Marc Laidlaw, a author for Valve‘s first two Half-Life video games and their episodic follow-ups, has admitted it was “deranged” to submit an early define of Half-Life 2: Episode 3‘s plot to his web site.
In 2017 – one yr after leaving Valve – Laidlaw printed a brief story titled ‘Epistle 3’ on his private web site. Upon its launch, followers and journalists quickly realised the piece was a thinly-veiled define for Half-Life: Episode 3‘s plot, regardless of the sport being cancelled by Valve.
Speaking to Rock Paper Shotgun, Laidlaw has admitted the choice to publish the story was “deranged” and touched on his reasoning behind publishing the cancelled recreation’s plot.
“I was living on an island, totally cut off from my friends and creative community of the last couple decades, I was completely out of touch and had nobody to talk me out of it,” defined Laidlaw. “It just seemed like a fun thing to do… until I did it.”
Looking again, Laidlaw says his “mind would have calmed and I’d have come out of the other side a lot less embarrassed” if he hadn’t printed Epistle 3.
“I think it caused trouble for my friends, and made their lives harder,” the author acknowledged. “It also created the impression that if there had been an Episode 3, it would have been anything like my outline, whereas in fact all the real story development can only happen in the crucible of developing the game. So what people got wasn’t Episode 3 at all.”
While Episode 3 was finally cancelled by Valve, the studio went on to proceed the collection with 2020’s VR launch Half-Life: Alyx. Laidlaw wasn’t consulted for the sport, however says he had “total confidence” within the writers Valve selected.
Last week, Valve revealed that it had banned 40,000 cheaters from Dota 2 in someday, after tricking hackers into revealing their cheats.