Hi all! We’re again a bit of sooner than we had initially deliberate. Think of this as a bonus Dev Chat!
We’re going to largely deal with maps and stage design this go round.
Off we go!
Map Pools… You had been proper. We had been flawed. Map Pools are going away beginning in season 4. We aimed to supply a little bit of freshness every season and focus the variety of maps that folks had been enjoying, nevertheless participant sentiment round map swimming pools was fairly low, the map roster doesn’t have sufficient maps the place we actually want them, and the influence they’d on seasonal id was pretty low. Additionally, the cadence for maps leaving and returning to the pool didn’t align with the time it took to make modifications to the maps. Gibraltar was presupposed to return in Season 4 however the playtesting and iteration we had been doing for the map began calling that deadline into query. There’s the likelihood that we convey map swimming pools again within the far future when we have now much more maps within the sport. If we had been to convey them again, they might in all probability rotate at a quicker charge, doubtlessly each week. If you hate this concept, set a reminder for two years from now and tell us!
Map frequency. Some gamers appear to suppose that we set the frequency of maps within the pool larger for brand spanking new maps and sport modes. The instance we hear so much is that Colosseo comes up far more continuously than different maps. We don’t have any particular code that prefers one map over one other. However, it’s not totally random. We have been wanting into this based mostly off of participant reviews and there’s a element of the matchmaking system that does elevate Push maps a bit. The matchmaker tries to keep away from individuals enjoying the identical map in addition to the identical sport mode over a brief time frame. Since Push has fewer maps than different sport modes this might trigger these maps to return up extra continuously than sport modes with extra maps. We’re wanting right into a solution to mitigate this, focused for a future season. This is much more vital contemplating that we have now one other new sport mode with new maps scheduled for a seasonal launch later this yr.
Do you ever spawn on protection in Gibraltar proper earlier than the primary checkpoint is reached and wonder if you’ll get again to your crew alive with out getting caught exterior of spawn? This downside has gone on too lengthy. We’ve seemed into stage design modifications to repair this downside in a number of maps, and can in all probability use that in just a few locations, however these have the opportunity of opening new flanking routes for the offense that we’d want to keep away from. So, we’re speaking about options that don’t necessitate map modifications. This in all probability received’t hit Season 4, nevertheless it’s within the works.
One final, non-map associated merchandise. We heard from gamers that occasion challenges targeted too closely on enjoying the occasion’s sport mode. We’ve modified our values right here. We’re shifting route to incorporate extra challenges that allow you to play the way in which you favor, whereas nonetheless introducing occasion sport modes. Some of the occasion challenges will mirror these modifications in Season 3. We’ll proceed to observe this and alter it sooner or later if it doesn’t really feel proper.
That’s it! Keep the suggestions/critiques/communication coming. 🙂