EA head says ‘Call Of Duty’ Xbox-exclusivity could be “tremendous” for ‘Battlefield’

EA CEO Andrew Wilson has shared that Call Of Duty turning into an Xbox-exclusive collection could be a “tremendous opportunity” for EA’s Battlefield collection.

As Microsoft‘s acquisition of Activision Blizzard continues, the purchase has come under scrutiny over the possibility of Microsoft potentially making Call Of Duty an Xbox-exclusive. While Microsoft says it will continue to launch Call Of Duty on PlayStation, PlayStation CEO Jim Ryan has slammed Microsoft’s three-year provide as “inadequate on many levels.” 

Speaking eventually week’s Communacopia + Technology convention (by way of Gamespot), Wilson addressed the hypothesis surrounding Call Of Duty‘s future.

“In a world where there may be questions over the future of Call Of Duty and what platforms that might be on or might not be on, being platform agnostic and completely cross-platform with Battlefield, I think is a tremendous opportunity,” mirrored Wilson.

Battlefield 2042 remastered Bad company 2 map
Battlefield 2042. Credit: EA

However, Wilson additionally acknowledged that EA’s newest Battlefield releases haven’t lived as much as gamers’ expectations. “I don’t think we delivered in the last two iterations of that in the way that we should have,” mentioned Wilson. “There’s a lot of work that we’ve got to do there.”

Wilson’s feedback mirror Battlefield head Vince Zampella’s ideas on Battlefield 2042‘s disappointment. Discussing 2042, Zampella mentioned that it had “strayed a little too far from what Battlefield is.”

“They tried to do a couple things that were maybe ambitious: grow the player count etc,” added Zampella. “I don’t think they spent enough time iterating on what makes that fun.”

Looking forward, EA seems to have large plans for Battlefield. Ridgeline Games, the studio based by Halo co-creator Marcus Lehtro, is presently engaged on a “narrative campaign” set within the Battlefield universe.

Meanwhile, EA has additionally mentioned a “global effort” to coordinate “multiple studios under a leadership team of industry veterans to build a connected Battlefield universe.”

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