Here are the early League Patch 13.4 patch notes

With the January cyber assault effectively within the rear-view mirror, the League of Legends replace cycle is lastly again on observe, and subsequent up is League Patch 13.4. This time, Riot is seeking to actually take a chew out of the creating Season 13 meta.

Now that the Riot stability group is again on schedule⁠—following unintentionally breaking your entire patch system final week⁠—the builders’ eyes are turning to stability plans, together with ranged vs. melee helps within the backside lane, locking in optimum jungle paths, and therapeutic.

According to League dev boss Matt “Phroxon” Leung-Harrison, who unveiled his 13.4 plans on Twitter on Feb. 13, the Riot group wished to get “lots of changes for champions” into this patch to make up for the rocky previous couple of weeks. One focus there’s snowballing⁠—a number of champions are having fun with a bit of an excessive amount of energy in the event that they win early, and Riot desires to curb that in February.

On prime of the League gameplay modifications, the design groups have been laborious at work brewing up extra Astronaut cosmetics and chromas.

Here’s all the things you’ll want to learn about League Patch 13.4.

League Patch 13.4 launch date

The subsequent replace of 2023 will roll out on Thursday, Feb. 23, in line with Riot’s patch schedule. As per regular, the patch will roll out worldwide throughout the day, beginning in Australia at round 10am (AEDT). Here’s the important thing patch rollout instances for a few of the main League servers:

  • 3am PT (NA)
  • 5am GMT (EU West)
  • 3am CET (EU North East)
  • 8am KR (Korea)

There might be a number of hours of downtime as soon as the patch begins. Matchmaking and aggressive queues might be disabled throughout all League servers three hours earlier than the replace is formally deployed and set reside.

Image by way of Riot Games

What’s coming in League Patch 13.4?

21 League champs hit with buffs and nerfs

The previous couple of weeks might have been a bit all around the store because the League group handled the fallout from the cyber assault, however nobody can accuse them of protecting it gradual as soon as the issues had been all resolved.

This time, in Patch 13.4, the Riot stability squad is hitting almost two dozen champions, starting from Veigar, Cho’Gath, and Viego (all getting buffed) to Riven, Samira, Jax, and Amumu. There’s a wholesome break up too, with 9 nerfs and eleven buffs deliberate for the February change listing.

Thresh stands out for particular remedy this cycle too, with Riot desirous to shuffle round how Chain Warden gamers decide his talents every sport.

Read: League devs concentrating on ranged help meta with 13.4 modifications

Image by way of Riot Games

Riot desires higher melee vs. ranged help stability

The lengthy Riot gaze has descended on bot lane this week, although after a number of rounds of balancing modifications for AD carries, it’s truly the opposite half of the duo that’s getting tweaked in late February.

Per Leung-Harrison, the League group desires to determine a more healthy approach to have each ranged and melee characters coexisting within the supporting position.

To attempt to carry parity within the southern lane, important help objects like Relic Shield, Steel Shoulderguards, Spellthief’s Edge, Spectral Sickle, and Targon’s Buckler are all getting a number of modifications. These are largely themed round mana, tribute cost instances, and the way highly effective the merchandise stats are within the early sport.

Read: Melee helps get serving to hand as Riot appears to stability position

Image by way of Riot Games

Here are all of the early patch notes for the upcoming Feb. 23 replace. Remember, till Riot releases the official notes, any of those buffs, nerfs, and modifications are nonetheless tentative and may very well be pulled for a later League replace at any time.

League Patch 13.4 early patch notes



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Aurelion Sol

  • New impact added to Q: Canceling this capacity inside 0.25 seconds of casting it’s going to lock the flexibility for 1 seconds.


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  • Q not reveals caster if enemies had been in goal radius on forged.

Jarvan IV

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  • Health elevated from 685 plus 99 to 665 plus 100.
  • E minimal injury capacity energy scaling decreased from one hundred pc to 70, max complete injury elevated from 110-350 (plus one hundred pc capacity energy plus 4 % of goal’s well being) to 110-350 (plus 140 % capacity energy plus eight % of goal’s complete well being).
  • R passive base injury decreased from 80-160 to 60-160, lively base armor decreased from 25-65 to 15-65 (lively base magic resist at all times 60 % of armor).


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  • Passive haste per stack modified from 3.5 % flat to 1/2/3/4 % at ranges one, six, 11, and 16 respectively. Max haste modified from 21 % flat to 6, 12, 18, and 24 %.
  • R lifesteal effectiveness decreased from 66.6 % to 50.


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  • Q injury elevated from 100-280 (plus 80 % capacity energy) to 100-30 (plus 90 % capacity energy), cooldown decreased from 19-11 seconds to 19-9 seconds.
  • W base protect decreased from 50-150 to 50-130, cooldown modified from 22-16 seconds to 21-17 seconds.
  • E injury elevated from 75-215 (plus 60 % capacity energy) to 75-235 (plus 70 % capacity energy).


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  • Q missile vary elevated from 950 to 1,050, forged indicator elevated from 900 to 1,000.
  • W forged vary elevated from 900 to 950.


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Bandleglass Mirror

  • Item tier modified to Mythic from Epic.

Demonic Embrace

  • New impact: Azakana Gaze’s injury is now capped at 40 injury per second towards monsters.

Doran’s Shield

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Relic Shield

  • Health regeneration elevated from 25 % to 50.


  • Mana regeneration decreased from 75 % to 50.
  • Tribute recharge timer elevated from 10 to 12 seconds.

Harrowing Crescent

  • Tribute recharge timer elevated to 12 seconds from 10.

Runesteel Spaulders

  • Health regeneration elevated from 50 to 75 %.

Shard of True Ice

  • Mana regen decreased from 115 to one hundred pc.

Slightly Magical Boots

  • Sellback worth decreased from 210 gold to 90.

Spellthief’s Edge

  • Mana regeneration decreased from 50 % to 25.
  • Tribute recharge timer elevated from 10 seconds to 12 seconds.

Spectral Sickle

  • Tribute recharge timer elevated from 10 to 12 seconds.

Steel Shoulderguards

  • Health regeneration elevated from 25 % to 50.

Targon’s Buckler

  • Health regeneration elevated from 50 to 75 %.


Grasp of the Undying

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Treasure Hunter

  • Base gold decreased from 70 to 50.
  • Total gold decreased from 550 to 450.


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Jungle maintain/clear pace

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  • Several fixes to lacking buff icons.
  • New character preloaded: “FireBuddyTeaserMinion.”
  • “Global Wall Push” (utilized by player-created terrain) now has a tooltip: “Knocked Aside: This unit is being knocked aside. Weeee!”
  • Experience for champion kills has been decreased at ranges 3-8.


  • Coming quickly!

Update Feb. 14, 12.17am CT: Added a number of League PBE leaks.

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