Dragonflight: Season 1 Content Update Notes

Dragonflight Season 1 arrives to World of Warcraft on December 13 and brings a brand new raid, Mythic+ dungeons, a brand new Arena, and a brand new PvP season.


The Primalists breached the Titan jail used to carry the Incarnates for millennia. Within, Raszageth performs a foul ritual to unleash her siblings, so collectively they’ll purge the world of the Titans’ affect. The champions of Azeroth should assault this impregnable fortress and break their defenses to finish this menace. While many may fall, defeat condemns all of the realms to the Incarnates’ reign of fireplace and blood. There isn’t any map out there for this zone.

Vault of the Incarnates is the primary raid gamers will expertise in Dragonflight, that includes eight all-new boss encounters: Eranog, Terros, The Primal Council, Sennarth, the Cold Breath, Dathea, Ascended, Kurog Grimtotem, Broodkeeper Diurna, and Raszageth the Storm-Eater.

Raid launch schedule:

  • Week of December 12: Normal, Heroic, and Mythic Vault of the Incarnates will open with the weekly upkeep for every area 
  • Week of December 19: Vault of the Incarnates Raid Finder Wing 1: The Primal Bulwark (Eranog, Dathea Ascended, and The Primal Council)
  • Week of January 2: Vault of the Incarnates Raid Finder Wing 2: Caverns of Infusion (Kurog Grimtotem, Sennarth, the Cold Breath, and Terros)
  • Week of January 16: Vault of the Incarnates Raid Finder Wing 3: Fury of the Storm (Broodkeeper Diurna, and Raszageth the Storm-Eater)

Hall of Fame entries would require a minimum of 16 out of 20 raiders from the identical guild and faction to be eligible for rewards. Cross-realm will unlock later within the season.


Earn bonuses to your skills primarily based in your specialization when equipping two Primalist set items and 4 Primalist set items. Class armor units drop from sure bosses within the Vault of the Incarnates raid and can be found within the Great Vault by finishing the weekly raid, Rated PvP, and Mythic+ dungeon necessities.

The Inspiration Catalyst used to show non-set items of the suitable slot into a brand new armor set piece of the identical merchandise degree shall be out there later in Season 1.


Four new World Bosses are raging by way of the Dragon Isles and shall be on a weekly rotation: Basrikron, the Shale Wing, Bazual, the Dreaded Flame, Liskanoth, the Futurebane, and Strunraan, the Sky’s Misery.


The Primalists are calling forth the cruel components as soon as once more and inflicting Primal Storms to brush throughout the Dragon Isles to destroy the whole lot of their wake.

Collect Elemental Overflow from primal storms and spend it with Mythressa in Valdrakken to earn a full set of merchandise degree 359 armor in your class and specialization, Stormie and Ghostflame pets, and the Stormhide Salamanther mount. Enemies in every storm (Earth, Fire, Air, and Water) have an opportunity to drop their Primal Core which could be redeemed for 1 Storm Sigil every week from Rethelshi in Valdrakken that can be utilized to improve your gear to merchandise degree 385.

Additionally, the Unstable Elemental Confluence heirloom trinket and the Bag of Furious Winds toy make their return. Defeat distinctive enemies in Primal Storms for an opportunity on the Dimmed Primeval aspect heirloom gadgets and the toy.


Dragonflight Season 1 will function a brand new dungeon rotation for Mythic+. Four dungeons from Dragonflight are included, and 4 returning dungeons from earlier expansions. Here’s the total lineup: 

  • Ruby Life Pools
  • The Nokhud Offensive
  • The Azure Vault
  • Algeth’ar Academy
  • Halls of Valor (from the Legion™ growth)
  • Court of Stars (from the Legion™ growth)
  • Shadowmoon Burial Grounds (from the Warlords of Draenor™ growth)
  • Temple of the Jade Serpent (from the Mists of Pandaria™ growth)
  • There shall be no loot caps for Mythic+ on the primary week, as Mythic Vault of the Incarnates will open concurrently.

The seasonal dungeon affix is Thundering: Enemies have 5% extra well being. While in fight, gamers are periodically overcharged with primal energy from Raszageth’s endless storm. This energy comes with nice threat, and failure to discharge it rapidly can have beautiful penalties.

Seasonal rewards for Mythic+ embrace the 2 new titles: “the Thundering” and “the Thundering Hero”, the Hailstorm Armoredon mount, and dungeon teleports.


Within Clan Nokhud’s stronghold are their Proving Grounds, the place the centaurs compete to be named the clan’s biggest warrior. Compete for glory on this new Arena that has a novel gameplay structure, using ramps, pillars and a center wall to interrupt your opponents’ line of sight.


Dragonflight Season 1 introduces a weekly map pool rotation for Rated and Skirmish Arenas to maintain matches thrilling and contemporary week to week.

Nagrand Arena Nagrand Arena Nagrand Arena
Dalaran Sewers Ruins of Lordaeron Hook Point
Tiger’s Peak Tiger’s Peak Tol’Viron Arena
Enigma Crucible Empyrean Domain Ashamane’s Fall
Empyrean Domain Blade’s Edge Arena The Robodrome
Ashamane’s Fall Maldraxxus Coliseum Mugambala
Maldraxxus Coliseum Black Rook Hold Arena Enigma Crucible
Nokhudon Proving Grounds Nokhudon Proving Grounds Nokhudon Proving Grounds

The seasonal rewards for PvP embrace a brand new Arena title: “Crimson Gladiator”, Crimson’s Gladiator’s Drake, Dragonriding Appearance: Highland Drake: Embodiment of the Crimson Gladiator, a brand new weapon phantasm, pennant, tabard and cloak, achievements, and new Vicious mounts–Alliance and Horde themed Sabertooth.

Just like in Rated Battlegrounds and Arenas, Rated Solo Shuffle gamers can earn seasonal rewards and achievements, credit score in the direction of Vicious mounts, weekly Great Vault progress, and Conquest with rewards being primarily based on the very best score amongst all of a participant’s specializations. Players will earn all seasonal titles and achievements that they’d usually in Rated Arenas, apart from Gladiator and its related reward, and the highest 0.1% of Rated Solo Shuffle gamers will earn the title “Crimson Soloist.”


  • Kyrakka’s Searing Embers impact now triggers extra typically.
  • Irideus Fragment’s Mastery granted per stack has been lowered.
  • Tome of Unstable Power radius elevated to eight yards (was 5 yards).
  • Integrated Primal Fire cooldown lowered to 2 minutes (was 3 minutes). Damage adjusted to compensate.

To view all content material replace notes, click on right here.

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