Hotfixes: December 12, 2022

Here you will discover a checklist of hotfixes that tackle varied points associated to World of Warcraft: Dragonflight, Wrath of the Lich King Classic, Burning Crusade Classic and WoW Classic. Some of the hotfixes under take impact the second they had been applied, whereas others could require scheduled realm restarts to enter impact. Please remember the fact that some points can’t be addressed with out a client-side patch replace. This checklist can be up to date as extra hotfixes are utilized.

Hotfixes


December 12, 2022

Classes

  • Death Knight

    • Blood

      • [With weekly restarts] Blood Fortification now not reduces injury taken (was 10% injury discount).

  • Demon Hunter

    • [With weekly restarts] Fixed a problem that unintentionally permitted Fodder to the Flame’s heal impact to crit.
    • [With weekly restarts] The Hunt now heals for 10%/20% (as Havoc/Vengeance) of injury dealt to the marked goal for 20 seconds (was 25%/50% for 30 seconds).
    • [With weekly restarts] Charred Warblades now heals for 3% of Fire injury dealt (was 5%).
    • Havoc

      • [With weekly restarts] Essence Break injury lowered by 8%.

    • Vengeance

      • [With weekly restarts] Demonic Wards Rank 1 and Rank 2 passives have been eliminated, decreasing Demonic Wards complete injury discount to 10% (was 20% injury discount).

  • Druid

    • Guardian

      • [With weekly restarts] Ursine Adept now not reduces injury taken (was 10% injury discount).

  • Mage

    • Frost

      • Fixed a problem that brought about Frigid Winds to not accurately profit Freezing Cold’s snare.

  • Monk

    • Brewmaster

      • [With weekly restarts] Brewmaster’s Balance now not reduces injury taken (was 10% injury discount).

  • Paladin

    • Protection

      • [With weekly restarts] Aegis of Light now not reduces injury taken (was 10% injury discount).

  • Priest

    • Shadow

      • [With weekly restarts] Vampiric Touch therapeutic lowered to 30% of injury dealt (was 50%).
      • [With weekly restarts] Devouring Plague therapeutic lowered to 30% of injury dealt (was 50%).

  • Rogue

    • [With weekly restarts] Leeching Poison leech bonus lowered to five% (was 10%).
    • Assassination

      • [With weekly restarts] Poison Bomb likelihood to set off lowered to 4/8% (was 5/10%).
      • Fixed a problem that prevented Cut to the Chase from benefitting from Echoing Reprimand’s Animacharged combo factors.
      • Fixed a problem that may trigger Garrote to fail to use to all targets if one goal was immune, when forged with Indiscriminate Carnage.

    • Outlaw

      • [With weekly restarts] Dispatch injury elevated by 5%.
      • [With weekly restarts] Pistol Shot injury lowered by 6%.

    • Subtlety

      • [With weekly restarts] Black Powder injury lowered by 5%.
      • [With weekly restarts] Fixed a problem that brought about Secret Technique to work together incorrectly with Cold Blood.

  • Warlock

    • [With weekly restarts] Fel Synergy now causes Soul Leech to heal you for 15% of the absorption it grants (was 25%).
    • [With weekly restarts] Soul Leech now grants shields as much as 5% of most well being (was 10%).
    • [With weekly restarts] Demon Skin now will increase Soul Leech’s absorption as much as 10% of most well being (was 15%).

  • Warrior

    • Fury

      • [With weekly restarts] Gushing Wound injury and therapeutic lowered by 10%.
      • [With weekly restarts] Bloodthirst injury elevated by 1%.
      • [With weekly restarts] Bloodbath injury elevated by 1%.

        • Developers’ be aware: Bloodthirst and Bloodbath injury has been elevated to compensate for the Gushing Wound injury discount.

    • Protection

      • [With weekly restarts] Vanguard now not reduces injury taken (was 5% injury discount).
      • [With weekly restarts] Defensive Stance lowered to fifteen% injury discount (was 20%). Damage discount stays unchanged at 10% effectiveness in PvP.
      • [With weekly restarts] Demoralizing Shout now reduces injury taken by 20% (was 25%).
      • [With weekly restarts] Ignore Pain now ignores 50% of injury taken (was 55%).

Dungeons and Raids

  • The Nokhud Offensive

    • Fixed a problem inflicting the dragonriding tutorial message to look in Maruukai after Balakar Khan had been defeated.
    • Nokhud Longbow’s Multi-Shot’s injury lowered by 71%.
    • Nokhud Hornsounder well being lowered by 12%.
    • Nokhud Hornsounder’s Rally the Clan frequency barely lowered and its forged time barely elevated.
    • Unstable Squall now not casts Violent Dispersion on dying.
    • Nokhud Defender now not casts Bloodcurdling Shout in Normal and Heroic issue.
    • Nokhud Defender’s Bloodcurdling Shout frequency barely lowered.
    • Nokhud Thunderfist’s Deadly Thunder frequency barely lowered.
    • Batak’s Bloodcurdling Shout frequency lowered.
    • Soulharvesters’ Shatter Soul will now spawn souls nearer to the gamers focused with the flexibility.
    • Granyth

      • Reduced the spawn charge of Nokhud Saboteur on Mythic issue.

    • The Raging Tempest

      • Primal Stormshield’s well being lowered by 23%.
      • Primal Stormshield’s Stormshield frequency barely lowered.

Player versus Player

  • [With weekly restarts] Medals of Honor can now not be used if the dignity it grants would put you over the dignity cap.
  • [With weekly restarts] Victorious Contender’s Strongbox is now out there to Level 70 gamers from Seltherex in Valdrakken for five,000 Honor.
  • Classes

    • Death Knight

      • Blood

        • [With weekly restarts] Blood for Blood will increase the injury of Heart Strike by 30% (was 60%).
        • [With weekly restarts] Shattering Bone injury lowered by 25% in PvP fight.

    • Demon Hunter

      • [With weekly restarts] Sigil of Misery PvP period lowered to 4 seconds (was 5 seconds).
      • [With weekly restarts] Concentrated Sigils period enhance worth lowered by 50% in PvP fight.
      • [With weekly restarts] Precise Sigils period enhance worth lowered by 50% in PvP fight.
      • [With weekly restarts] Extended Sigils period enhance worth lowered by 50% in PvP fight.
      • [With weekly restarts] Fodder to the Flame heal impact lowered by 40% in PvP fight.
      • Havoc

        • [With weekly restarts] Consume Soul heal impact when consuming a Demon Soul lowered by 60% in PvP fight.
        • [With weekly restarts] Essence Break injury lowered by 20% in PvP fight.

    • Druid

      • Guardian

        • [With weekly restarts] Moonfire injury lowered by 20% in PvP fight.
        • [With weekly restarts] Thrash injury lowered by 20% in PvP fight.
        • [With weekly restarts] Brambles injury lowered by 50% in PvP fight.
        • [With weekly restarts] Rage of the Sleeper replicate injury lowered by 50% in PvP fight.
        • [With weekly restarts] After the Wildfire therapeutic lowered by 40% in PvP fight.
        • [With weekly restarts] Sharpened Claws will increase the injury of Thrash and Swipe by 10% in PvP fight (was 25%).
        • [With weekly restarts] Tooth and Claw will increase the injury of Maul by 20% in PvP fight (was 40%).

    • Mage

      • Fire

        • [With weekly restarts] Combustion can now not be dispelled.

          • Developers’ be aware: We really feel that the counterplay to Combustion, a significant self-cast offensive cooldown, didn’t really feel applicable because it was simply dispelled. We are hoping with this variation that it’s going to immediate extra artistic options to counterplay the flexibility. We didn’t need to make this variation beforehand, as a consequence of steadiness considerations, however now really feel it’s an applicable time to deliver it in step with different main cooldowns.

    • Paladin

      • Protection

        • [With weekly restarts] Word of Glory therapeutic lowered by 30% in PvP fight.
        • [With weekly restarts] Light of the Titans therapeutic lowered by 40% in PvP fight.
        • [With weekly restarts] Guardian of the Forgotten Queen cooldown elevated to five minutes.

    • Priest

      • [With weekly restarts] Vampiric Touch and Devouring Plague therapeutic are now not lowered in PvP fight.

    • Rogue

      • [With weekly restarts] Soothing Darkness heal impact lowered by 50% in PvP fight.
      • Assassination

        • [With weekly restarts] Hemotoxin (PvP Talent) therapeutic discount impact lowered to 35% (was 40%).

      • Subtlety

        • [With weekly restarts] The Rotten injury bonus for Backstab and Shadowstrike lowered to 30% in PvP fight (was 50%).

          • Developers’ be aware: Shadowstrike was hitting too laborious, leaving minimal room for counterplay for opponents and taking an excessive amount of injury in a single stun.

    • Warrior

      • Fury

        • [With weekly restarts] Bloodthirst now restores 2% of your well being in PvP fight (was 3%).
        • [With weekly restarts] Slaughterhouse now decreases therapeutic taken by 3% per stack (was 5% per stack).
        • [With weekly restarts] Slaughterhouse now stacks as much as 12 instances (was 8 instances).
        • [With weekly restarts] Slaughterhouse period elevated to 9 seconds (was 6 seconds).
        • [With weekly restarts] Slaughterhouse period is now not refreshed when including stacks.

      • Protection

        • [With weekly restarts] Shield Charge injury lowered by 25% in PvP fight.
        • [With weekly restarts] Booming Voice now will increase the injury you deal by 10% in PvP fight (was 20%).

  • Solo Shuffle

    • [With weekly restarts] With Season 1’s begin, the minimal PvP merchandise degree to queue for Rated Solo Shuffle is 408.

Professions

  • Jewelcrafting

    • [With weekly restarts] Stats granted by the Elemental Lariat’s equip impact lowered by 5% and it could possibly now not have a number of bonuses up concurrently. This change doesn’t negatively affect proc charges or buff uptime.

      • Developers’ be aware: Many gamers have their sights set on the Elemental Lariat as one in every of their first Spark of Ingenuity crafts because it turns into out there tomorrow. Upon additional investigation, this turned out to be barely stronger than supposed and we now have adjusted it to raised match our expectations. We wished to make sure these adjustments had been in earlier than gamers invested their priceless assets into buying it so everybody could make an knowledgeable determination about whether or not to create this merchandise.

User Interface and Accessibility

  • Fixed a problem the place hidden spells in Azmerloth had been being printed within the fight log.

WoW Classic Era

  • Corrected a problem that brought about PvP Rank to fail to be calculated for the week ending December 6.

    • Developers’ notes: The December 6 calculations had been recorded incorrectly, so we have reversed any decay incurred on December 6, and changed it with rank factors calculated utilizing your greatest weekly rating from the final 30 days. Additionally, gamers who started doing PvP the week ending December 6 (and subsequently don’t have any historical past to take a look at within the earlier 30 days) have been granted 5000 rank factors as compensation.
    • Sorcerer’s be aware: The long-lost Eldritch incantation required to replace PvP Rank was not meant for mortals to invoke.


December 9, 2022

Achievements

  • Fixed a problem the place The Best at What I Do would lose or reset progress. Unfortunately, present achievement progress will reset for this repair.

Classes

  • Mage

    • Fixed a problem the place Energized Barriers was eradicating auras as a substitute of simply the related snare impact.

  • Monk

    • Mistweaver

      • Fixed a problem that brought about Accumulating Mist to not apply its buff if Soothing Mist was channeled on targets aside from the Monk.

  • Priest

    • Discipline

      • Fixed a problem stopping Catharsis from triggering Atonement therapeutic.

  • Shaman

    • Enhancement

      • Fixed a problem the place Static Accumulation didn’t all the time correctly work for everything of the period of Ascendance.
      • Fixed a problem the place Hailstorm’s most stacks might improperly be refreshed to a decrease quantity when proficient into Overflowing Maelstrom.

  • Warlock

    • Soulburn now lasts 20 seconds and may now not be canceled.
    • Spells affected by Soulburn at the moment are accurately highlighted.

Creatures and NPCs

  • Fixed a problem the place Brackenhide Gnolls within the Azure Span might pursue gamers over a a lot higher distance than supposed.

Dragonriding

  • Fixed the goal of the parachute when utilizing ride-along. The passenger will now accurately get the parachute, not the driving force.

Dungeons and Raids

  • Brakenhide Hollow

    • Sentiu now reveals as much as assist gamers out of the dungeon after they defeat Decatriarch Wratheye.

  • Hackclaw’s War-Band

    • Reduced injury for Rira Hackclaw’s Savage Charge on Normal and Heroic, permitting gamers a greater likelihood to outlive if issues go flawed. The injury is just not modified on Mythic.

  • Halls of Infusion

    • Gulp Swog Toxin now not kills creatures and may solely have an effect on gamers.
    • Improved the visible for the Primalist Galesinger’s Thunderstorm so it’s simpler to see when positioned within the water.

  • Nokhud Offensive

    • The Raging Tempest

      • Fixed a bug the place Orb of Power doesn’t grant gamers Surge of Power if the Stormsurge Totem is destroyed.

  • Return to Karazhan

    • Opera Hall: Westfall Story

      • Corrected a problem the place Thunder Ritual and Wash Away had been doing an incorrectly excessive quantity of injury in Mythic (however non-Keystone) issue.

  • Shrine of the Storm

    • Lord Stormsong

      • Fixed a problem that was inflicting Ancient Mindbender to require an excessive amount of injury to interrupt.

Items and Rewards

  • Fixed a problem the place Furious Ragefeather was not triggering from varied damaging spells.
  • Fixed a problem the place Infurious Legrwraps of Possibility was offering the wrong quantity of Haste when triggered.
  • Fixed a problem the place some Dragonflight toys weren’t getting added to the gathering.

Professions

  • Fishing

    • With the rise in fishing exercise within the Dragon Isles, the Tuskarr on the watering holes at the moment are in search of 20 fish (was 10) to restock their greatest fishing holes. They can be granting the next rewards:

      • 200 Iskaara Tuskarr popularity for the primary turn-in of Islefin Dorado.
      • 100 Iskaara Tuskarr popularity for the primary turn-in of every sort of frequent fish.
      • 5 Iskaara Tuskarr popularity for subsequent turn-ins of all fish.

    • The uncommon summoned lunkers are already resistant to dying grip, however the Elite lunkers should not which might make them trivial to defeat. The Elite lunkers (those summoned at fishing holes with Ominous Conchs) at the moment are resistant to Death Grip.

      • Developers’ Note: Normal lunkers randomly discovered whereas Tuskarr are fishing (and people out there in world quests) are nonetheless vulnerable to Death Grip.

Quests

  • The most variety of quests {that a} player-character could have has been elevated to 35 (was 25).

    • Developers’ notes: We’ve seen suggestions in regards to the quest log cap for a very long time, and we agree. It’s time to extend it. Have enjoyable taking over (as much as) 10 extra adventures!

  • Fixed a problem the place gamers had been unable to see PvP world quests whereas in Valdrakken.
  • Ohn’ahran Plains

    • Fixed a problem that sometimes brought about a number of Grand Hunts to run on the identical time within the Ohn’ahran Plains.

  • Thaldraszus

    • Fixed a problem the place credit score was not being shared amongst social gathering members throughout “Flying Rocs.”
    • Fixed the work together vary for aims on “Time-Locked Timewalkers.”
    • World Quests

      • Updated tooltip to incorporate Digging Spot on “Forgotten Grotto Relics.”

  • The Waking Shores

    • Fixed a problem the place Djaradin within the Burning Ascent weren’t accurately giving credit score for the search goal in “Make a Statement.”
    • Fixed a problem the place a number of cases of NPCs would stay after handing over “The Shadow of His Wings.”

Reputation

  • Cobalt Assembly

    • Arcane Health will now not be supplied past 5 stacks.
    • Arcane Consumption will now not be supplied when in War Mode.


December 8, 2022

Achievements

  • Fixed the timer for finishing Three Minutes or It’s Free.

Classes

  • Evoker

    • Ancient Flame now additionally reduces the worldwide cooldown of Living Flame by 40%.

      • Developers’ be aware: We added this GCD discount to the Ancient Flame expertise so Living Flame could be easily forged in fast succession.

    • Devastation

      • Energizing Flame now restores 70% of Living Flame’s mana value when putting an enemy (was 50%).
      • Living Flame now heals for 30% extra and prices 20% of complete mana (was 10% complete mana).

        • Developers’ be aware: We need Living Flame to really feel extra impactful for Devastation Evokers when utilizing it to heal themselves or an ally, however we additionally need to ensure it could possibly’t be used indefinitely. The Evoker’s mana bar is meant to be a charge limiter on therapeutic, much like how Healing Surge is for Elemental Shamans for instance.

  • Hunter

    • Beast Mastery

      • Fixed a problem the place Call of the Wild was making Mend Pet quickly unusable every time a pet was summoned from Call of the Wild.

  • Warlock

    • Fixed a problem the place Profane Bargain was offering too excessive of shared injury.

Creatures and NPCs

  • Maldraxxus Abominations ought to now accurately assist gamers above degree 60 when adventuring within the Shadowlands.
  • Fixed a problem the place Horace “Scalding” Stern would muddle gamers’ fight logs along with his actions.
  • Players can now not sit on the stools that Miya and her mom Plifa are sleeping on within the Gelikyr Inn. This change will enable them to get the standard of sleep they deserve.

Dragonriding

  • Whirling Surge cooldown now resets at the beginning of every dragon race.

Dungeons and Raids

  • Brakenhide Hollow

    • Bracken Warsourge’s Hideous Cackle chamges:

      • Reduced the period to 4 seconds (was 7)
      • Increased the forged time to three.5 seconds (was 2.5)
      • Added stronger visuals to the precast to attract extra consideration to the forged time so gamers can extra readily interrupt it.

Items and Rewards

  • Fixed a problem the place some Tuskarr Fishing Net timers weren’t lowering whereas offline.
  • Fixed a problem the place Darkmoon Deck: Watcher was giving a decrease Versatility worth than anticipated when triggering the protect.
  • Drakonid Spear is now solely useable within the Dragon Isles outside content material.

Professions

  • Fixed points with a number of incorrect recipe bindings:

    • Technique: Renewed Proto-Drake: Predator Pattern is now not Bind on Pickup.
    • Schematic: Tinker: Breath of Neltharion is now not Bind on Pickup.
    • Recipe: Celebratory Cake is now Bind on Pickup.

      • Developers’ Note: Our philosophy for Dragon Isles recipe acquisition is straightforward – we intend for as many recipes to be tradeable as potential. The important exceptions to this rule are for recipes that come from quest rewards and from renown. There ought to all the time be a second of pleasure while you discover a recipe, both as a result of it may be offered for a reasonably penny or learn to your personal profit. We will proceed to maintain a watch out for and proper recipes that don’t align with these targets.

  • Cooking

    • Cooking Seamoth Surprise now accurately has an opportunity to show the Great Cerulean Sea recipe (was Thousandbone Tongueslicer).

  • Inscription

    • Technique: Weathered Explorer’s Stave now requires Dragon Isles Inscription 50 to match all different high-end recipes (was 75).

Quests

  • Dragonflight Campaign

    • Fixed a problem stopping “Open Orientation” from being out there to some alts.

  • Ohn’ahran Plains

    • “Counting Argali” and “Bakar Dream of Lost Argali” ought to now be considerably simpler to finish.
    • Fixed a problem the place the Foal’s Training Ability would present when not on the world quest “Low Hanging Fruit.”

  • Thaldraszus

    • Fixed a problem the place the beam in use throughout the “The Once and Future Team” wasn’t cancelling itself if the search was deserted.
    • Fixed a problem on “The Once and Future Team” the place Timewalker Wardens would typically not be a part of the battle towards the Colossal Causality.
    • Fixed a problem the place Andantenormu was forgetting to rescue Worgen and Zandalari Trolls throughout “Feels like the First Time.”
    • Added a waypoint for “Catching Up to Chromie.”
    • Adjusted the tooltip for the “Temporal Destabilizing Beam” to point out the right vary.
    • World Quests

      • Fixed the “Hydro Tuskarr” so the web is just not usable whereas swimming underwater.

  • The Waking Shores

    • Fixed a problem the place Cygenoth might fail to rework if he was surprised throughout the encounter in “The Shadow of His Wings.”

Reputation

  • Valdrakken Accord

    • Fixed a problem the place the “Fitting In” quest might show rewards that had been already owned.

Wrath of the Lich King Classic

  • Players will now solely obtain credit score for the Ocular if they’re inside 100 yards of a kill throughout “It’s All Fun and Games.” Both factions will proceed to obtain credit score.

    • Developers’ Note: Due to the lag related to Dalaran and its proximity to the Icecrown zone, anybody in or close to the Icecrown zone would obtain credit score for “It’s All Fun and Games” when the Ocular died. This credit score being zone-wide was unintended.


December 7, 2022

Black Market Auction House

  • Fixed a problem the place gamers at max degree couldn’t use the Black Market Auction House.

Classes

  • Hunter

    • Fixed a problem the place Sentinel Owl would take away Rogues from Stealth.

  • Monk

    • Windwalker

      • Fixed a problem the place Transfer the Power was gaining a number of stacks from a single Rising Sun Kick.

  • Paladin

    • Fixed a problem the place Seal of the Crusader was rising all Holy injury taken by the goal as a substitute of simply the caster’s Holy injury.

  • Priest

    • Holy

      • Fixed a problem inflicting Answered Prayers to not be eliminated when extending Apotheosis.

  • Rogue

    • Subtlety

      • Secret Technique can now accurately set off Alacrity.

  • Shaman

    • Enhancement

      • Fixed a problem inflicting Maelstrom Weapon to not stack previous 8 stacks with Raging Maelstrom.

Creatures and NPCs

  • Fixed the positions of a number of enemies within the Fetid Encampment in order that they’re now not blocked by the atmosphere.

Dungeons and Raids

  • Ruby Life Pools

    • Kyrakka and Erkhart Stormvein

      • Fixed a problem the place Kyrakka might assault unintended targets when she lands.
      • Fixed a problem that might stop Flaming Embers from accurately inflicting injury.

  • Shrine of the Storm

    • Tidesage Council

      • Multiple changes had been made to Slicing Blast on Normal issue to require fewer interrupts from gamers nonetheless within the leveling course of.

  • Uldaman: Legacy of Tyr

    • Fixed a problem that was stopping Death Knights from returning to the dungeon utilizing Death Gate.

Items and Rewards

  • The Bottomless Reliquary Satchel trinket now offers main stats.
  • Greater Obsidian Key will now not vanish upon leaving the Obsidian Citadel.
  • Fixed a problem the place Waking Earth and Waking Fire had been unable for use when spawned exterior the Waking Shores.
  • Increased affected space of Tome of Unstable Power to eight yards (was 5).
  • Fixed a problem the place the Darkmoon Deck: Dance was eradicating gamers’ shapeshift.
  • Fixed a problem the place Missingway Hand Cannon was incorrectly categorized as a bow.

Pet Battles

  • Fixed a problem the place the Snowclaw Cub couldn’t be summoned from the Pet Journal.

Player versus Player

  • Classes

    • Druid

      • Guardian

        • Den Mother (PvP Talent) now impacts raid and social gathering members.

  • Items

    • Assembly Guardian’s Ring absorption lowered by 60% in PvP fight.
    • Assembly Scholar’s Loop injury lowered by 60% in PvP fight.
    • Assembly Preserver’s Band heal lowered by 60% in PvP fight.

Quests

  • The Azure Span

    • Fixed a problem the place the Artifact Locator would stay after finishing “Can’t Have These.”

  • Dragonflight Campaign

    • Fixed a problem inflicting “Renown of Dragon Isles” and “Open Orientation” to not be out there to alts who haven’t accomplished the Thaldrazus storyline, stopping them from finishing the endgame marketing campaign.

  • Jewelcrafting

    • Mundane Gems now accurately drop from Djaradin enemies throughout “Mundane Gems, I Think Not!”

  • Obsidian Citadel

    • Fixed a problem the place Osoria’s Assistance would stay in participant’s stock after finishing “Hands-Off Operation.”

  • Ohn’ahran Plains

    • Fixed a problem with “Second Challenge of Tyr: Might” the place the second goal incorrectly directed gamers to talk with the Projection of Tyr and has been corrected to the Maiden of Inspiration.

  • Thaldraszus

    • World Quests

      • Fixed a problem the place releasing Imprisoned Travelers throughout “Rebel Concerns” was not accurately offering credit score.
      • Fixed a problem with “Hydro Tuskarr” the place switching watershoes brought about the additional motion button to vanish.
      • Fixed the visible for Watergliders and Waterwalkers when they’re geared up throughout “Hydro Tuskarr.”
      • Fixed a problem the place the Sneaky Youngster could possibly be interacted with a number of instances throughout “Hide and Seek.”

  • The Waking Shores

    • The quantity of Impressive Dragon Skulls required to finish Tarjin’s Tale lowered to five (was 25).

Reputation

  • Iskaara Tuskarr

    • Map icons for the Community Feast ought to now show for eligible alts.

  • Valdrakken Accord

    • Players who’ve reached renown rank 26 or larger with Valdrakken Accord will now unlock armor for all 4 dragonriding drakes after they enter Thaldraszus.


December 6, 2022

Classes

  • Death Knight

    • Blood

      • Fixed a problem with Voracious rising Death Strike’s minimal heal by greater than supposed.

  • Hunter

    • Fixed a problem the place enemies that had been resistant to the knockback from High Explosive Trap had been nonetheless being affected by Binding Shackles.

  • Priest

    • Shadow

      • Psyfiend well being lowered to 4% of the Priest’s most well being (down from 10%).
      • Psyfiend is now not resistant to debuffs and channel results.
      • The channel period of Psyflay from Psyfiend is now 12 seconds to match the creature’s period.

Creatures and NPCs

  • Fixed a problem the place Enkine the Voracious couldn’t be summoned.

Dungeons and Raids

  • Halls of Infusion

    • Fixed a problem that was stopping Death Knights from returning to the dungeon utilizing Death Gate.

Items and Rewards

  • Fixed a problem the place if a participant dies whereas geared up with the Primal Ritual Shell the chosen buff resets to wind.
  • Adjusted the drop charges of Rousing Ire throughout all types of content material. In common, gathering needs to be offering considerably much less, whereas taking part in instanced PvP needs to be extra rewarding.
  • Dreamscape Prism now accurately will increase your Mastery.
  • Food buffs obtained from the Valdrakken Feast will now not be cancelled when utilizing your Hearthstone.
  • The “Fully Ruby Feasted” debuff has been fastened to permit the gamers two simultaneous Ruby Feast buffs, and can now not have an effect on any of the cosmetics obtained from meals right here.
  • Fixed a problem the place buying and selling Bundle O’ Cards: Dragon Isles and Soggy Clump of Darkmoon Cards might trigger the shopper to crash.

Professions

  • The variety of first-time crafts that may grant expertise has been lowered to 30 (was 60).

    • Developers’ be aware: We made this variation to raised assist gaining XP from crafting throughout leveling, whereas minimizing the inducement to tackle a number of throw-away professions simply to degree your self sooner.

  • Fishing

    • Fixed a problem the place Tuskarr Fishing Holes weren’t out there to gamers with Iskaara Tuskarr Renown rank 4 on the account and Dragon Isles Fishing.

Quests

  • The Azure Span

    • Made some backend adjustments to the Community Feast to cut back lag.

      • Developers’ be aware: Please tell us for those who see unusually excessive lag, notably if it occurs solely within the Iskaara space, or if it solely occurs whereas the Community Feast occasion is going on.

  • Ohn’ahran Plains

    • The quest boss for “The Field of Ferocity: Master of the Hunt!” ought to now behave correctly when each left unengaged in fight and when being defeated.

  • Thaldraszus

    • Fixed a problem the place gamers and NPCs had been floating throughout the “Back to the Future” cinematic.
    • Fixed a problem in “Cracks in Time” the place the additional motion button was not displaying whereas dragonriding.

  • The Waking Shores

    • Fixed a problem the place Disgruntled Riverbeast Matriarch was not displaying the correct tooltip throughout “Wildlife Rescue.”

Wrath of the Lich King Classic

  • Classes

    • Hunter

      • Fixed a problem the place it was potential to have a number of ranks of Volley lively on the identical time.


December 5, 2022

Achievements

  • Fixed a problem the place Iskaaran Harpoon was not granting credit score in direction of Cutting Tusk Equipment.
  • Obsidian Champion ought to now register step completions accurately. Unfortunately, earlier credit score for the search “Forging the Answer” could must be repeated.

Classes

  • Tank Specializations

    • Tank-specialized characters now generate 650% extra risk (was 550%).

      • Developers’ be aware: We’ve heard suggestions that on-pull burst in dungeon content material is inflicting injury sellers to tug risk extra typically than is fascinating. This change represents roughly a 15% enhance to tank risk era, which ought to assist alleviate these circumstances, whereas nonetheless requiring tanks to actively interact with packs to carry risk.

  • Demon Hunter

    • [With weekly restarts] The Hunt injury lowered by 10%.
    • [With weekly restarts] Fodder to the Flame’s set off charge now not scales with Haste.

  • Druid

    • Restoration

      • [With weekly restarts] Regrowth therapeutic decreased by 6%.

  • Hunter

    • [With weekly restarts] Steel Trap injury has been lowered by 20%.
    • [With weekly restarts] Explosive Shot injury has been elevated by 15%.
    • [With weekly restarts] Barrage injury has been elevated by 15%.
    • Marksmanship

      • [With weekly restarts] All injury elevated by 10%.
      • [With weekly restarts] Heavy Ammo now causes Trick Shot ricochets to deal an extra 25% injury (was 10%).

    • Survival

      • [With weekly restarts] All injury elevated by 5%.

  • Mage

    • Fire

      • [With weekly restarts] Flamestrike injury elevated by 8%.
      • [With weekly restarts] Pyroblast injury elevated by 5%.
      • [With weekly restarts] Fireball injury elevated by 10%.
      • [With weekly restarts] Scorch injury elevated by 10%.
      • [With weekly restarts] Ignite injury elevated by 5%.

  • Monk

    • Brewmaster

      • [With weekly restarts] Brewmaster’s Balance now grants 45% elevated Stamina (was 30%).

    • Mistweaver

      • [With weekly restarts] Awakened Faeline Spinning Crane Kick now heals 3 close by allies for 60% of the injury carried out (was 50%).
      • [With weekly restarts] Vivify therapeutic to main goal elevated by 20%.
      • [With weekly restarts] Peaceful Mending now will increase therapeutic obtained by Enveloping Mist and Renewing Mist by 30% (was 20%).
      • [With weekly restarts] Yu’lon’s Whisper now heals 5 targets (was 6) and therapeutic elevated by 15%.

  • Paladin

    • Protection

      • [With weekly restarts] Aegis of Light now grants 50% elevated Stamina (was 45%) and 30% elevated Armor (was 15%).

  • Priest

    • Mind Spike now accurately has a visible when damaging enemies.
    • Shadow

      • Fixed a problem inflicting Mental Decay to not prolong the period of Shadow Word: Pain and Vampiric Touch when injury was absorbed.

  • Rogue

    • Assassination

      • [With weekly restarts] Exsanguinate cooldown elevated to three minutes (was 45 seconds) and bleed impact magnitude lowered to 80% (was 100%).

        • Developer’s be aware: Recent information from Live and Beta signifies that Exsanguinate is drastically overperforming its historic and supposed energy degree. We acknowledge that this can be a heavy nerf for a person expertise, however it can be crucial that Exsanguinate’s energy be much like various out there expertise selections. We see this as a short lived measure as we head in direction of the opening of Dragonflight’s first season, and we can be reconsidering Exsanguinate’s place and function as an out there expertise for Assassination and should transfer, substitute, or redesign it in a future patch.

  • Shaman

    • Restoration

      • [With weekly restarts] All therapeutic spells therapeutic elevated by 5%.
      • [With weekly restarts] Acid Rain injury elevated by 50%.

  • Warlock

    • [With weekly restarts] Soul Leech now converts 3% of injury dealt to an take in protect (was 6%).

  • Warrior

    • Arms

      • [With weekly restarts] Fueled by Violence now heals for 85% of the injury carried out by Deep Wounds (was 65%).

    • Protection

      • [With weekly restarts] Fueled by Violence now causes Deep Wounds to heal you for 85% (was 65%) of the injury it offers.
      • [With weekly restarts] Brutal Vitality now provides 15% of the injury dealt to your lively Ignore Pain (was 30%).

Dungeons and Raids

  • Brackenhide Hollow

    • Decatriarch Wratheye

      • Fixed a problem the place she may not carry out her talents.

  • The Nokhud Offensive

    • Fixed a problem the place Teera and Maruuk encounter can typically reset if pulled too rapidly after their roleplay has ended.
    • Fixed a problem the place Ukhel Deathspeakers had been utilizing the silver dragon border as a substitute of the gold dragon border.

  • Ruby Life Pools

    • Kokia Blazehoof

      • Fixed a problem the place Molten Boulder might typically fail to point the right affect location.

Items and Rewards

  • Fixed a problem the place studying a toy whereas they had been stacked would eat your complete stack.

Player versus Player

  • Classes

    • Death Knight

      • [With weekly restarts] Anti-Magic Shell (Talent) absorption quantity lowered by 25% in PvP fight.
      • [With weekly restarts] Improved Death Strike enhance to Death Strike’s therapeutic has been lowered by 50% in PvP fight.
      • [With weekly restarts] Will of the Necropolis (Talent) injury discount lowered by 50% in PvP fight.
      • [With weekly restarts] Anti-Magic Barrier (Talent) enhance to Anti-Magic Shell period and quantity absorbed has been lowered by 50% in PvP fight.
      • [With weekly restarts] Abomination Limb (Talent) will now not pull particular person enemy gamers greater than as soon as over its period (was each 4 seconds).
      • Frost

        • [With weekly restarts] Death Strike’s therapeutic elevated based mostly on current injury is lowered by 50% if the injury was dealt by gamers or their pets.

      • Unholy

        • [With weekly restarts] Death Strike’s therapeutic elevated based mostly on current injury is lowered by 50% if the injury was dealt by gamers or their pets.

          • Developers’ be aware: Death Knight survivability has been considerably larger than we’re snug with, so we’re concentrating on a number of facets of their defensive equipment. We really feel that with these changes, Death Knights will keep sturdiness with choices to counterplay defensively. Additionally, the a number of grips from Abomination Limb created situations of unfun gameplay with minimal counterplay in PvP. We’re altering this expertise to have the ability to pull in a singular participant in as soon as per expertise utilization. We imagine this variation will enable the expertise to be a pretty expertise to select whereas sustaining counterplay choices for opponents.

    • Druid

      • Restoration

        • [With weekly restarts] Budding Leaves is now 70% efficient in PvP fight.
        • [With weekly restarts] Fixed a problem that brought about Focused Growth’s buff to solely apply to at least one Lifebloom at a time whereas utilizing the Undergrowth expertise.

          • Developers’ be aware: Lifebloom has been a better proportion of Druid therapeutic’s breakdown in PvP than we might like, so we’re decreasing Budding Leaves to deliver it extra in line.

    • Evoker

      • [With weekly restarts] Scarlet Adaptation’s cap is lowered by 30% in PvP fight.
      • [With weekly restarts] Fire Breath’s preliminary injury is lowered by 30% in PvP fight.
      • [With weekly restarts] Disintegrate and Pyre deal 15% elevated injury in PvP fight.

        • Developers’ be aware: The purpose of this tuning change is to cut back the very excessive burst from absolutely charged Fire Breath, which we felt was unfair because it had the potential to kill enemy gamers with none time to react. Living Flame additionally had the potential to deal excessive burst with all its modifiers mixed collectively, so we’re decreasing Scarlet Adaptation’s cap in PvP. To compensate for the misplaced energy, we’re rising the injury of Disintegrate and Pyre in order that Evoker can contribute extra significant constant injury. Note that this can have an effect on each Devastation and Preservation specializations.

      • Preservation

        • [With weekly restarts] Mana regeneration is lowered by an extra 10% in PvP fight.

          • Developers’ notes: All healers have lowered mana regeneration in PvP, in order that fights finish after an affordable time frame. Preservation receiving this discount brings them nearer in step with the opposite healers in order that mana is related in PvP.

    • Mage

      • Arcane

        • [With weekly restarts] Nether Precision now 75% efficient in PvP fight.
        • [With weekly restarts] Prodigious Savant now 80% efficient in PvP fight.
        • [With weekly restarts] Arcane Bombardment now 65% efficient in PvP fight.

          • Developers’ be aware: We’re seeking to tackle Arcane’s on the spot burst injury by way of changes concentrating on Arcane Blast and Arcane Barrage modifiers. Arcane Bombardment specifically has been too highly effective of an execute impact in PvP for its present availability.

        • Frost

          • [With weekly restarts] Piercing Cold is now 50% efficient in PvP fight.
          • [With weekly restarts] Ice Lance injury elevated by 20% in PvP fight.
          • [With weekly restarts] (PvP Talent) Snowdrift now not has a forged time (was 1.5 seconds).
          • [With weekly restarts] (PvP Talent) Snowdrift’s cooldown lowered to 45 seconds (was 60 seconds).

            • Developers’ be aware: Glacial Spike essential strikes are hitting more durable than we want, regardless of the lengthy forged time hooked up to this spell. We’re decreasing Piercing Cold’s essential strike injury modifier in PvP to assist tackle this with out impacting the bottom injury of the spell. We’re additionally rising the injury of Ice lance because the Splitting Ice expertise is much less priceless in PvP, given the unpredictable and fixed motion of gamers. Additionally, Snowdrift has been requiring extra ramp up than supposed, so we’re eradicating its forged time and decreasing its cooldown.

    • Monk

      • Mistweaver

        • [With weekly restarts] Ancient Teachings of the Monastery now heals for 375% of injury carried out in PvP fight (was 240%).

          • Developers’ be aware: We want to see extra aggressive playstyles from Mistweaver Monk to be potential in PvP, so we’re concentrating on Ancient Teaching of the Monastery to bolster the playstyle.

    • Rogue

      • [With weekly restarts] Echoing Reprimand injury lowered by 30% in PvP fight.

        • Developers’ be aware: We’ve seen that the flexibility might have extraordinarily excessive burst, greater than we’re snug with, so we’re partially reverting the change made in final week’s hotfixes, the place Echoing Reprimand’s injury was now not lowered in PvP.

    • Shaman

      • Elemental

        • [With weekly restarts] Magma Chamber effectiveness lowered by 50% in PvP fight.

          • Developers’ be aware: Earth Shock and Elemental Blast from Elemental Shamans deal extra injury than supposed with excessive stacks of Magma Chamber, so we’re decreasing its impact in PvP.

      • Enhancement

        • [With weekly restarts] Improved Maelstrom Weapon will increase the injury and therapeutic of spells by 8%/15% per stack of Maelstrom Weapon in PvP fight (was 10%/20%).
        • [With weekly restarts] Raging Maelstrom will increase the effectiveness of Maelstrom Weapon stacks by 3% in PvP fight (was 5%).
        • [With weekly restarts] Stormstrike and Windstrike injury elevated by 30% in PvP fight.

          • Developers’ be aware: Damage and therapeutic from absolutely stacked Maelstrom Weapon are larger than supposed in PvP, so we’re decreasing the worth of the related abilities. Separately, we might like for Enhancement’s sustained injury to be extra well-rounded in PvP, so we’re rising Stormstrike’s injury.

    • Warlock

      • [With weekly restarts] Curse of Tongues reduces forged time by 10% in PvP fight (was 15%).
      • [With weekly restarts] Curse of Tongues utilized by way of Amplify Curse reduces forged time by 20% in PvP fight (was 35%).

        • Developers’ be aware: We’re decreasing the general energy of Curse of Tongues in PvP. We’d like for the spell to be priceless to forged, however not trigger casters to have a irritating time making an attempt to forged spells.

    • Warrior

      • Arms

        • [With weekly restarts] Mortal Strike’s injury is now not lowered by 30% in PvP fight.
        • [With weekly restarts] Sharpened Blades now will increase essential strike injury by 5% in PvP fight (was 10%).
        • [With weekly restarts] Martial Prowess now will increase Mortal Strike’s injury by 15% per stack in PvP fight (was 30%).
        • [With weekly restarts] Execute injury elevated by 20% in PvP fight (Arms solely).
        • [With weekly restarts] Rend injury lowered by 15% in PvP fight (Arms solely).

          • Developers’ be aware: We’re seeking to enhance Mortal Strike’s constant injury whereas maintaining its burst potential in line by way of focused changes to its modifiers. We’re additionally decreasing Rend’s injury in PvP as Skullsplitter has been a perpetrator for one-shots.

  • War Mode

    • Bloody Tokens from honorable kills are now not awarded whereas in a raid.

      • Developers’ Note: We are pleased to see awarding Bloody Tokens from participant kills within the open world has had optimistic reception. However, we have seen some habits going towards the spirit of the sport, notably forming full raid teams to farm the forex relatively than by way of natural PvP encounters within the open world. Bloody Tokens are nonetheless awarded for honorable kills within the open world when a participant is in a celebration, however not in a raid group.

Professions

  • Skill ranges indicated by Mining and Herbalism gathering journals now precisely replicate the leveling expertise.
  • Alchemy

    • Alchemical Experimentation has been re-enabled.

  • Blacksmithing

    • Grekka Anvilsmash (Master Blacksmith) now accurately affords Blacksmithing Knowledge as a substitute of Mining Knowledge.

  • Engineering

    • Tinker’s Workbench and Portable Tinker’s Workbench at the moment are additionally thought of Anvils.

  • Fishing

    • Fixed a problem the place full Fishing Nets in River Mouth Fishing Hole sometimes disappearing.

Quests

  • Adventure Mode

    • Fixed a problem the place the marketing campaign quest indicators weren’t showing correctly for quests in Ohn’ahran Plains and Thaldraszus.

  • The Azure Span

    • Fixed a problem the place quest rewards could possibly be unavailable for some gamers handing over “For Imbu!”

  • Ohn’ahran Plains

    • Fixed a problem the place the primary 4 quests of Thunderspine dailies had been erroneously eradicating all objects from participant’s stock and financial institution upon completion.

  • Thaldraszus

    • Abandoning the Horde or Alliance variations of the search “Deathwingurlugull!” whereas within the aircraft will now end result within the participant being teleported again to the search givers.

Reputation

  • Cobalt Assembly

    • Leech stacks now capped at 5.

User Interface and Accessibility

  • The icon for Siege on Dragonbane Keep now disappears when it’s now not out there as a consequence of already being accomplished.

December 2, 2022

Classes

  • Druid

    • Fixed a problem the place Tireless Pursuit was solely granting 30% motion pace, not the right 40% motion pace.
    • Balance

      • Fixed a problem the place Sunfire utilized to a number of targets wouldn’t accurately set off the Mastery profit.

  • Evoker

    • Fixed a problem the place Eternity Surge could possibly be casted whereas locked out of its spell faculty.
    • Fixed a problem the place trying to recast an empowered spell throughout its GCD would trigger your motion bars to gray out.
    • Preservation

      • Emerald Communion could now be forged whereas transferring whereas Hover is lively.

  • Hunter

    • Marksmanship

      • Fixed a problem the place Wind Arrows from Legacy of the Windrunners or Windrunner’s Barrage had been gaining bonus injury out of your Mastery twice.

  • Monk

    • Fixed a problem stopping the Touch of Death impact of Fatal Flying Guillotine from all the time being an Improved Touch of Death. The tooltip for this can be clarified in a later replace.

  • Priest

    • Holy

      • Fixed a problem inflicting Answered Prayers to typically get caught at its most stack rely and fail to set off Apotheosis.

Creatures and NPCs

  • The Azure Span

    • Tatto the Iskaaran Stable Master will now accurately let you secure your pet.

  • Ohn’ahran Plains

    • Beastmaster Oken will now secure pets correctly for hunters who discover themselves within the Broadhoof Outpost.

Dungeons and Raids

  • Algeth’ar Academy

    • Echo of Doragosa’s well being has been elevated by 12%.

  • Brackenhide Hollow

    • Fixed a problem the place if gamers entered the gauntlet towards the ultimate boss from the Den of Decay as a substitute of by way of Treemouth’s space, the gauntlet might turn into not possible to finish.
    • Fixed a problem the place Bracken Warscourge might spawn inside the atmosphere within the space main as much as Hackclaw’s War-Band.

  • Neltharus

    • Qalashi Thaumaturge’s Magma Conflagration injury lowered by 40%.
    • Magmatusk’s well being has been elevated about 15%.

Items and Rewards

  • Players can now select to cancel sure Transporter Malfunctions brought on by new and outdated Wormhole Generators.
  • The Trial of the Elements (Primalist Tomorrow) and Trial of the Flood (Ohn’ahran Plains) occasions rewards had been scaling larger than anticipated and have had their base merchandise degree lowered.
  • Armoire of Endless cloaks is now a accurately categorized as a Toy.
  • Integrated Primal Fire trinket injury lowered by 19%.
  • Fixed a problem the place objects bought from Sabellian and Wrathion quartermasters displayed incorrect popularity necessities.

Player versus Player

  • War Mode

    • Fixed a problem that the War Mode and Primal Storm cloak rewards had been all utilizing the identical stat allocation.

  • Warlock

    • Demonology

      • Axe Toss and Solar Beam can now not set off the Precognition PvP Talent.

Professions

  • Enchanting

    • Fixed a problem the place Enriched Earthen Shard was showing underground.

  • Engineering

    • Fixed a problem the place Tinker: Plane Displacer was not correctly occurring cooldown if it malfunctioned.
    • Lilliam Sparkspindle will now provide Alliance gamers the choice to unlearn and alter their Classic Engineering Gnomish and Goblin specializations.

  • Herbalism

    • Fixed a problem the place Rich Soil was spawning too rapidly.

Quests

  • Fixed a problem inflicting gamers above degree 60 to be unable to enter sure legacy quest situations.
  • A small variety of characters who had been in a position to ready entry a Renown Campaign early have had their entry corrected. However, characters who’ve already began the Campaign questline can be allowed to complete it.
  • The Azure Span

    • Fixed a problem the place Kraunot might turn into unattackable throughout “A Wrestle of Wind and Water.”

  • Ohn’ahran Plains

    • Fixed a problem the place characters could possibly be unable to finish “Shady Sanctuary.””

Thaldraszus

  • Fixed a problem the place Therazane could possibly be killed within the Black Empire.
  • Players trying to show in “Race Through Time” could possibly be knocked off the platform by the opposing faction stopping quest completion. The Black Empire is now flagged as a sanctuary to stop this from occurring.
  • Fixed a problem the place the beginning location for “Moving On” was within the flawed location on the map.

Reputation

  • Dragonscale Expedition

    • Fixed a problem with Ancient Waygates. Players who hit Rank 7 could start their adventures in exploring these curious historic stones, scattered all through the Dragon Isles.
    • Fixed a problem the place gamers had been unable to start the Ancient Waygate questline.

  • Maruuk Centaur

    • Fixed a problem the place “Sharing the Bounty” was not showing at completely different Renown ranges.


December 1, 2022

Classes

  • Evoker

    • Living Flame will now restore 50% of its mana value when used to strike an enemy.

      • Developers’ be aware: This change is meant to permit Preservation Evokers to make use of Living Flame to contribute injury throughout raid encounters with out dropping mana. It may even stop Devastation Evokers from working out of mana when utilizing Living Flame with excessive haste values.

  • Hunter

    • Marksmanship

      • Fixed a problem the place Bulletstorm was incorrectly additionally granting the good thing about Bombardment.
      • Fixed a problem the place Arcane Shot and Chimaera Shot had been incorrectly consuming a stack of the Bulletstorm buff when forged.

    • Survival

      • Fixed a problem the place Quick Shot wouldn’t correctly deal injury for those who had modified the looks of your weapon.
      • Fixed a problem the place Spearhead didn’t correctly apply the bleed from Mongoose Bite or Raptor Strike if Aspect of the Eagle was lively.

  • Paladin

    • Protection

      • Fixed a problem inflicting Inspiring Vanguard to grant an incorrect quantity of Strength.

  • Priest

    • The following Priest spells have been added to the Personal Resource Display: Desperate Prayer, Lightweaver, Empyreal Blaze, Dark Ascension, Deathspeaker, Holy Ward, Archangel, and Dark Archangel.
    • Power Word: Life now has a spell spotlight when concentrating on a low well being ally.
    • Mind Flay: Insanity now has a spell spotlight when it’s out there.
    • The debuff for Angelic Bulwark is now not displayed on Raid Frames.
    • Holy

      • Fixed a problem inflicting queued Heals to not achieve a forged time discount from Lightweaver after casting Flash Heal.

  • Shaman

    • The debuff for Elemental Equilibrium is now not displayed on Raid Frames.

Creatures and NPCs

  • Fixed a problem the place uncommon enemies on the Dragon Isles didn’t have a every day loot lockout.
  • Fixed a problem the place some child mammoths could possibly be unintentionally tamed.

Dungeons and Raids

  • The Azure Vault

    • Arcane Tender’s Wild Eruption will now not goal participant pets.

  • Brakenhide Hollow

    • Withering injury lowered by 64% (impact utilized by Decay Speaker’s Withering Burst, Trickclaw Mystic’s Witherbolt, and many others.).
    • Fetid Rotsinger’s Decaying Totem well being lowered by 50%.
    • Fixed a problem the place the dungeon’s quests couldn’t be accomplished.

  • Halls of Infusion

    • Watcher Irideus

      • Power Overload now not targets pets.

    • Primal Tsunami

      • A pleasant Titan Defense Orb now affords gamers a fast manner out of the dungeon after defeating the Primal Tsunami.

  • Uldaman: Legacy of Tyr

    • Fixed a problem the place the dungeon’s quests couldn’t be accomplished.

Items and Rewards

  • Fixed a problem the place Crimson Aspirant’s Pulverizer and Crimson Aspirant’s Longspear had the identical stats.
  • Fixed a problem the place Slumbering Worldsnail and Raging Magmommoth had been unlearnable.
  • Fixed a problem the place Misty Satchel was bind-on-equip and could possibly be listed on the Auction House.
  • Re-added fabric loot that was quickly faraway from uncommon enemies.
  • Fixed a problem the place Reclaimed Tuskarr Harpoon and Stolen Shikaar Warspear had been utilizing the wrong weapon sort.

Player versus Player

  • Fixed a problem the place PvP Conduits weren’t purchasable.
  • Sergeant Wilson and Nassar have arrived within the Gladiator’s Refuge for barely lower than loyal characters to enroll as a Mercenary in battlegrounds.
  • Precognition (PvP Talent) is now displayed on the Personal Resource Bar.
  • War Mode

    • Fixed a problem that might trigger Supply Drops in Ohn’ahran Plains to not attain the bottom earlier than despawning.

Professions

  • Significantly elevated the drop charge of recipes for Crimson Combatant gear from Victorious Contender’s Strongboxes.
  • Notebook of Crafting Knowledge for Enchanting now awards information for the right occupation.
  • Temporarily disabled Basic and Advanced Experimentation for Alchemy to handle a bug.
  • Fixed a problem the place some items of Engineering crafting gear had been lacking stats.
  • Lofty Malygite has turn into barely much less lofty and is now inside attain for Jewelcrafters to gather.
  • Reduced the drop charge on Roused Seedling when gathering herbs.
  • Adjusted Molten, Hardened, and Windswept Overload loot tables to be related in worth to Frost Overload.

Quests

  • Fixed a problem the place Shadowlands marketing campaign quests had been being pushed to gamers exterior of Shadowlands.
  • The Azure Span

    • Fixed a problem the place “Calling the Blue Dragons” was rewarding duplicates of the Highland Drake to alts.
    • Fixed a problem the place “Into the Azure” was incorrectly out there for alts who had already accomplished “To the Azure Span.”

  • Ohn’ahran Plains

    • Nokhud Offensive

      • Fixed a problem the place Khanam Matra Sarest, the search giver for “The Wind Belongs to the Sky” might incorrectly part out.

  • The Waking Shores

    • Fixed a problem the place “Honor Our Fallen” was out there at degree 68, however its reward might require degree 70.
    • Fixed a problem the place “The Tools of One’s Trade” was out there at degree 68, however its reward might require degree 70.
    • Fixed a problem the place the “Greater Obsidian Citadel Key” might fail to be accomplished.
    • Fixed a problem the place varied Siege on Dragonbane Keep UI components would not present till Valdrakken Accord Rank 6.
    • Quest markers for “To Dragonbane Keep!” have been modified to be clearer.
    • Fixed a problem the place gamers would not be added to the Siege on Dragonbane state of affairs at instances, stopping rewards from being obtained.

Reputation

  • Cobalt Assembly

    • Lowered Fun Detected’s likelihood to drop Wild Arcana. It was altering the drop charge to be 100% as a substitute of including an extra p.c likelihood. Yes, we all know how this appears to be like.

  • Iskaara Tuskarr

    • Fixed a problem the place the “Iskaaran Fishing Net” quest objects weren’t seen.

  • Maruuk Centaur

    • Fixed a problem the place “Good at Doings, Not Understandings” was being incorrectly supplied to gamers at Renown 1.
    • Fixed a problem the place gamers could possibly be within the space of a Grand Hunt and never get added to the state of affairs accurately.

  • Valdrakken Accord

    • Fixed a problem the place the Dragon Racing world quests weren’t unlocking accurately at Valdrakken Accord Rank 7.


November 30, 2022

Achievements

  • Fixed a problem the place Bronze Timelock necessities listed the wrong achievement.
  • Fixed a problem the place Possessive Hornswog was not granting credit score in direction of Adventurer of The Waking Shores.

Adventure Mode

  • Fixed a problem the place gamers in Adventure Mode had been unable to make use of the portal to Valdrakken till they accomplished the marketing campaign within the Azure Span.

Classes

  • Fixed a problem that brought about Cleanse Toxins, Purify Disease, and Detox (Windwalker/Brewmaster Monk) to not go on cooldown accurately.
  • Death Knight

    • Blood

      • Fixed a problem with Tightening Grasp granting 10% elevated injury as a substitute of the supposed 5%.

    • Frost

      • Fixed a problem the place Avalanche wouldn’t all the time deal injury when Howling Blast consumes Rime.

  • Demon Hunter

    • Vengeance

      • Fixed a problem that brought about Spirit Bomb to use an extra software of Frailty to the Demon Hunter’s present goal, no matter distance.

  • Druid

    • Balance

      • Fixed a problem the place Starlord couldn’t attain 3 stacks.

    • Guardian

      • Fixed a problem the place Tireless Pursuit wouldn’t be utilized after leaving Travel Form.

  • Paladin

    • Fixed a problem inflicting Sanctified Ground to incorrectly persist.

  • Warlock

    • Demonology

      • Fixed a problem the place Guillotine could possibly be forged with out a Felguard lively.
      • Fixed a problem the place Wrathguard was not accurately making use of Infernal Command.

Dungeons and Raids

  • The Azure Vault

    • Conjured Lasher’s Mystic Vapors periodic injury lowered by 50%.

  • Halls of Infusion

    • Primal Tsunami

      • Fixed a problem that might trigger the boss to not be lootable if defeated proper when the intermission begins.

Items and Rewards

  • Fixed a problem the place the leather-based Renown transmog set was out there to all specializations.
  • Dragonriding mount objects can now be safely destroyed as characters who’ve accomplished the quests that grant this stuff will be taught the mount upon relogging in.
  • Fixed a problem that typically brought about gamers to not earn credit score for the Dragonriding Glyph at Scalecracker Peak.
  • Fixed a problem the place Expedition Scout’s Pack was spawning under the terrain within the Waking Shores.

Player versus Player

  • Fixed a problem that brought about NPCs in degree 61-70 battlegrounds to have extra well being and deal extra injury than supposed.
  • Classes

    • Mage

      • Fixed a problem the place Frost Bomb might have incorrect concentrating on.

  • War Mode

    • Fixed a problem the place War Mode world quests had been awarding gamers incorrect gear for his or her proficiency.

  • Solo Shuffle

    • Resolved a problem that prevented characters from interacting with a Warlock’s Demonic Gateway in subsequent rounds.

Quests

  • Fixed a problem the place climbing world quests weren’t awarding the correct quantity of popularity.
  • The Priest Class Hall mount quest “The Sunken Vault” is practical once more, however in a diminished state. Players can full the search, however the NPC will provide little commentary and the enemies no resistance. The quest will return to its authentic state in a future patch.
  • The Azure Span

    • Fixed a problem the place gamers had been unable to craft a Fishing Net for “Iskaaran Fishing Net” if it was deserted.

  • Ohn’ahran Plains

    • “Orientation: Maruukai” now accurately shares quest credit score with all group members.
    • Fixed a problem the place Hypoxicron was touchdown mid-air throughout “Proto Problems.”
    • Being in stealth will now not trigger points throughout “Reign of the Ram.”
    • Fixed a problem the place the Raging Torrent boss was not scaling correctly throughout “Trial of the Flood.”
    • Fixed a problem the place the bonus quest was not showing for the uncommon enemy, Ronsak the Decimator.

  • Thaldraszus

    • Fixed a problem the place Pandaren, Troll, and Undead characters are typically unable to progress in “Feels Like the First Time.”
    • South Hold Guardians will now not proceed to offer out their signets after “Remember the Fallen” is accomplished.
    • The Scythid prowling the Chittering Caverns will now not solely be encountered at degree 70 for the search “Scythid Gloomhunter.”

Reputation

  • Cobalt Assembly

    • Lowered the drop likelihood for Cobalt Assembly popularity throughout all enemies.

User Interface and Accessibility

  • Fixed a problem the place saved Edit Mode layouts might disappear.

November 29, 2022

Achievements

  • Fixed a problem the place some gamers weren’t accurately receiving the Shadowlands Season 4 Shrouded Hero title and achievement.

Classes

  • Death Knight

    • Blood

      • Fixed a problem the place Leeching Strike was not therapeutic as supposed.

  • Priest

    • Fixed a problem inflicting Shadowfiend to not grant Mana for Holy and Discipline specializations.

Creatures and NPCs

  • Cauldronbearer Blakor’s Molten Pour impact lowered to 1 minute.

Dungeons and Raids

  • Shadowlands dungeons now correctly seem within the Dungeon Finder throughout the Shadowlands Timewalking Campaign.
  • The Nokhud Offensive

    • Granyth

      • Fixed a problem that might trigger the Dragonkiller Lances to fireplace twice.
      • Fixed a problem the place casting Mind Control or Dominate Mind on Nokhud Saboteurs would trigger them to turn into unresponsive.

    • Teera and Maruuk

      • Fixed a problem inflicting the Ancestors’ Treasure Trove awarded after the encounter ends to typically not be lootable.

    • Balakar Khan

      • Fixed a problem the place Rending Strike was being forged throughout Phase 2.

Items and Rewards

  • Seltherex in Valdrakken now sells Honor gear. This gear is at the moment upgradable to rank 3 (merchandise degree 353) and can have the ability to be upgraded to rank 5 when Season 1 begins.
  • Fixed a problem the place unusual bind-on-equip objects in dungeons had been incorrectly showing as uncommon high quality.
  • Yellow War Ottuk and Yellow Scouting Ottuk now accurately show within the Mount Journal.
  • Addressed a number of weapons that had been dealing much less injury than supposed.
  • Shadowlands Season 4 Tokens of Merit have been lowered to poor high quality and can nonetheless promote for 500 gold.

Professions

  • Fixed a number of points that brought about Find Minerals and Find Herbs to behave erratically on the Dragon Isles.
  • Fixed a problem the place the Frozen Writ weapon enchant impact was not accurately triggering.
  • Fixed a problem the place the Sophic Writ weapon enchant impact was triggering too continuously.
  • Fixed a problem the place you might pores and skin some enemies that weren’t supposed to be skinned.

Quests

  • The Waking Shores

    • Fixed a problem the place “Dragon Glyphs and You” couldn’t be accomplished.
    • Fixed a problem the place Bothersome Bees would typically assault gamers whereas invisible throughout “Leave Bee Alone.”
    • Fixed a problem the place gamers couldn’t work together with Majordomo Selistra to finish “Proto-Fight.””
    • Fixed a problem the place there have been no seen factors of curiosity map indicators for “Rapid Fire Plans.””
    • Fixed a problem the place killing enemies whereas using Osoria throughout “Hands Off Operation” wouldn’t present credit score for the search.

  • Ohn’ahran Plains

    • Fixed a problem the place the spear and bow quest objects weren’t dropping for “The Nokhud Offensive: Founders Keepers.””

  • Thaldraszus

    • Fixed a problem the place the focal point map indicators weren’t updating accurately for “Eyes and Ears” and “Nowhere to Hide.””
    • Fixed a problem the place faction altering might ship you to the wrong beginning space throughout “Feels Like the First Time.”
    • Fixed a problem the place “The Flow of Time” wouldn’t progress on purchasers utilizing non-English languages.


November 28, 2022

Achievements

  • Evokers at the moment are included within the achievement That Takes Class.

Classes

  • Death Knight

    • Fixed a problem with Insidious Chill not correctly slowing auto-attack pace.
    • Unholy

      • Fixed a problem with Unholy Aura rank 2 not accurately rising the injury of your summons by the supposed quantity.

  • Demon Hunter

    • Havoc

      • [With weekly restarts] Burning Wound’s Immolation Aura injury bonus lowered to 40% (was 50%).
      • [With weekly restarts] Know Your Enemy essential injury bonus lowered to 40/80% of your essential strike likelihood (was 50/100%).
      • [With weekly restarts] Any Means Necessary injury bonus for affected expertise lowered to 80% of your Mastery: Demonic Presence bonus (was 100%).

    • Vengeance

      • Fixed a problem that prevented Charred Flesh from benefitting from its second rank.
      • Fixed a problem that prevented the worldwide cooldown incurred by Soul Carver from being accurately modified by Haste.

  • Druid

    • Restoration

      • Fixed a problem that brought about Lifebloom’s bloom to not be elevated by Mastery whereas proficient into Budding Leaves.

  • Evoker

    • Devastation

      • Fixed a problem that brought about Disintegrate to not absolutely profit from Iridescence: Blue if two Disintegrate casts had been chained collectively.
      • Fixed a problem the place Burnout might set off extra typically than supposed with sure expertise combos.

  • Mage

    • Fixed a problem that brought about Ignite to unfold to targets underneath the consequences of crowd management.

  • Monk

    • Windwalking, Close to Heart, and Generous Pour ought to now not fail to reapply in sure very unusual circumstances.

  • Paladin

    • [With weekly restarts] Of Dusk and Dawn has been adjusted:

      • Blessing of Dawn now will increase injury and therapeutic by 5% (was 6%) and period elevated to twenty seconds (was 15 seconds).
      • Blessing of Dusk period elevated to twenty seconds (was 15 seconds).
      • Seal of Order now will increase the therapeutic and injury of your Holy Power spending talents by 8% throughout Blessing of Dawn (was 10%).

    • Protection

      • [With weekly restarts] Word of Glory therapeutic elevated by 40%.
      • [With weekly restarts] Light of the Titans therapeutic elevated by 40%.
      • Fixed a problem inflicting Moment of Glory to solely set off from auto-attacks.
      • Fixed a problem the place Blessed Hammer’s injury discount was not making use of accurately.
      • Fixed a problem inflicting Grand Crusader to set off at a charge larger than supposed.
      • [With weekly restarts] Fixed a problem with Righteous Protector’s interplay with free casts from Divine Purpose, Shining Light, and Bastion of Light.
      • [With weekly restarts] Fixed a problem inflicting spenders forged with Bastion of Light to eat Divine Purpose triggers.
      • [With weekly restarts] Fixed a problem inflicting Words of Glory forged with Shining Light to not eat Bastion of Light stacks.

  • Priest

    • Discipline

      • Fixed a problem inflicting queued spells to not enhance the injury of spells when buffed by Twilight Equilibrium.
      • Fixed a problem inflicting Power of the Dark Side procs to grant a Holy injury buff as a substitute of a Shadow injury buff when casting Penance with Twilight Equilibrium proficient.
      • Fixed a problem inflicting Divine Aegis to eat injury buffs from Twilight Equilibrium.
      • Fixed a problem inflicting a queued Penance to not grant Harsh Discipline following a Smite forged that may usually have granted the buff.
      • [With weekly restarts] The period of the Harsh Discipline buff impact has been elevated to 30 seconds (was 15 seconds).

  • Rogue

    • Assassination

      • Fixed a problem that prevented Envenom from consuming Amplifying Poison if it had precisely 10 stacks.
      • Fixed a problem that prevented Rupture’s period from benefiting from Animacharged combo factors (by way of Echoing Reprimand) when casting Rupture on an enemy by Deathmark.
      • Fixed a problem that prevented Deathmark’s impact from being displayed on enemy nameplates.
      • Fixed a problem that prevented some weapon poisons from being utilized at a assured charge by Poisoned Knife.

    • Outlaw

      • Fixed a problem with the tooltip of Restless Blades which incorrectly had Sepsis listed as an affected skill.
      • [With weekly restarts] Dispatch injury lowered by 5%.
      • [With weekly restarts] Dreadblades period lowered to eight seconds (was 10 seconds) and Energy value lowered to 40 (was 50).

    • Subtlety

      • Fixed a problem that prevented Silent Storm’s buff from being consumed by Shuriken Storm when forged by way of Shuriken Tornado.
      • Fixed a problem the place Shadow Dance’s recast cooldown was all the time 8 seconds, no matter its period. Recast cooldown now accurately matches period.
      • Fixed a problem that prevented Shadow injury dealt by Secret Technique’s Shadow Clones from being accurately modified by abilities that enhance Shadow injury.

  • Warlock

    • Fixed a problem the place Inquisitor’s Gaze wouldn’t assault dummies.
    • Demonology

      • Fixed a problem the place Grimoire: Felguard wouldn’t accurately apply 5 functions of Fel Sunder.

  • Warrior

    • Arms

      • [With weekly restarts] Seasoned Soldier now additionally grants 10% lowered injury to space impact injury.
      • [With weekly restarts] Battlelord now additionally will increase the injury of Overpower by 25% always.
      • [With weekly restarts] Martial Prowess will increase the injury of Mortal Strike by 30% per stack (was 25%).
      • [With weekly restarts] Exhilarating Blows likelihood to reset Mortal Strike or Cleave elevated to twenty% (was 15%).
      • [With weekly restarts] Fatal Mark injury elevated by 20%.
      • [With weekly restarts] Fueled by Violence now heals for 65% of the injury dealt by deep wounds (was 50%).
      • [With weekly restarts] Mortal Strike injury elevated by 3.5%.

    • Fury

      • Onslaught’s Rage era lowered to 25 (was 30) however it’s now once more accurately affected by Recklessness inflicting it to generate 50 Rage whereas underneath Recklessness.
      • Odyn’s Fury’s injury over time impact now not incorrectly shows for different gamers on nameplates.

    • Protection

      • Fixed a problem that prevented Unnerving Focus from affecting a number of talents.
      • Brace for Impact’s tooltip clarified to state it will increase block worth relatively than proportion quantity blocked.
      • Enduring Alacrity now accurately modifies your Armor.
      • Focused Vigor now accurately modifies your Armor.
      • [With weekly restarts] Execute injury elevated by 30%.

Player versus Player

  • Several spells that had been persisting between Solo Shuffle rounds will now be cleared correctly.
  • Rogue

    • [With weekly restarts] Recuperator effectiveness is now not lowered by 50% in PvP fight.
    • [With weekly restarts] Echoing Reprimand injury is now not lowered by 50% in PvP fight.
    • [With weekly restarts] Reverberation injury is now not lowered by 33% in PvP fight.
    • Outlaw

      • [With weekly restarts] Killing Spree injury is now not lowered by 20% in PvP fight.
      • [With weekly restarts] Pistol Shot injury is now not lowered by 16% in PvP fight.

    • Subtlety

      • [With weekly restarts] Mastery: Executioner effectiveness is now not lowered by 20% in PvP fight.


The hotfix notes for the earlier patch could be discovered right here.

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