Final Fantasy 16 Preview


If Final Fantasy is an motion franchise now, at the very least it is shaping as much as be a rattling good one.
#FinalFantasy16 #FinalFantasy #gamespot

For greater than a decade, Final Fantasy has been progressively shedding components of its turn-based RPG roots and embracing a extra action-oriented course. It was solely a matter of time earlier than that target motion took priority over the role-playing parts, and it seems that Final Fantasy XVI is lastly the second the ratio has flipped.

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  1. The PS5 IS more easier to develop for reasons why ? Mark Cerny ROAD TO PS5 is the answer

    Custom I/0 unit Kraken decompression Ultra Fast SSD Tempest Engine

    Remember Mark stated he was aiming for lessing development time with Kraken decompression
    For LOADING and STREAMING at high speeds in combination with the Ultra Fast SSD

    He removed bottlenecks that devs in previous generations had to use techniques to design over limitations when speaking about JaK 2 and Marvel's Spider-Man for example which is what the Custom I/0 unit is used for

    Remember he design the Tempest Engine to free up the GPu bandwidth so devs can access more processing power out of the system

    Remember the Tempest Engine has the same processing power of the PS4 which he also stated that can be allocated towards games if devs need more bandwidth

    Play without Limits

  2. Social commentary is the act of using rhetorical means to provide commentary on social, cultural, political, or economic issues in a society. This is often done with the idea of implementing or promoting change by informing the general populace about a given problem and appealing to people's sense of justice. Social commentary can be practiced through all forms of communication, from printed form, to conversations to computerized communication.

  3. After watching this hands on preview, we as players can't wait to play it ourselves. I can't believe this game is around the corner now after a few years of waiting

  4. Linear is better, tbh. The PSX entries are fairly linear. There's too much fuss over open world when it's rarely done well. I just want towns please. And hopefully it's not quite as melodramatic as all this preview content is making it seem. People forget how goofy FF6, 7, 9, and 12 can be and those are the best stories and games in the series.

  5. Are you sure you were supposed to spoil that Joshua dies? I've been following this game thoroughly and I didn't know that. Better check that NDA again and thanx for ruining my day, I had a whole lore theory regarding Joshua and you just shat on my dinner.

  6. When people say they're skeptical because they like "traditional" FF I immediately switch off. If you aren't open to change and progression then you shouldn't be a gaming journalist. End of

  7. I also want to point out that I love Yoshi-P efforts to have people be overwhelmingly excited for 16 and that excitement carry on to an eventual 17. That is why he want to evolve the series and the JRPG genre, so both are not beholden by a fix preconceived notions or elements (such as the turn based combat).

    A little bit of context to explain my comment:

    The original Final Fantasy was basically an adaptation of Dungeons & Dragons, using almost the exact same combat as D&D, which became a staple of FF. Having a party with an ensemble cast with different classes, abilities and backstories is not something unlike the parties of D&D either.

    So after experimenting with many titles and making risk with every and each one of them, Yoshi-P and his team are making an RPG like nothing before has happen in the history of the franchise. I think Yoshi-P has the right idea if he’s the one to bring FF to the mainstream again like it was in 80’s through the early 00’s.

    Because at the end of the day Final Fantasy has and it always have been, an IP that reinvents itself each game.

  8. The assist rings are not elegant or smart… They're limiting people with disabilities ability to play the game unnecessarily… Why should you be punished for having a disability? A simple menu option to enable the one button combat or not would be much more elegant for people with disabilities.

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