it to heal themselves or an ally, however we additionally need to be sure it may possibly’t be used indefinitely. The Evoker’s mana bar is meant to be a fee limiter on therapeutic, just like how Healing Surge is for Elemental Shamans for instance.

  • Hunter

    • Beast Mastery

      • Fixed a problem the place Call of the Wild was making Mend Pet quickly unusable every time a pet was summoned from Call of the Wild.

  • Warlock

    • Fixed a problem the place Profane Bargain was offering too excessive of shared harm.

Creatures and NPCs

  • Maldraxxus Abominations ought to now appropriately assist gamers above degree 60 when adventuring within the Shadowlands.
  • Fixed a problem the place Horace “Scalding” Stern would muddle gamers’ fight logs together with his actions.
  • Players can not sit on the stools that Miya and her mom Plifa are sleeping on within the Gelikyr Inn. This change will permit them to get the standard of sleep they deserve.

Dragonriding

  • Whirling Surge cooldown now resets initially of every dragon race.

Dungeons and Raids

  • Brakenhide Hollow

    • Bracken Warsourge’s Hideous Cackle chamges:

      • Reduced the length to 4 seconds (was 7)
      • Increased the forged time to three.5 seconds (was 2.5)
      • Added stronger visuals to the precast to attract extra consideration to the forged time so gamers can extra readily interrupt it.

Items and Rewards

  • Fixed a problem the place some Tuskarr Fishing Net timers weren’t reducing whereas offline.
  • Fixed a problem the place Darkmoon Deck: Watcher was giving a decrease Versatility worth than anticipated when triggering the protect.
  • Drakonid Spear is now solely useable within the Dragon Isles outside content material.

Professions

  • Fixed points with a number of incorrect recipe bindings:

    • Technique: Renewed Proto-Drake: Predator Pattern is not Bind on Pickup.
    • Schematic: Tinker: Breath of Neltharion is not Bind on Pickup.
    • Recipe: Celebratory Cake is now Bind on Pickup.

      • Developers’ Note: Our philosophy for Dragon Isles recipe acquisition is straightforward – we intend for as many recipes to be tradeable as potential. The primary exceptions to this rule are for recipes that come from quest rewards and from renown. There ought to all the time be a second of pleasure while you discover a recipe, both as a result of it may be bought for a reasonably penny or learn on your personal profit. We will proceed to maintain a watch out for and proper recipes that don’t align with these targets.

  • Cooking

    • Cooking Seamoth Surprise now appropriately has an opportunity to show the Great Cerulean Sea recipe (was Thousandbone Tongueslicer).

  • Inscription

    • Technique: Weathered Explorer’s Stave now requires Dragon Isles Inscription 50 to match all different high-end recipes (was 75).

Quests

  • Dragonflight Campaign

    • Fixed a problem stopping “Open Orientation” from being out there to some alts.

  • Ohn’ahran Plains

    • “Counting Argali” and “Bakar Dream of Lost Argali” ought to now be considerably simpler to finish.
    • Fixed a problem the place the Foal’s Training Ability would present when not on the world quest “Low Hanging Fruit.”

  • Thaldraszus

    • Fixed a problem the place the beam in use throughout the “The Once and Future Team” wasn’t cancelling itself if the search was deserted.
    • Fixed a problem on “The Once and Future Team” the place Timewalker Wardens would typically not be a part of the combat towards the Colossal Causality.
    • Fixed a problem the place Andantenormu was forgetting to rescue Worgen and Zandalari Trolls throughout “Feels like the First Time.”
    • Added a waypoint for “Catching Up to Chromie.”
    • Adjusted the tooltip for the “Temporal Destabilizing Beam” to indicate the proper vary.
    • World Quests

      • Fixed the “Hydro Tuskarr” so the online will not be usable whereas swimming underwater.

  • The Waking Shores

    • Fixed a problem the place Cygenoth may fail to remodel if he was surprised throughout the encounter in “The Shadow of His Wings.”

Reputation

  • Valdrakken Accord

    • Fixed a problem the place the “Fitting In” quest may show rewards that have been already owned.

Wrath of the Lich King Classic

  • Players will now solely obtain credit score for the Ocular if they’re inside 100 yards of a kill throughout “It’s All Fun and Games.” Both factions will proceed to obtain credit score.

    • Developers’ Note: Due to the lag related to Dalaran and its proximity to the Icecrown zone, anybody in or close to the Icecrown zone would obtain credit score for “It’s All Fun and Games” when the Ocular died. This credit score being zone-wide was unintended.


December 7, 2022

Black Market Auction House

  • Fixed a problem the place gamers at max degree couldn’t use the Black Market Auction House.

Classes

  • Hunter

    • Fixed a problem the place Sentinel Owl would take away Rogues from Stealth.

  • Monk

    • Windwalker

      • Fixed a problem the place Transfer the Power was gaining a number of stacks from a single Rising Sun Kick.

  • Paladin

    • Fixed a problem the place Seal of the Crusader was growing all Holy harm taken by the goal as an alternative of simply the caster’s Holy harm.

  • Priest

    • Holy

      • Fixed a problem inflicting Answered Prayers to not be eliminated when extending Apotheosis.

  • Rogue

    • Subtlety

      • Secret Technique can now appropriately set off Alacrity.

  • Shaman

    • Enhancement

      • Fixed a problem inflicting Maelstrom Weapon to not stack previous 8 stacks with Raging Maelstrom.

Creatures and NPCs

  • Fixed the positions of a number of enemies within the Fetid Encampment in order that they’re not blocked by the atmosphere.

Dungeons and Raids

  • Ruby Life Pools

    • Kyrakka and Erkhart Stormvein

      • Fixed a problem the place Kyrakka may assault unintended targets when she lands.
      • Fixed a problem that would forestall Flaming Embers from appropriately inflicting harm.

  • Shrine of the Storm

    • Tidesage Council

      • Multiple changes have been made to Slicing Blast on Normal issue to require fewer interrupts from gamers nonetheless within the leveling course of.

  • Uldaman: Legacy of Tyr

    • Fixed a problem that was stopping Death Knights from returning to the dungeon utilizing Death Gate.

Items and Rewards

  • The Bottomless Reliquary Satchel trinket now supplies major stats.
  • Greater Obsidian Key will not vanish upon leaving the Obsidian Citadel.
  • Fixed a problem the place Waking Earth and Waking Fire have been unable for use when spawned outdoors the Waking Shores.
  • Increased affected space of Tome of Unstable Power to eight yards (was 5).
  • Fixed a problem the place the Darkmoon Deck: Dance was eradicating gamers’ shapeshift.
  • Fixed a problem the place Missingway Hand Cannon was incorrectly categorized as a bow.

Pet Battles

  • Fixed a problem the place the Snowclaw Cub couldn’t be summoned from the Pet Journal.

Player versus Player

  • Classes

    • Druid

      • Guardian

        • Den Mother (PvP Talent) now impacts raid and celebration members.

  • Items

    • Assembly Guardian’s Ring absorption lowered by 60% in PvP fight.
    • Assembly Scholar’s Loop harm lowered by 60% in PvP fight.
    • Assembly Preserver’s Band heal lowered by 60% in PvP fight.

Quests

  • The Azure Span

    • Fixed a problem the place the Artifact Locator would stay after finishing “Can’t Have These.”

  • Dragonflight Campaign

    • Fixed a problem inflicting “Renown of Dragon Isles” and “Open Orientation” to not be out there to alts who haven’t accomplished the Thaldrazus storyline, stopping them from finishing the endgame marketing campaign.

  • Jewelcrafting

    • Mundane Gems now appropriately drop from Djaradin enemies throughout “Mundane Gems, I Think Not!”

  • Obsidian Citadel

    • Fixed a problem the place Osoria’s Assistance would stay in participant’s stock after finishing “Hands-Off Operation.”

  • Ohn’ahran Plains

    • Fixed a problem with “Second Challenge of Tyr: Might” the place the second goal incorrectly directed gamers to talk with the Projection of Tyr and has been corrected to the Maiden of Inspiration.

  • Thaldraszus

    • World Quests

      • Fixed a problem the place liberating Imprisoned Travelers throughout “Rebel Concerns” was not appropriately offering credit score.
      • Fixed a problem with “Hydro Tuskarr” the place switching watershoes triggered the additional motion button to vanish.
      • Fixed the visible for Watergliders and Waterwalkers when they’re outfitted throughout “Hydro Tuskarr.”
      • Fixed a problem the place the Sneaky Youngster may very well be interacted with a number of instances throughout “Hide and Seek.”

  • The Waking Shores

    • The quantity of Impressive Dragon Skulls required to finish Tarjin’s Tale lowered to five (was 25).

Reputation

  • Iskaara Tuskarr

    • Map icons for the Community Feast ought to now show for eligible alts.

  • Valdrakken Accord

    • Players who’ve reached renown rank 26 or greater with Valdrakken Accord will now unlock armor for all 4 dragonriding drakes once they enter Thaldraszus.


December 6, 2022

Classes

  • Death Knight

    • Blood

      • Fixed a problem with Voracious growing Death Strike’s minimal heal by greater than meant.

  • Hunter

    • Fixed a problem the place enemies that have been resistant to the knockback from High Explosive Trap have been nonetheless being affected by Binding Shackles.

  • Priest

    • Shadow

      • Psyfiend well being lowered to 4% of the Priest’s most well being (down from 10%).
      • Psyfiend is not resistant to debuffs and channel results.
      • The channel length of Psyflay from Psyfiend is now 12 seconds to match the creature’s length.

Creatures and NPCs

  • Fixed a problem the place Enkine the Voracious couldn’t be summoned.

Dungeons and Raids

  • Halls of Infusion

    • Fixed a problem that was stopping Death Knights from returning to the dungeon utilizing Death Gate.

Items and Rewards

  • Fixed a problem the place if a participant dies whereas outfitted with the Primal Ritual Shell the chosen buff resets to wind.
  • Adjusted the drop charges of Rousing Ire throughout all types of content material. In basic, gathering needs to be offering considerably much less, whereas taking part in instanced PvP needs to be extra rewarding.
  • Dreamscape Prism now appropriately will increase your Mastery.
  • Food buffs obtained from the Valdrakken Feast will not be cancelled when utilizing your Hearthstone.
  • The “Fully Ruby Feasted” debuff has been mounted to permit the gamers two simultaneous Ruby Feast buffs, and can not have an effect on any of the cosmetics obtained from meals right here.
  • Fixed a problem the place buying and selling Bundle O’ Cards: Dragon Isles and Soggy Clump of Darkmoon Cards may trigger the shopper to crash.

Professions

  • The variety of first-time crafts that may grant expertise has been lowered to 30 (was 60).

    • Developers’ word: We made this modification to raised help gaining XP from crafting throughout leveling, whereas minimizing the inducement to tackle a number of throw-away professions simply to degree your self quicker.

  • Fishing

    • Fixed a problem the place Tuskarr Fishing Holes weren’t out there to gamers with Iskaara Tuskarr Renown rank 4 on the account and Dragon Isles Fishing.

Quests

  • The Azure Span

    • Made some backend modifications to the Community Feast to cut back lag.

      • Developers’ word: Please tell us in the event you see unusually excessive lag, notably if it occurs solely within the Iskaara space, or if it solely occurs whereas the Community Feast occasion is going on.

  • Ohn’ahran Plains

    • The quest boss for “The Field of Ferocity: Master of the Hunt!” ought to now behave correctly when each left unengaged in fight and when being defeated.

  • Thaldraszus

    • Fixed a problem the place gamers and NPCs have been floating throughout the “Back to the Future” cinematic.
    • Fixed a problem in “Cracks in Time” the place the additional motion button was not displaying whereas dragonriding.

  • The Waking Shores

    • Fixed a problem the place Disgruntled Riverbeast Matriarch was not displaying the correct tooltip throughout “Wildlife Rescue.”

Wrath of the Lich King Classic

  • Classes

    • Hunter

      • Fixed a problem the place it was potential to have a number of ranks of Volley lively on the identical time.


December 5, 2022

Achievements

  • Fixed a problem the place Iskaaran Harpoon was not granting credit score in direction of Cutting Tusk Equipment.
  • Obsidian Champion ought to now register step completions appropriately. Unfortunately, earlier credit score for the search “Forging the Answer” might must be repeated.

Classes

  • Tank Specializations

    • Tank-specialized characters now generate 650% extra risk (was 550%).

      • Developers’ word: We’ve heard suggestions that on-pull burst in dungeon content material is inflicting harm sellers to drag risk extra usually than is fascinating. This change represents roughly a 15% improve to tank risk era, which ought to assist alleviate these instances, whereas nonetheless requiring tanks to actively interact with packs to carry risk.

  • Demon Hunter

    • [With weekly restarts] The Hunt harm lowered by 10%.
    • [With weekly restarts] Fodder to the Flame’s set off fee not scales with Haste.

  • Druid

    • Restoration

      • [With weekly restarts] Regrowth therapeutic decreased by 6%.

  • Hunter

    • [With weekly restarts] Steel Trap harm has been lowered by 20%.
    • [With weekly restarts] Explosive Shot harm has been elevated by 15%.
    • [With weekly restarts] Barrage harm has been elevated by 15%.
    • Marksmanship

      • [With weekly restarts] All harm elevated by 10%.
      • [With weekly restarts] Heavy Ammo now causes Trick Shot ricochets to deal a further 25% harm (was 10%).

    • Survival

      • [With weekly restarts] All harm elevated by 5%.

  • Mage

    • Fire

      • [With weekly restarts] Flamestrike harm elevated by 8%.
      • [With weekly restarts] Pyroblast harm elevated by 5%.
      • [With weekly restarts] Fireball harm elevated by 10%.
      • [With weekly restarts] Scorch harm elevated by 10%.
      • [With weekly restarts] Ignite harm elevated by 5%.

  • Monk

    • Brewmaster

      • [With weekly restarts] Brewmaster’s Balance now grants 45% elevated Stamina (was 30%).

    • Mistweaver

      • [With weekly restarts] Awakened Faeline Spinning Crane Kick now heals 3 close by allies for 60% of the harm performed (was 50%).
      • [With weekly restarts] Vivify therapeutic to major goal elevated by 20%.
      • [With weekly restarts] Peaceful Mending now will increase therapeutic obtained by Enveloping Mist and Renewing Mist by 30% (was 20%).
      • [With weekly restarts] Yu’lon’s Whisper now heals 5 targets (was 6) and therapeutic elevated by 15%.

  • Paladin

    • Protection

      • [With weekly restarts] Aegis of Light now grants 50% elevated Stamina (was 45%) and 30% elevated Armor (was 15%).

  • Priest

    • Mind Spike now appropriately has a visible when damaging enemies.
    • Shadow

      • Fixed a problem inflicting Mental Decay to not lengthen the length of Shadow Word: Pain and Vampiric Touch when harm was absorbed.

  • Rogue

    • Assassination

      • [With weekly restarts] Exsanguinate cooldown elevated to three minutes (was 45 seconds) and bleed impact magnitude lowered to 80% (was 100%).

        • Developer’s word: Recent knowledge from Live and Beta signifies that Exsanguinate is drastically overperforming its historic and meant energy degree. We acknowledge that this can be a heavy nerf for a person expertise, however it’s important that Exsanguinate’s energy be just like different out there expertise selections. We see this as a short lived measure as we head in direction of the opening of Dragonflight’s first season, and we shall be reconsidering Exsanguinate’s place and position as an out there expertise for Assassination and should transfer, exchange, or redesign it in a future patch.

  • Shaman

    • Restoration

      • [With weekly restarts] All therapeutic spells therapeutic elevated by 5%.
      • [With weekly restarts] Acid Rain harm elevated by 50%.

  • Warlock

    • [With weekly restarts] Soul Leech now converts 3% of harm dealt to an soak up protect (was 6%).

  • Warrior

    • Arms

      • [With weekly restarts] Fueled by Violence now heals for 85% of the harm performed by Deep Wounds (was 65%).

    • Protection

      • [With weekly restarts] Fueled by Violence now causes Deep Wounds to heal you for 85% (was 65%) of the harm it offers.
      • [With weekly restarts] Brutal Vitality now provides 15% of the harm dealt to your lively Ignore Pain (was 30%).

Dungeons and Raids

  • Brackenhide Hollow

    • Decatriarch Wratheye

      • Fixed a problem the place she won’t carry out her skills.

  • The Nokhud Offensive

    • Fixed a problem the place Teera and Maruuk encounter can typically reset if pulled too rapidly after their roleplay has ended.
    • Fixed a problem the place Ukhel Deathspeakers have been utilizing the silver dragon border as an alternative of the gold dragon border.

  • Ruby Life Pools

    • Kokia Blazehoof

      • Fixed a problem the place Molten Boulder may typically fail to point the proper affect location.

Items and Rewards

  • Fixed a problem the place studying a toy whereas they have been stacked would devour your entire stack.

Player versus Player

  • Classes

    • Death Knight

      • [With weekly restarts] Anti-Magic Shell (Talent) absorption quantity lowered by 25% in PvP fight.
      • [With weekly restarts] Improved Death Strike improve to Death Strike’s therapeutic has been lowered by 50% in PvP fight.
      • [With weekly restarts] Will of the Necropolis (Talent) harm discount lowered by 50% in PvP fight.
      • [With weekly restarts] Anti-Magic Barrier (Talent) improve to Anti-Magic Shell length and quantity absorbed has been lowered by 50% in PvP fight.
      • [With weekly restarts] Abomination Limb (Talent) will not pull particular person enemy gamers greater than as soon as over its length (was each 4 seconds).
      • Frost

        • [With weekly restarts] Death Strike’s therapeutic elevated based mostly on current harm is lowered by 50% if the harm was dealt by gamers or their pets.

      • Unholy

        • [With weekly restarts] Death Strike’s therapeutic elevated based mostly on current harm is lowered by 50% if the harm was dealt by gamers or their pets.

          • Developers’ word: Death Knight survivability has been considerably greater than we’re comfy with, so we’re concentrating on a number of features of their defensive equipment. We really feel that with these changes, Death Knights will preserve sturdiness with choices to counterplay defensively. Additionally, the a number of grips from Abomination Limb created situations of unfun gameplay with minimal counterplay in PvP. We’re altering this expertise to have the ability to pull in a novel participant in as soon as per expertise utilization. We imagine this modification will permit the expertise to be a pretty expertise to select whereas sustaining counterplay choices for opponents.

    • Druid

      • Restoration

        • [With weekly restarts] Budding Leaves is now 70% efficient in PvP fight.
        • [With weekly restarts] Fixed a problem that triggered Focused Growth’s buff to solely apply to 1 Lifebloom at a time whereas utilizing the Undergrowth expertise.

          • Developers’ word: Lifebloom has been the next proportion of Druid therapeutic’s breakdown in PvP than we might like, so we’re lowering Budding Leaves to deliver it extra in line.

    • Evoker

      • [With weekly restarts] Scarlet Adaptation’s cap is lowered by 30% in PvP fight.
      • [With weekly restarts] Fire Breath’s preliminary harm is lowered by 30% in PvP fight.
      • [With weekly restarts] Disintegrate and Pyre deal 15% elevated harm in PvP fight.

        • Developers’ word: The purpose of this tuning change is to cut back the very excessive burst from absolutely charged Fire Breath, which we felt was unfair because it had the potential to kill enemy gamers with none time to react. Living Flame additionally had the potential to deal excessive burst with all its modifiers mixed collectively, so we’re lowering Scarlet Adaptation’s cap in PvP. To compensate for the misplaced energy, we’re growing the harm of Disintegrate and Pyre in order that Evoker can contribute extra significant constant harm. Note that this may have an effect on each Devastation and Preservation specializations.

      • Preservation

        • [With weekly restarts] Mana regeneration is lowered by a further 10% in PvP fight.

          • Developers’ notes: All healers have lowered mana regeneration in PvP, in order that fights finish after an inexpensive time frame. Preservation receiving this discount brings them nearer in step with the opposite healers in order that mana is related in PvP.

    • Mage

      • Arcane

        • [With weekly restarts] Nether Precision now 75% efficient in PvP fight.
        • [With weekly restarts] Prodigious Savant now 80% efficient in PvP fight.
        • [With weekly restarts] Arcane Bombardment now 65% efficient in PvP fight.

          • Developers’ word: We’re trying to tackle Arcane’s instantaneous burst harm via changes concentrating on Arcane Blast and Arcane Barrage modifiers. Arcane Bombardment particularly has been too highly effective of an execute impact in PvP for its present availability.

        • Frost

          • [With weekly restarts] Piercing Cold is now 50% efficient in PvP fight.
          • [With weekly restarts] Ice Lance harm elevated by 20% in PvP fight.
          • [With weekly restarts] (PvP Talent) Snowdrift not has a forged time (was 1.5 seconds).
          • [With weekly restarts] (PvP Talent) Snowdrift’s cooldown lowered to 45 seconds (was 60 seconds).

            • Developers’ word: Glacial Spike crucial strikes are hitting more durable than we want, regardless of the lengthy forged time connected to this spell. We’re lowering Piercing Cold’s crucial strike harm modifier in PvP to assist tackle this with out impacting the bottom harm of the spell. We’re additionally growing the harm of Ice lance because the Splitting Ice expertise is much less worthwhile in PvP, given the unpredictable and fixed motion of gamers. Additionally, Snowdrift has been requiring extra ramp up than meant, so we’re eradicating its forged time and reducing its cooldown.

    • Monk

      • Mistweaver

        • [With weekly restarts] Ancient Teachings of the Monastery now heals for 375% of harm performed in PvP fight (was 240%).

          • Developers’ word: We wish to see extra aggressive playstyles from Mistweaver Monk to be potential in PvP, so we’re concentrating on Ancient Teaching of the Monastery to bolster the playstyle.

    • Rogue

      • [With weekly restarts] Echoing Reprimand harm lowered by 30% in PvP fight.

        • Developers’ word: We’ve seen that the power may have extraordinarily excessive burst, greater than we’re comfy with, so we’re partially reverting the change made in final week’s hotfixes, the place Echoing Reprimand’s harm was not lowered in PvP.

    • Shaman

      • Elemental

        • [With weekly restarts] Magma Chamber effectiveness lowered by 50% in PvP fight.

          • Developers’ word: Earth Shock and Elemental Blast from Elemental Shamans deal extra harm than meant with excessive stacks of Magma Chamber, so we’re reducing its impact in PvP.

      • Enhancement

        • [With weekly restarts] Improved Maelstrom Weapon will increase the harm and therapeutic of spells by 8%/15% per stack of Maelstrom Weapon in PvP fight (was 10%/20%).
        • [With weekly restarts] Raging Maelstrom will increase the effectiveness of Maelstrom Weapon stacks by 3% in PvP fight (was 5%).
        • [With weekly restarts] Stormstrike and Windstrike harm elevated by 30% in PvP fight.

          • Developers’ word: Damage and therapeutic from absolutely stacked Maelstrom Weapon are greater than meant in PvP, so we’re lowering the worth of the related skills. Separately, we might like for Enhancement’s sustained harm to be extra well-rounded in PvP, so we’re growing Stormstrike’s harm.

    • Warlock

      • [With weekly restarts] Curse of Tongues reduces forged time by 10% in PvP fight (was 15%).
      • [With weekly restarts] Curse of Tongues utilized via Amplify Curse reduces forged time by 20% in PvP fight (was 35%).

        • Developers’ word: We’re lowering the general energy of Curse of Tongues in PvP. We’d like for the spell to be worthwhile to forged, however not trigger casters to have a irritating time attempting to forged spells.

    • Warrior

      • Arms

        • [With weekly restarts] Mortal Strike’s harm is not lowered by 30% in PvP fight.
        • [With weekly restarts] Sharpened Blades now will increase crucial strike harm by 5% in PvP fight (was 10%).
        • [With weekly restarts] Martial Prowess now will increase Mortal Strike’s harm by 15% per stack in PvP fight (was 30%).
        • [With weekly restarts] Execute harm elevated by 20% in PvP fight (Arms solely).
        • [With weekly restarts] Rend harm lowered by 15% in PvP fight (Arms solely).

          • Developers’ word: We’re trying to improve Mortal Strike’s constant harm whereas preserving its burst potential in line via focused changes to its modifiers. We’re additionally lowering Rend’s harm in PvP as Skullsplitter has been a perpetrator for one-shots.

  • War Mode

    • Bloody Tokens from honorable kills are not awarded whereas in a raid.

      • Developers’ Note: We are joyful to see awarding Bloody Tokens from participant kills within the open world has had optimistic reception. However, we have seen some habits going towards the spirit of the sport, notably forming full raid teams to farm the forex relatively than via natural PvP encounters within the open world. Bloody Tokens are nonetheless awarded for honorable kills within the open world when a participant is in a celebration, however not in a raid group.

Professions

  • Skill ranges indicated by Mining and Herbalism gathering journals now precisely replicate the leveling expertise.
  • Alchemy

    • Alchemical Experimentation has been re-enabled.

  • Blacksmithing

    • Grekka Anvilsmash (Master Blacksmith) now appropriately affords Blacksmithing Knowledge as an alternative of Mining Knowledge.

  • Engineering

    • Tinker’s Workbench and Portable Tinker’s Workbench at the moment are additionally thought-about Anvils.

  • Fishing

    • Fixed a problem the place full Fishing Nets in River Mouth Fishing Hole sometimes disappearing.

Quests

  • Adventure Mode

    • Fixed a problem the place the marketing campaign quest indicators weren’t showing correctly for quests in Ohn’ahran Plains and Thaldraszus.

  • The Azure Span

    • Fixed a problem the place quest rewards may very well be unavailable for some gamers handing over “For Imbu!”

  • Ohn’ahran Plains

    • Fixed a problem the place the primary 4 quests of Thunderspine dailies have been erroneously eradicating all gadgets from participant’s stock and financial institution upon completion.

  • Thaldraszus

    • Abandoning the Horde or Alliance variations of the search “Deathwingurlugull!” whereas within the aircraft will now end result within the participant being teleported again to the search givers.

Reputation

  • Cobalt Assembly

    • Leech stacks now capped at 5.

User Interface and Accessibility

  • The icon for Siege on Dragonbane Keep now disappears when it’s not out there because of already being accomplished.

December 2, 2022

Classes

  • Druid

    • Fixed a problem the place Tireless Pursuit was solely granting 30% motion velocity, not the proper 40% motion velocity.
    • Balance

      • Fixed a problem the place Sunfire utilized to a number of targets wouldn’t appropriately set off the Mastery profit.

  • Evoker

    • Fixed a problem the place Eternity Surge may very well be casted whereas locked out of its spell faculty.
    • Fixed a problem the place making an attempt to recast an empowered spell throughout its GCD would trigger your motion bars to gray out.
    • Preservation

      • Emerald Communion might now be forged whereas transferring whereas Hover is lively.

  • Hunter

    • Marksmanship

      • Fixed a problem the place Wind Arrows from Legacy of the Windrunners or Windrunner’s Barrage have been gaining bonus harm out of your Mastery twice.

  • Monk

    • Fixed a problem stopping the Touch of Death impact of Fatal Flying Guillotine from all the time being an Improved Touch of Death. The tooltip for this shall be clarified in a later replace.

  • Priest

    • Holy

      • Fixed a problem inflicting Answered Prayers to typically get caught at its most stack rely and fail to set off Apotheosis.

Creatures and NPCs

  • The Azure Span

    • Tatto the Iskaaran Stable Master will now appropriately can help you secure your pet.

  • Ohn’ahran Plains

    • Beastmaster Oken will now secure pets correctly for hunters who discover themselves within the Broadhoof Outpost.

Dungeons and Raids

  • Algeth’ar Academy

    • Echo of Doragosa’s well being has been elevated by 12%.

  • Brackenhide Hollow

    • Fixed a problem the place if gamers entered the gauntlet towards the ultimate boss from the Den of Decay as an alternative of via Treemouth’s space, the gauntlet may turn out to be inconceivable to finish.
    • Fixed a problem the place Bracken Warscourge may spawn inside the atmosphere within the space main as much as Hackclaw’s War-Band.

  • Neltharus

    • Qalashi Thaumaturge’s Magma Conflagration harm lowered by 40%.
    • Magmatusk’s well being has been elevated about 15%.

Items and Rewards

  • Players can now select to cancel sure Transporter Malfunctions attributable to new and previous Wormhole Generators.
  • The Trial of the Elements (Primalist Tomorrow) and Trial of the Flood (Ohn’ahran Plains) occasions rewards have been scaling greater than anticipated and have had their base merchandise degree lowered.
  • Armoire of Endless cloaks is now a appropriately categorized as a Toy.
  • Integrated Primal Fire trinket harm lowered by 19%.
  • Fixed a problem the place gadgets bought from Sabellian and Wrathion quartermasters displayed incorrect fame necessities.

Player versus Player

  • War Mode

    • Fixed a problem that the War Mode and Primal Storm cloak rewards have been all utilizing the identical stat allocation.

  • Warlock

    • Demonology

      • Axe Toss and Solar Beam can not set off the Precognition PvP Talent.

Professions

  • Enchanting

    • Fixed a problem the place Enriched Earthen Shard was showing underground.

  • Engineering

    • Fixed a problem the place Tinker: Plane Displacer was not correctly occurring cooldown if it malfunctioned.
    • Lilliam Sparkspindle will now supply Alliance gamers the choice to unlearn and alter their Classic Engineering Gnomish and Goblin specializations.

  • Herbalism

    • Fixed a problem the place Rich Soil was spawning too rapidly.

Quests

  • Fixed a problem inflicting gamers above degree 60 to be unable to enter sure legacy quest situations.
  • A small variety of characters who have been in a position to ready entry a Renown Campaign early have had their entry corrected. However, characters who’ve already began the Campaign questline shall be allowed to complete it.
  • The Azure Span

    • Fixed a problem the place Kraunot may turn out to be unattackable throughout “A Wrestle of Wind and Water.”

  • Ohn’ahran Plains

    • Fixed a problem the place characters may very well be unable to finish “Shady Sanctuary.””

Thaldraszus

  • Fixed a problem the place Therazane may very well be killed within the Black Empire.
  • Players making an attempt to show in “Race Through Time” may very well be knocked off the platform by the opposing faction stopping quest completion. The Black Empire is now flagged as a sanctuary to forestall this from occurring.
  • Fixed a problem the place the beginning location for “Moving On” was within the incorrect location on the map.

Reputation

  • Dragonscale Expedition

    • Fixed a problem with Ancient Waygates. Players who hit Rank 7 might start their adventures in exploring these curious historic stones, scattered all through the Dragon Isles.
    • Fixed a problem the place gamers have been unable to start the Ancient Waygate questline.

  • Maruuk Centaur

    • Fixed a problem the place “Sharing the Bounty” was not showing at completely different Renown ranges.


December 1, 2022

Classes

  • Evoker

    • Living Flame will now restore 50% of its mana price when used to strike an enemy.

      • Developers’ word: This change is meant to permit Preservation Evokers to make use of Living Flame to contribute harm throughout raid encounters with out shedding mana. It can even forestall Devastation Evokers from working out of mana when utilizing Living Flame with excessive haste values.

  • Hunter

    • Marksmanship

      • Fixed a problem the place Bulletstorm was incorrectly additionally granting the advantage of Bombardment.
      • Fixed a problem the place Arcane Shot and Chimaera Shot have been incorrectly consuming a stack of the Bulletstorm buff when forged.

    • Survival

      • Fixed a problem the place Quick Shot wouldn’t correctly deal harm in the event you had modified the looks of your weapon.
      • Fixed a problem the place Spearhead didn’t correctly apply the bleed from Mongoose Bite or Raptor Strike if Aspect of the Eagle was lively.

  • Paladin

    • Protection

      • Fixed a problem inflicting Inspiring Vanguard to grant an incorrect quantity of Strength.

  • Priest

    • The following Priest spells have been added to the Personal Resource Display: Desperate Prayer, Lightweaver, Empyreal Blaze, Dark Ascension, Deathspeaker, Holy Ward, Archangel, and Dark Archangel.
    • Power Word: Life now has a spell spotlight when concentrating on a low well being ally.
    • Mind Flay: Insanity now has a spell spotlight when it’s out there.
    • The debuff for Angelic Bulwark is not displayed on Raid Frames.
    • Holy

      • Fixed a problem inflicting queued Heals to not achieve a forged time discount from Lightweaver after casting Flash Heal.

  • Shaman

    • The debuff for Elemental Equilibrium is not displayed on Raid Frames.

Creatures and NPCs

  • Fixed a problem the place uncommon enemies on the Dragon Isles didn’t have a day by day loot lockout.
  • Fixed a problem the place some child mammoths may very well be unintentionally tamed.

Dungeons and Raids

  • The Azure Vault

    • Arcane Tender’s Wild Eruption will not goal participant pets.

  • Brakenhide Hollow

    • Withering harm lowered by 64% (impact utilized by Decay Speaker’s Withering Burst, Trickclaw Mystic’s Witherbolt, and many others.).
    • Fetid Rotsinger’s Decaying Totem well being lowered by 50%.
    • Fixed a problem the place the dungeon’s quests couldn’t be accomplished.

  • Halls of Infusion

    • Watcher Irideus

      • Power Overload not targets pets.

    • Primal Tsunami

      • A pleasant Titan Defense Orb now affords gamers a fast manner out of the dungeon after defeating the Primal Tsunami.

  • Uldaman: Legacy of Tyr

    • Fixed a problem the place the dungeon’s quests couldn’t be accomplished.

Items and Rewards

  • Fixed a problem the place Crimson Aspirant’s Pulverizer and Crimson Aspirant’s Longspear had the identical stats.
  • Fixed a problem the place Slumbering Worldsnail and Raging Magmommoth have been unlearnable.
  • Fixed a problem the place Misty Satchel was bind-on-equip and may very well be listed on the Auction House.
  • Re-added fabric loot that was quickly faraway from uncommon enemies.
  • Fixed a problem the place Reclaimed Tuskarr Harpoon and Stolen Shikaar Warspear have been utilizing the inaccurate weapon kind.

Player versus Player

  • Fixed a problem the place PvP Conduits weren’t purchasable.
  • Sergeant Wilson and Nassar have arrived within the Gladiator’s Refuge for barely lower than loyal characters to enroll as a Mercenary in battlegrounds.
  • Precognition (PvP Talent) is now displayed on the Personal Resource Bar.
  • War Mode

    • Fixed a problem that would trigger Supply Drops in Ohn’ahran Plains to not attain the bottom earlier than despawning.

Professions

  • Significantly elevated the drop fee of recipes for Crimson Combatant tools from Victorious Contender’s Strongboxes.
  • Notebook of Crafting Knowledge for Enchanting now awards information for the proper career.
  • Temporarily disabled Basic and Advanced Experimentation for Alchemy to deal with a bug.
  • Fixed a problem the place some items of Engineering crafting gear have been lacking stats.
  • Lofty Malygite has turn out to be barely much less lofty and is now inside attain for Jewelcrafters to gather.
  • Reduced the drop fee on Roused Seedling when gathering herbs.
  • Adjusted Molten, Hardened, and Windswept Overload loot tables to be related in worth to Frost Overload.

Quests

  • Fixed a problem the place Shadowlands marketing campaign quests have been being pushed to gamers outdoors of Shadowlands.
  • The Azure Span

    • Fixed a problem the place “Calling the Blue Dragons” was rewarding duplicates of the Highland Drake to alts.
    • Fixed a problem the place “Into the Azure” was incorrectly out there for alts who had already accomplished “To the Azure Span.”

  • Ohn’ahran Plains

    • Nokhud Offensive

      • Fixed a problem the place Khanam Matra Sarest, the search giver for “The Wind Belongs to the Sky” may incorrectly part out.

  • The Waking Shores

    • Fixed a problem the place “Honor Our Fallen” was out there at degree 68, however its reward may require degree 70.
    • Fixed a problem the place “The Tools of One’s Trade” was out there at degree 68, however its reward may require degree 70.
    • Fixed a problem the place the “Greater Obsidian Citadel Key” may fail to be accomplished.
    • Fixed a problem the place varied Siege on Dragonbane Keep UI components would not present till Valdrakken Accord Rank 6.
    • Quest markers for “To Dragonbane Keep!” have been modified to be clearer.
    • Fixed a problem the place gamers would not be added to the Siege on Dragonbane state of affairs at instances, stopping rewards from being obtained.

Reputation

  • Cobalt Assembly

    • Lowered Fun Detected’s likelihood to drop Wild Arcana. It was altering the drop fee to be 100% as an alternative of including a further % likelihood. Yes, we all know how this appears to be like.

  • Iskaara Tuskarr

    • Fixed a problem the place the “Iskaaran Fishing Net” quest gadgets weren’t seen.

  • Maruuk Centaur

    • Fixed a problem the place “Good at Doings, Not Understandings” was being incorrectly supplied to gamers at Renown 1.
    • Fixed a problem the place gamers may very well be within the space of a Grand Hunt and never get added to the state of affairs appropriately.

  • Valdrakken Accord

    • Fixed a problem the place the Dragon Racing world quests weren’t unlocking appropriately at Valdrakken Accord Rank 7.


November 30, 2022

Achievements

  • Fixed a problem the place Bronze Timelock necessities listed the inaccurate achievement.
  • Fixed a problem the place Possessive Hornswog was not granting credit score in direction of Adventurer of The Waking Shores.

Adventure Mode

  • Fixed a problem the place gamers in Adventure Mode have been unable to make use of the portal to Valdrakken till they accomplished the marketing campaign within the Azure Span.

Classes

  • Fixed a problem that triggered Cleanse Toxins, Purify Disease, and Detox (Windwalker/Brewmaster Monk) to not go on cooldown appropriately.
  • Death Knight

    • Blood

      • Fixed a problem with Tightening Grasp granting 10% elevated harm as an alternative of the meant 5%.

    • Frost

      • Fixed a problem the place Avalanche wouldn’t all the time deal harm when Howling Blast consumes Rime.

  • Demon Hunter

    • Vengeance

      • Fixed a problem that triggered Spirit Bomb to use a further software of Frailty to the Demon Hunter’s present goal, no matter distance.

  • Druid

    • Balance

      • Fixed a problem the place Starlord couldn’t attain 3 stacks.

    • Guardian

      • Fixed a problem the place Tireless Pursuit wouldn’t be utilized after leaving Travel Form.

  • Paladin

    • Fixed a problem inflicting Sanctified Ground to incorrectly persist.

  • Warlock

    • Demonology

      • Fixed a problem the place Guillotine may very well be forged with no Felguard lively.
      • Fixed a problem the place Wrathguard was not appropriately making use of Infernal Command.

Dungeons and Raids

  • The Azure Vault

    • Conjured Lasher’s Mystic Vapors periodic harm lowered by 50%.

  • Halls of Infusion

    • Primal Tsunami

      • Fixed a problem that would trigger the boss to not be lootable if defeated proper when the intermission begins.

Items and Rewards

  • Fixed a problem the place the leather-based Renown transmog set was out there to all specializations.
  • Dragonriding mount gadgets can now be safely destroyed as characters who’ve accomplished the quests that grant this stuff will be taught the mount upon relogging in.
  • Fixed a problem that typically triggered gamers to not earn credit score for the Dragonriding Glyph at Scalecracker Peak.
  • Fixed a problem the place Expedition Scout’s Pack was spawning beneath the terrain within the Waking Shores.

Player versus Player

  • Fixed a problem that triggered NPCs in degree 61-70 battlegrounds to have extra well being and deal extra harm than meant.
  • Classes

    • Mage

      • Fixed a problem the place Frost Bomb may have incorrect concentrating on.

  • War Mode

    • Fixed a problem the place War Mode world quests have been awarding gamers incorrect gear for his or her proficiency.

  • Solo Shuffle

    • Resolved a problem that prevented characters from interacting with a Warlock’s Demonic Gateway in subsequent rounds.

Quests

  • Fixed a problem the place climbing world quests weren’t awarding the correct quantity of fame.
  • The Priest Class Hall mount quest “The Sunken Vault” is practical once more, however in a diminished state. Players can full the search, however the NPC will supply little commentary and the enemies no resistance. The quest will return to its unique state in a future patch.
  • The Azure Span

    • Fixed a problem the place gamers have been unable to craft a Fishing Net for “Iskaaran Fishing Net” if it was deserted.

  • Ohn’ahran Plains

    • “Orientation: Maruukai” now appropriately shares quest credit score with all group members.
    • Fixed a problem the place Hypoxicron was touchdown mid-air throughout “Proto Problems.”
    • Being in stealth will not trigger points throughout “Reign of the Ram.”
    • Fixed a problem the place the Raging Torrent boss was not scaling correctly throughout “Trial of the Flood.”
    • Fixed a problem the place the bonus quest was not showing for the uncommon enemy, Ronsak the Decimator.

  • Thaldraszus

    • Fixed a problem the place Pandaren, Troll, and Undead characters are typically unable to progress in “Feels Like the First Time.”
    • South Hold Guardians will not proceed to present out their signets after “Remember the Fallen” is accomplished.
    • The Scythid prowling the Chittering Caverns will not solely be encountered at degree 70 for the search “Scythid Gloomhunter.”

Reputation

  • Cobalt Assembly

    • Lowered the drop likelihood for Cobalt Assembly fame throughout all enemies.

User Interface and Accessibility

  • Fixed a problem the place saved Edit Mode layouts may disappear.

November 29, 2022

Achievements

  • Fixed a problem the place some gamers weren’t appropriately receiving the Shadowlands Season 4 Shrouded Hero title and achievement.

Classes

  • Death Knight

    • Blood

      • Fixed a problem the place Leeching Strike was not therapeutic as meant.

  • Priest

    • Fixed a problem inflicting Shadowfiend to not grant Mana for Holy and Discipline specializations.

Creatures and NPCs

  • Cauldronbearer Blakor’s Molten Pour impact lowered to 1 minute.

Dungeons and Raids

  • Shadowlands dungeons now correctly seem within the Dungeon Finder throughout the Shadowlands Timewalking Campaign.
  • The Nokhud Offensive

    • Granyth

      • Fixed a problem that would trigger the Dragonkiller Lances to fireplace twice.
      • Fixed a problem the place casting Mind Control or Dominate Mind on Nokhud Saboteurs would trigger them to turn out to be unresponsive.

    • Teera and Maruuk

      • Fixed a problem inflicting the Ancestors’ Treasure Trove awarded after the encounter ends to typically not be lootable.

    • Balakar Khan

      • Fixed a problem the place Rending Strike was being forged throughout Phase 2.

Items and Rewards

  • Seltherex in Valdrakken now sells Honor gear. This gear is at present upgradable to rank 3 (merchandise degree 353) and can be capable to be upgraded to rank 5 when Season 1 begins.
  • Fixed a problem the place unusual bind-on-equip gadgets in dungeons have been incorrectly showing as uncommon high quality.
  • Yellow War Ottuk and Yellow Scouting Ottuk now appropriately show within the Mount Journal.
  • Addressed a number of weapons that have been dealing much less harm than meant.
  • Shadowlands Season 4 Tokens of Merit have been lowered to poor high quality and can nonetheless promote for 500 gold.

Professions

  • Fixed a number of points that triggered Find Minerals and Find Herbs to behave erratically on the Dragon Isles.
  • Fixed a problem the place the Frozen Writ weapon enchant impact was not appropriately triggering.
  • Fixed a problem the place the Sophic Writ weapon enchant impact was triggering too continuously.
  • Fixed a problem the place you can pores and skin some enemies that weren’t meant to be skinned.

Quests

  • The Waking Shores

    • Fixed a problem the place “Dragon Glyphs and You” couldn’t be accomplished.
    • Fixed a problem the place Bothersome Bees would typically assault gamers whereas invisible throughout “Leave Bee Alone.”
    • Fixed a problem the place gamers couldn’t work together with Majordomo Selistra to finish “Proto-Fight.””
    • Fixed a problem the place there have been no seen factors of curiosity map indicators for “Rapid Fire Plans.””
    • Fixed a problem the place killing enemies whereas using Osoria throughout “Hands Off Operation” wouldn’t present credit score for the search.

  • Ohn’ahran Plains

    • Fixed a problem the place the spear and bow quest gadgets weren’t dropping for “The Nokhud Offensive: Founders Keepers.””

  • Thaldraszus

    • Fixed a problem the place the focal point map indicators weren’t updating appropriately for “Eyes and Ears” and “Nowhere to Hide.””
    • Fixed a problem the place faction altering may ship you to the inaccurate beginning space throughout “Feels Like the First Time.”
    • Fixed a problem the place “The Flow of Time” wouldn’t progress on shoppers utilizing non-English languages.


November 28, 2022

Achievements

  • Evokers at the moment are included within the achievement That Takes Class.

Classes

  • Death Knight

    • Fixed a problem with Insidious Chill not correctly slowing auto-attack velocity.
    • Unholy

      • Fixed a problem with Unholy Aura rank 2 not appropriately growing the harm of your summons by the meant quantity.

  • Demon Hunter

    • Havoc

      • [With weekly restarts] Burning Wound’s Immolation Aura harm bonus lowered to 40% (was 50%).
      • [With weekly restarts] Know Your Enemy crucial harm bonus lowered to 40/80% of your crucial strike likelihood (was 50/100%).
      • [With weekly restarts] Any Means Necessary harm bonus for affected expertise lowered to 80% of your Mastery: Demonic Presence bonus (was 100%).

    • Vengeance

      • Fixed a problem that prevented Charred Flesh from benefitting from its second rank.
      • Fixed a problem that prevented the worldwide cooldown incurred by Soul Carver from being appropriately modified by Haste.

  • Druid

    • Restoration

      • Fixed a problem that triggered Lifebloom’s bloom to not be elevated by Mastery whereas gifted into Budding Leaves.

  • Evoker

    • Devastation

      • Fixed a problem that triggered Disintegrate to not absolutely profit from Iridescence: Blue if two Disintegrate casts have been chained collectively.
      • Fixed a problem the place Burnout may set off extra usually than meant with sure expertise combos.

  • Mage

    • Fixed a problem that triggered Ignite to unfold to targets below the consequences of crowd management.

  • Monk

    • Windwalking, Close to Heart, and Generous Pour ought to not fail to reapply in sure very unusual circumstances.

  • Paladin

    • [With weekly restarts] Of Dusk and Dawn has been adjusted:

      • Blessing of Dawn now will increase harm and therapeutic by 5% (was 6%) and length elevated to twenty seconds (was 15 seconds).
      • Blessing of Dusk length elevated to twenty seconds (was 15 seconds).
      • Seal of Order now will increase the therapeutic and harm of your Holy Power spending skills by 8% throughout Blessing of Dawn (was 10%).

    • Protection

      • [With weekly restarts] Word of Glory therapeutic elevated by 40%.
      • [With weekly restarts] Light of the Titans therapeutic elevated by 40%.
      • Fixed a problem inflicting Moment of Glory to solely set off from auto-attacks.
      • Fixed a problem the place Blessed Hammer’s harm discount was not making use of appropriately.
      • Fixed a problem inflicting Grand Crusader to set off at a fee greater than meant.
      • [With weekly restarts] Fixed a problem with Righteous Protector’s interplay with free casts from Divine Purpose, Shining Light, and Bastion of Light.
      • [With weekly restarts] Fixed a problem inflicting spenders forged with Bastion of Light to devour Divine Purpose triggers.
      • [With weekly restarts] Fixed a problem inflicting Words of Glory forged with Shining Light to not devour Bastion of Light stacks.

  • Priest

    • Discipline

      • Fixed a problem inflicting queued spells to not improve the harm of spells when buffed by Twilight Equilibrium.
      • Fixed a problem inflicting Power of the Dark Side procs to grant a Holy harm buff as an alternative of a Shadow harm buff when casting Penance with Twilight Equilibrium gifted.
      • Fixed a problem inflicting Divine Aegis to devour harm buffs from Twilight Equilibrium.
      • Fixed a problem inflicting a queued Penance to not grant Harsh Discipline following a Smite forged that might usually have granted the buff.
      • [With weekly restarts] The length of the Harsh Discipline buff impact has been elevated to 30 seconds (was 15 seconds).

  • Rogue

    • Assassination

      • Fixed a problem that prevented Envenom from consuming Amplifying Poison if it had precisely 10 stacks.
      • Fixed a problem that prevented Rupture’s length from benefiting from Animacharged combo factors (by way of Echoing Reprimand) when casting Rupture on an enemy stricken by Deathmark.
      • Fixed a problem that prevented Deathmark’s impact from being displayed on enemy nameplates.
      • Fixed a problem that prevented some weapon poisons from being utilized at a assured fee by Poisoned Knife.

    • Outlaw

      • Fixed a problem with the tooltip of Restless Blades which incorrectly had Sepsis listed as an affected means.
      • [With weekly restarts] Dispatch harm lowered by 5%.
      • [With weekly restarts] Dreadblades length lowered to eight seconds (was 10 seconds) and Energy price lowered to 40 (was 50).

    • Subtlety

      • Fixed a problem that prevented Silent Storm’s buff from being consumed by Shuriken Storm when forged by way of Shuriken Tornado.
      • Fixed a problem the place Shadow Dance’s recast cooldown was all the time 8 seconds, no matter its length. Recast cooldown now appropriately matches length.
      • Fixed a problem that prevented Shadow harm dealt by Secret Technique’s Shadow Clones from being appropriately modified by skills that improve Shadow harm.

  • Warlock

    • Fixed a problem the place Inquisitor’s Gaze wouldn’t assault dummies.
    • Demonology

      • Fixed a problem the place Grimoire: Felguard wouldn’t appropriately apply 5 functions of Fel Sunder.

  • Warrior

    • Arms

      • [With weekly restarts] Seasoned Soldier now additionally grants 10% lowered harm to space impact harm.
      • [With weekly restarts] Battlelord now additionally will increase the harm of Overpower by 25% always.
      • [With weekly restarts] Martial Prowess will increase the harm of Mortal Strike by 30% per stack (was 25%).
      • [With weekly restarts] Exhilarating Blows likelihood to reset Mortal Strike or Cleave elevated to twenty% (was 15%).
      • [With weekly restarts] Fatal Mark harm elevated by 20%.
      • [With weekly restarts] Fueled by Violence now heals for 65% of the harm dealt by deep wounds (was 50%).
      • [With weekly restarts] Mortal Strike harm elevated by 3.5%.

    • Fury

      • Onslaught’s Rage era lowered to 25 (was 30) however it’s now once more appropriately affected by Recklessness inflicting it to generate 50 Rage whereas below Recklessness.
      • Odyn’s Fury’s harm over time impact not incorrectly shows for different gamers on nameplates.

    • Protection

      • Fixed a problem that prevented Unnerving Focus from affecting a number of skills.
      • Brace for Impact’s tooltip clarified to state it will increase block worth relatively than proportion quantity blocked.
      • Enduring Alacrity now appropriately modifies your Armor.
      • Focused Vigor now appropriately modifies your Armor.
      • [With weekly restarts] Execute harm elevated by 30%.

Player versus Player

  • Several spells that have been persisting between Solo Shuffle rounds will now be cleared correctly.
  • Rogue

    • [With weekly restarts] Recuperator effectiveness is not lowered by 50% in PvP fight.
    • [With weekly restarts] Echoing Reprimand harm is not lowered by 50% in PvP fight.
    • [With weekly restarts] Reverberation harm is not lowered by 33% in PvP fight.
    • Outlaw

      • [With weekly restarts] Killing Spree harm is not lowered by 20% in PvP fight.
      • [With weekly restarts] Pistol Shot harm is not lowered by 16% in PvP fight.

    • Subtlety

      • [With weekly restarts] Mastery: Executioner effectiveness is not lowered by 20% in PvP fight.


The hotfix notes for the earlier patch will be discovered right here.

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