A Plague Tale Requiem patch provides ray tracing, however just for shadows

A Plague Tale Requiem updates have landed, and now you can use ray tracing to reinforce the horror stealth recreation’s murky shadows. While Asobo Studio’s gothic journey already appears to be like the half, the tech might function a motive to revisit the 2022 sequel, particularly in the event you’ve simply picked up a brand new graphics card just like the Nvidia RTX 4070 Ti.

Ray tracing is a good way to make one of the best graphics card choices sweat, because it even places the RTX 4090 to the take a look at. That mentioned, AI upscaling instruments like DLSS 3 and Frame Generation can assist you increase fps with the characteristic switched on, which means you received’t essentially must crank settings right down to accommodate.

According to A Plague Tale Requiem patch notes, the replace implements “Ray Tracing in the graphic settings,” with a brand new choice becoming a member of the sport’s assortment of toggles. There’s no phrase on different enhancements tied to the rendering approach, however since one of the best medieval video games normally embrace dreary visuals, it is smart that RT shadows would come first.

Screenshot of A Plague Tale Requiem with rat tracing switched on

That mentioned, the notes additionally explicitly point out ambient occlusion, but it surely’s nowhere to be discovered throughout the recreation’s settings. This suggests it’ll roll up as a part of one other patch, as an earlier ‘RTX On’ trailer implies extra ray tracing settings are coming to a Plague Tale: Requiem. However, it would truly be merely constructed into the current shadow choices, which means each are enabled in conjunction.

It’s value reiterating that ray tracing comes with efficiency caveats, and Plague Tale: Requiem body charges will take a success with the setting switched on. However, in the event you’re rocking a contemporary graphics card just like the one featured in our Nvidia RTX 4080 assessment, methods like Frame Generation ought to assist offset any losses. DLSS 3 nearly doubled our body charges throughout benchmarking, so hitting over 60fps with RT shadows enabled is a risk.

Things could pan out in another way in the event you’re utilizing considered one of group pink’s GPUs just like the AMD Radeon RX 7900 XT, as switching ray tracing on has a considerable affect on efficiency, with body charges dropping by half in some areas. Visually, the variations as delicate, so maintain that in thoughts in the event you’re making an attempt to strike a settings stability with out assistance from AMD FSR.

Hopefully, Asobo Studio will proceed to increase A Plague Tale: Requiem settings with additional updates, as ray tracing has the potential to revamp the horror recreation’s charming landscapes, structure, and environments. Even in the event you’re not into fancy visuals, we’d nonetheless counsel giving the sequence in the past for its story alone.

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