Forza Horizon 5 ray tracing update makes the racing game shine anew

A brand new Forza Horizon 5 ray tracing update lastly sees the graphics setting break freed from its confines to the game’s ForzaVista mode, and out into the racing game’s open world and races themselves. For these with much less highly effective graphics playing cards, fret not, as the game now additionally helps AMD FSR and Nvidia DLSS upscaling applied sciences.

After downloading the Forza Horizon 5 ray tracing update, you’ll now be capable to choose two new graphical presets, ‘Ultra’ and ‘Extreme’, which every introduce ray traced reflections into the game’s picture mode, races, and free roam mode. However, you’ll need to be sure to have certainly one of the greatest graphics playing cards on the market to take care of a excessive body price, or at the very least meet the (*5*) in the Forza Horizon 5 system necessities.

Both high quality presets will render ray traced reflections at full decision when utilizing picture mode and whereas this stays true in free roam and races for the ‘Extreme’ possibility, ‘Ultra’ sees high quality drop to half decision. Thankfully, each Nvidia DLSS and AMD FSR are actually supported as of this update, with each upscaling applied sciences providing a simple solution to increase fps in attempting situations for a lot of GPUs.

Unfortunately, there’s no signal of Nvidia DLSS Frame Generation, in any other case often known as DLSS 3.0, however this will come as a part of a future patch or as extra RTX 4000 collection graphics playing cards arrive on the market. For now, the solely pixel pushers able to utilizing the expertise are the RTX 4090 and RTX 4080, the latter of which is because of launch subsequent week.

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